Автор: Drew Struzan(Иллюстрации),Herv Jones,Mark Alexander,Mark Eyles,Martin Walker,Mike Saxby
Год: 1985
Издатели: Electric Dreams Software
Производитель: Software Images
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Описание:
'Назад в будущее' — это приключенческая игра по мотивам культового фильма 1985 года. Игроки берут на себя роль Марти МакФлая, старшеклассника, который случайно отправляется в 1955 год на машине времени, построенной его другом, доктором Эмметом Брауном. Основная задача игры — обеспечить встречу и влюбленность родителей Марти, чтобы сохранить его существование.
Игровой процесс включает в себя перемещение по различным локациям, таким как школа и дом Дока. Игрокам необходимо собирать определенные предметы, такие как любовные стихи, чашка кофе, костюм пришельца и гитара. Эти предметы важны для влияния на персонажей и продвижения по сюжету.
Интерфейс игры включает иконки, представляющие предметы и персонажей. Игроки должны стратегически использовать эти предметы для влияния на взаимодействия между персонажами, уделяя особое внимание сближению Джорджа и Лорейн. В игре также присутствует уникальный механизм, где семейная фотография постепенно исчезает, символизируя срочность миссии.
Разработанная компанией Electric Dreams Software, игра передает суть сюжета фильма и предлагает ностальгический опыт для поклонников. Использование возможностей ZX Spectrum, включая музыку и графику, усиливает ретро-гейминг.
Год: 1985
Издатели: Electric Dreams Software
Производитель: Software Images
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
'Назад в будущее' — это приключенческая игра по мотивам культового фильма 1985 года. Игроки берут на себя роль Марти МакФлая, старшеклассника, который случайно отправляется в 1955 год на машине времени, построенной его другом, доктором Эмметом Брауном. Основная задача игры — обеспечить встречу и влюбленность родителей Марти, чтобы сохранить его существование.
Игровой процесс включает в себя перемещение по различным локациям, таким как школа и дом Дока. Игрокам необходимо собирать определенные предметы, такие как любовные стихи, чашка кофе, костюм пришельца и гитара. Эти предметы важны для влияния на персонажей и продвижения по сюжету.
Интерфейс игры включает иконки, представляющие предметы и персонажей. Игроки должны стратегически использовать эти предметы для влияния на взаимодействия между персонажами, уделяя особое внимание сближению Джорджа и Лорейн. В игре также присутствует уникальный механизм, где семейная фотография постепенно исчезает, символизируя срочность миссии.
Разработанная компанией Electric Dreams Software, игра передает суть сюжета фильма и предлагает ностальгический опыт для поклонников. Использование возможностей ZX Spectrum, включая музыку и графику, усиливает ретро-гейминг.
BACK TO THE FUTURE
------------------
Get 'Back to the Future' in this exciting race against time.
(C) UNIVERSAL CITY STUDIOS INC. ELECTRIC DREAMS 1986
THE GAME
You are Marty McFly, a High School Senior who has travelled back in time to
1955 in an amazing sports car time machine built by your friend. Dr. Emmett
Brown (or 'Doc'). Unfortunately, you have prevented your parents, now
teenagers, from meeting and unless you arrange for them to fall in love, you
and your family will cease to exist!
LOADING
1. Connect a suitable cassette player to your Spectrum according to the
User Manual. THEN FOLLOW INSTRUCTIONS 3, 4 AND 5 BELOW.
SPECTRUM 48/128 and PLUS 2 OWNERS
2. Put the 48/128 and Plus 2 systems into 48K mode.
3. Place the rewound cassette into the cassette player.
4. Type LOAD"" on your Spectrum and press ENTER.
5. Press PLAY on the cassette player.
Note: Full loading instructions can be found in your Spectrum Manual.
PLAYING THE GAME
JOYSTICK CONTROLS:
Up = Go through door
Left = Move Left
Right = Move Right
With the FIRE button pressed:
Up = Pick up object or get on skateboard
Down = Use object or get off skateboard
Left = Punch Left
Right = Punch Right
KEYBOARD CONTROLS:
Same as for joystick but using the cursor keys in conjunction with the space
bar.
Characters
Marty McFly - Dressed in Red
George McFly - Dressed in Blue. Marty's father who must fall in love with
Lorraine if Marty is to be born.
Lorraine Baines - Dressed in Yellow. Marty must stop her falling in love with
him and get her to fall in love with George if he is to survive.
Biff Tannen - Dressed in Brown. Biff is the school bully who will hit you
whenever he gets the chance.
Dr. Emmett Brown 'Doc' - Dressed in White. 'Doc' can be both a help and a
hindrance. Biff always walks away from him.
Strategy
The more time that George and Lorraine spend together, the more they will
fall in love, and more segments will be added to the family photograph in the
bottom right corner. To help you, there are 4 different sorts of objects
shown in icons at the top of the screen. These are:
Love Poems - Found in the school, they were written by Marty for George to
recite in the coffe shop.
