Автор: Mark Turner
Год: 1991
Издатели: Your Sinclair
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1991
Издатели: Your Sinclair
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
SCREEN BLENDER
by Mark Turner
This one's a bit complicated to explain (but I'll do my best). What it
does is let you design two screens from coloured blocks and then, by
cunning use of the FLASH command, combines them into one animated
screen. And the fact that FLASH is used means that the animation
continues no matter what else the computer's doing, so it's ideal for
loading screens. It's an old idea, but one which you don't see used
much. (Erm, I wonder why.)
It's another Basic/Hex program, so type in the Basic, save it with
SAVE "blender" LINE 9998, and then use the Hexloader to enter the Hex
and save it after the Basic.
On reloading you'll be presented with a menu giving four options -
Make Screen 1, Make Screen 2, Blend Screens and Save Final Screen. The
first two take you into a simple screen designer, with a cursor moved
round by pressing Q, A, O and P. Space places a block on the screen, M
deletes one, I changes the block colour, C clears the screen and E
returns you to the menu. Once you've drawn two (rather chunky)
pictures, select Blend Screens and you'll be shown the resulting
combination. If it's what you're after, Save it, otherwise edit it
until it's right.
While the program works fine as it is there's plenty of room for
expansion, particularly in the area of making animation easier.
by Mark Turner
This one's a bit complicated to explain (but I'll do my best). What it
does is let you design two screens from coloured blocks and then, by
cunning use of the FLASH command, combines them into one animated
screen. And the fact that FLASH is used means that the animation
continues no matter what else the computer's doing, so it's ideal for
loading screens. It's an old idea, but one which you don't see used
much. (Erm, I wonder why.)
It's another Basic/Hex program, so type in the Basic, save it with
SAVE "blender" LINE 9998, and then use the Hexloader to enter the Hex
and save it after the Basic.
On reloading you'll be presented with a menu giving four options -
Make Screen 1, Make Screen 2, Blend Screens and Save Final Screen. The
first two take you into a simple screen designer, with a cursor moved
round by pressing Q, A, O and P. Space places a block on the screen, M
deletes one, I changes the block colour, C clears the screen and E
returns you to the menu. Once you've drawn two (rather chunky)
pictures, select Blend Screens and you'll be shown the resulting
combination. If it's what you're after, Save it, otherwise edit it
until it's right.
While the program works fine as it is there's plenty of room for
expansion, particularly in the area of making animation easier.