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Bionic Commando

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Автор: Andrew R. Threlfall,Mike Follin,Tim Follin(Музыка)
Год: 1988
Издатели: Go!
Производитель: Software Creations
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 128K

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
BionicCommando.gif
BionicCommando.png


Описание:
Bionic Commando— это классическая игра в жанре экшен-платформер, выпущенная в 1988 году. Действие игры разворачивается в мире, разрушенном инопланетными силами, где игроки берут на себя роль элитного коммандос, оснащенного бионической рукой. Эта уникальная особенность позволяет игрокам раскачиваться между платформами и хватать предметы, добавляя игре отличительный элемент.

Сюжет разворачивается на нескольких уровнях, начиная с «Умирающего леса», где игрокам нужно пробираться через инопланетных стражей и природные опасности. Бионическая рука становится незаменимой для лазания по деревьям и избегания врагов, включая убийственных пчел и летающих существ.

Продвигаясь вперед, игроки достигают «Замка», сильно укрепленной зоны с турелями и взрывоопасными ловушками. Испытание усиливается благодаря камикадзе-солдатам и инопланетной обороне, требующей стратегического использования бионической руки для преодоления.

Финальный уровень, «Шахта», представляет собой последнюю задачу, где игроки должны уничтожить компьютер запуска инопланетян, чтобы предотвратить развертывание оружия судного дня. Игра сочетает платформинг со стратегическим боем, предлагая уникальный опыт в жанре экшена.



BionicCommando(ErbeSoftwareSA)_Front.jpg
Bionic Commando

Copyright/Publisher: Capcom/Go!, Release Year: 1988,

Categorie: Platform Multi Scroll, Number Of Players: 1 or 2



SCENARIO

It may have been ten years, but the oppression and devastation

continues. The alien forces that alid waste to our beautiful

world have all but decimated our civilization. Now, for the

first time in so many years comes our chance for glory again.

The Bionic Commandos.

This elite fighting force is each equipped with a bionic arm

with which they can climb and swing from platform to platform

by extending their arm and grabbing and suitable object above

them. The arm is also useful for catching provisions and extra

weapons parachuted into the combat zone. As a weapon the

bionic arm delivers an awesome blow to any enemy soldiers he

may come to grips with. After battling his way through the

alien base complex, the commando must destroy the launch

computer, thus preventing the aliens from using their doomsday

weapon.



JOYSTICK COMMANDS

Use Kempston, Cursor or Sinclair joysticks.



Without firebutton depressed:

Joystick left - Walk left

Joystick right - Walk right

Joystick back - Crouch

Joystick forward - No effect

To attach your bionic arm press fire.

With firebutton depressed:

Joystick left - Fire left

Joystick right - Fire right

Joystick back - Crouch and fire

Joystick forward - Extend bionic arm

With bionic arm attached:

Joystick left - Swing left

Joystick right - Swing right

Joystick back - Detach arm

Joystick forward - Climp up arm



Keyboard Commands:

5 - left

8 - right

7 - up

6 - down

0 - fire

Keyboard controls are redefinable.



CAPS + SPACE - Toggle pause mode on/off.

SPACE (When in pause mode) - Quit current game.



GAME PLAY

Your bionic commando is equipped not only with a bionic arm,

but also with a standard double shot gun. As the game

proceeds, extra weaponry will be parachuted to you.

These extras include:

- A rapid fire gun

- A grenade launcher

- A plasma bolt blaster

- A bionic arm turbo charger for extra speed using your bionic

arm.

Once you lose a life, all extras are gone though.



STAGE 1: THE DYING FOREST

This is the only accessible route to the alien base complex.

However, the aliens know that, too! As you approach the

complex, alien guards armed with rifles and grenades will bar

your way.

Use your bionic arm to climb the trees, but beware, the larger

soldiers are equipped with a rope and grappling hook with

which they can climb trees and chase you.

Also the trees are inhabited, on the lower branches by a

species of killer bees and on the higher branches by lurk

vicious flying creatures. These must either be destroyed or

avoided at all costs.



STAGE 2: THE CASTLE

Once through the forest, your next task is to neutralise the

castle under which lies the enemy base complex. Battle you way

across the drawbridge doing your best to blast or avoid

cannons and gun turrets that spew out wave of deadly shells

and missiles.

Electric wires that stretch across your path must be

destroyed, as touching them is instant electrocution. If that

was not bad enough, once across the drawbridge, to reach the

top of the castle, you must destroy the explosive ladened

kamikaze soldiers.

Who will do their best to blow you up, while above you the

aliens have placed their toughest soldiers that will try to

squash you flat by hurling large objects from above as you

pass by.



STAGE 3: INFILTRATION

Gaining access to the underground complex will be no easy

feat. With their first two lines of defence destroyed, the

aliens have sealed off the complex to all but the most

frenzied attack.

However, there is one slim chance of entry, the sewer system.

Infested by lethal creatures, little of which is known, fight

your way through blasting not only the creatures, but also

massive robots which are, though only partly operational,

still extremely dangerous.

To add to the battle, evil machines bounce towards you, which,

if hit, catapult its driver clear allowing him to fight on.



STAGE 4: THE CONTROL TOWER

Now inside, you must reach the missile with all possible

haste. To reach it, you must pass through the control room.

However, your entry is blocked by a set of immovable doors.

These are easily dealt with by blasting the locking mechanism.

As you battle to reach the top of the room, blast the soldiers

that bar your way, destroy the helicopters that buzz around

above you dropping bombs, while avoiding the indestructable

stomp machines that will flatten you ifthey have the chance.



STAGE 5: THE SILO

The final and most difficult level of Bionic Commando. Smash

through the remaining defences that have a few lethal

surprises in store. Once at the top of the silo, destroy the

alien launch computer, thus stopping the launch of the

doomsday missile and completing your mission...possibly!



==========================================================

Taken from Project 64 http://project64.c64.org

Readapted for the Spectrum in 2001 AD by Alessandro Grussu

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