Автор: Andrew Haslam
Год: 1985
Издатели: ZX Computing
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1985
Издатели: ZX Computing
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
ATTACK OF THE MUTANT WALLIES!
Ever wondered what it's like to be a teacher?
A. Haslam gives us a taste of life in a Walsall school!
Teachers are fighting for a pay rise, but have you ever wondered what
they are doing to deserve one? Well here's your chance to try out a
typical day in a typical school.
Problems? You can't expect to succeed at the first attempt, so you had
better report your problems to the Head, he's sure to help! But of
course you have to get there and the pupils are not exactly helpful.
The first screen sees you trapped behind a pile of desks by the school
Idiot. Using keys 5 and 8 to move left and right, get into a position
where you can throw a book at him by pressing key 0. Hit him and you
will escape into ...
The corridor, where lurks the school Burk. He immediately locks you in
the cupboard where you must hit him with a pellet in order to escape
to ...
The entrance hall, and here life becomes difficult. For here you meet
the Super Wally who is throwing sweets across the hall in a straight
line; you have to find a gap and get across to reach the Super Wally
alarm bell. Reach it and the Head will come out to remove Super Wally
and punish him as he deserves.
Oh, one last thing, as it is very near the end of the day you only
have a limited time to do each of these things before school ends.
Structure
Lines 3 to 60 give the instructions, these are "comprehensive".
Lines 70 to 490 are the first level, the classroom.
Lines 495 to 820 are the corridor.
Lines 830 to 1070 are the entrance hall routines.
Lines 1080 to 81 30 Winning routines and High score.
Lines 9000 to 9400 graphics and tune.
A special point of interest is the use of the UDGs. These are
redefined no less than FOUR times throughout the run of the program.
So, Mr. Chips, take cane in hand and NUT insurance in the other and do
your duty!
Ever wondered what it's like to be a teacher?
A. Haslam gives us a taste of life in a Walsall school!
Teachers are fighting for a pay rise, but have you ever wondered what
they are doing to deserve one? Well here's your chance to try out a
typical day in a typical school.
Problems? You can't expect to succeed at the first attempt, so you had
better report your problems to the Head, he's sure to help! But of
course you have to get there and the pupils are not exactly helpful.
The first screen sees you trapped behind a pile of desks by the school
Idiot. Using keys 5 and 8 to move left and right, get into a position
where you can throw a book at him by pressing key 0. Hit him and you
will escape into ...
The corridor, where lurks the school Burk. He immediately locks you in
the cupboard where you must hit him with a pellet in order to escape
to ...
The entrance hall, and here life becomes difficult. For here you meet
the Super Wally who is throwing sweets across the hall in a straight
line; you have to find a gap and get across to reach the Super Wally
alarm bell. Reach it and the Head will come out to remove Super Wally
and punish him as he deserves.
Oh, one last thing, as it is very near the end of the day you only
have a limited time to do each of these things before school ends.
Structure
Lines 3 to 60 give the instructions, these are "comprehensive".
Lines 70 to 490 are the first level, the classroom.
Lines 495 to 820 are the corridor.
Lines 830 to 1070 are the entrance hall routines.
Lines 1080 to 81 30 Winning routines and High score.
Lines 9000 to 9400 graphics and tune.
A special point of interest is the use of the UDGs. These are
redefined no less than FOUR times throughout the run of the program.
So, Mr. Chips, take cane in hand and NUT insurance in the other and do
your duty!