A cup of coffee - Found in the coffee shop.
Alien Suit - Found in Dr. Brown's house.
Guitar - Found in the dance hall, Marty plays this at the school dance.
These icons will show up yellow when you are close enough to pick up and will
turn white when you are carrying it. These items have different effects on
different characters. The character icons show which characters are in
contact with each other will show up green when a character is being
affected by the particular objects used.
Skateboarding
The skateboards can be made from old packing cases and can be used for
getting about quickly. Also, while you are on a skateboard, Biff cannot
punch you. If you are not on a skateboard, a punch from Biff will render
you motionless for a short while. Similarly, you may do the same to Biff.
The protographs in the bottom right and left of the screen gradually disappear
as the game progresses. If the family photograph disappears, then you have
failed to put history straight and you will cease to exist. When you have
successfully exposed thw holw of the photograph, you must go to 'Doc's'
house to pick up the Time Machine. When you have the house, the Time Machine
will appear and whisk you 'Back To The Future'.
WARNING: Copyright subsists in all Silverbird Software, documentation and
artwork. All rights reserved. No part of this software may be copied,
transmitted in any form or by any means, hired or lent without the express
permission of the publisher.
If this program is faulty, or fails to load, please return it to the address
below CLEARLY MARKED 'RETURNS' and it will be replaced free of charge. This
offer does not affect your statutory consumer rights.
(Transcribed by Robin Stuart)
------------------
Get 'Back to the Future' in this exciting race against time.
(C) UNIVERSAL CITY STUDIOS INC. ELECTRIC DREAMS 1986
THE GAME
You are Marty McFly, a High School Senior who has travelled back in time to
1955 in an amazing sports car time machine built by your friend. Dr. Emmett
Brown (or 'Doc'). Unfortunately, you have prevented your parents, now
teenagers, from meeting and unless you arrange for them to fall in love, you
and your family will cease to exist!
LOADING
1. Connect a suitable cassette player to your Spectrum according to the
User Manual. THEN FOLLOW INSTRUCTIONS 3, 4 AND 5 BELOW.
SPECTRUM 48/128 and PLUS 2 OWNERS
2. Put the 48/128 and Plus 2 systems into 48K mode.
3. Place the rewound cassette into the cassette player.
4. Type LOAD"" on your Spectrum and press ENTER.
5. Press PLAY on the cassette player.
Note: Full loading instructions can be found in your Spectrum Manual.
PLAYING THE GAME
JOYSTICK CONTROLS:
Up = Go through door
Left = Move Left
Right = Move Right
With the FIRE button pressed:
Up = Pick up object or get on skateboard
Down = Use object or get off skateboard
Left = Punch Left
Right = Punch Right
KEYBOARD CONTROLS:
Same as for joystick but using the cursor keys in conjunction with the space
bar.
Characters
Marty McFly - Dressed in Red
George McFly - Dressed in Blue. Marty's father who must fall in love with
Lorraine if Marty is to be born.
Lorraine Baines - Dressed in Yellow. Marty must stop her falling in love with
him and get her to fall in love with George if he is to survive.
Biff Tannen - Dressed in Brown. Biff is the school bully who will hit you
whenever he gets the chance.
Dr. Emmett Brown 'Doc' - Dressed in White. 'Doc' can be both a help and a
hindrance. Biff always walks away from him.
Strategy
The more time that George and Lorraine spend together, the more they will
fall in love, and more segments will be added to the family photograph in the
bottom right corner. To help you, there are 4 different sorts of objects
shown in icons at the top of the screen. These are:
Love Poems - Found in the school, they were written by Marty for George to
recite in the coffe shop.
A cup of coffee - Found in the coffee shop.
Alien Suit - Found in Dr. Brown's house.
Guitar - Found in the dance hall, Marty plays this at the school dance.
These icons will show up yellow when you are close enough to pick up and will
turn white when you are carrying it. These items have different effects on
different characters. The character icons show which characters are in
contact with each other will show up green when a character is being
affected by the particular objects used.
Skateboarding
The skateboards can be made from old packing cases and can be used for
getting about quickly. Also, while you are on a skateboard, Biff cannot
punch you. If you are not on a skateboard, a punch from Biff will render
you motionless for a short while. Similarly, you may do the same to Biff.
The protographs in the bottom right and left of the screen gradually disappear
as the game progresses. If the family photograph disappears, then you have
failed to put history straight and you will cease to exist. When you have
successfully exposed thw holw of the photograph, you must go to 'Doc's'
house to pick up the Time Machine. When you have the house, the Time Machine
will appear and whisk you 'Back To The Future'.
WARNING: Copyright subsists in all Silverbird Software, documentation and
artwork. All rights reserved. No part of this software may be copied,
transmitted in any form or by any means, hired or lent without the express
permission of the publisher.
If this program is faulty, or fails to load, please return it to the address
below CLEARLY MARKED 'RETURNS' and it will be replaced free of charge. This
offer does not affect your statutory consumer rights.
(Transcribed by Robin Stuart)