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Brian Jacks Superstar Challenge

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Автор: Ian McArdle,Malcolm J. Smith
Год: 1985
Издатели: Martech Games Ltd
Производитель: Martech Games Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K, 🎮 Интерфейс2 джойстик (правый), 🎮 Кемпстон джойстик

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing

Скриншоты:
BrianJacksSuperstarChallenge.gif
BrianJacksSuperstarChallenge.png


Описание:
Brian Jacks Superstar Challenge— это спортивный симулятор, выпущенный в 1985 году компанией Martech Games Ltd. Игра вдохновлена спортивными достижениями Брайана Джекса, известного чемпиона по дзюдо и телевизионной суперзвезды. Игрокам предстоит соревноваться в серии из восьми сложных мероприятий, каждое из которых предназначено для проверки физической силы, выносливости, навыков и координации.

Соревнования включают отжимания, приседания, греблю на каноэ, велоспорт, футбол, плавание, стрельбу из арбалета и стометровку. Каждое мероприятие требует от игроков освоения различных управлений и стратегий, часто с использованием джойстика для имитации реальных движений и действий. Игра подчеркивает важность времени и точности для достижения успеха.

В одиночном режиме участники должны сначала квалифицироваться, чтобы бросить вызов самому Брайану Джексу, а в режиме для двух игроков соперники могут соревноваться друг с другом, прежде чем сразиться с Джексом. Игра доступна на различных платформах, включая Commodore 64, Spectrum 48K и BBC-B, каждая из которых имеет свои особенности управления.

Brian Jacks Superstar Challenge выделяется своим уникальным сочетанием спорта и стратегии, предлагая игрокам возможность участвовать в виртуальном спортивном поединке. Игра передает суть соревновательного духа и предоставляет ностальгический взгляд на культуру игр 1980-х годов.



BrianJacksSuperstarChallenge.png
BRIAN JACKS SUPERSTAR CHALLENGE

===============================



Brian Jacks, world famous Judo and TV Superstars champion made it very clear.



"It better be good" he said.



We didn't feel like arguing the point, so we just got to work.



The result is one of the most exciting, addictive and challenging games you will ever have

attempted.



We feel it only fair to warn you though - challenge Brian Jacks to anything and YOU'D

better be good!



Brian Jacks challenges you to these eight events:



- ARM DIPS

- SQUAT THRUSTS

- CANOEING

- CYCLING

- FOOTBALL

- SWIMMING

- ARCHERY

- 100 METRES





INTRODUCTION



The object of this game is to challenge and try to beat Brian Jacks in a series of eight

physically demanding events. These events have been chosen by Brian to test not only the

competitor’s strength and stamina, but also their skill and co-ordination.



The instructions have been kept to a minimum. Most of the strategy involved is for you to

discover.





PLAYING INSTRUCTIONS



COMMODORE 64 (JOYSTICK ONLY)



IMPORTANT: The Commodore 64 versions of swimming, canoeing, running and cycling,

incorporate *POWERSYNC* This means that the rate at which you move the joystick from side

to side to build up power must be synchronised to the screen action. As in real life,

speed of movement in these events must be built up gradually, Wild thrashing about at the

beginning will achieve very little.



In the one player option you will first go through a qualifying round, to see if you are

of a suitable standard, before you are accepted as a challenger. (You have to remember

that Brian is a very busy man and can only find time to fight off serious contenders.)



In the two player option you will be playing against a friend, but once again, if you

obtain a suitable score you will get the chance to compete against Brian. Should both of

you be of the required standard the one with the higher score will go through as the

challenger.



To select which option you require, push the joystick forward or backward and the cursor

will move between the two options. Once you have decided on the game you want to play

press the fire button.



1. Canoeing



Gradually increase the stroke rate by moving the joystick from side to side (powersync).



To correct drifting into lane markers hold the stroke slightly longer on one side.



2. The boar shoot.



Move the sight cross using the joystick. To fire the crossbow bolt, press the fire button.



3. The 100m sprint.



You will need to be fast to qualify. Powersync at the start only.



4. Squat thrusts.



You have 60 seconds in which to complete as many squat thrusts as you can. A squat thrust

will not be counted if either your knees do not come up to your elbows or your feet do not

move back over the line. Moving the joystick to one side moves you in that one direction

only.



5. Swimming.



Increase your stroke rate by moving the joystick from side to side (powersync). Every so

often, you must breathe. To achieve this, simply press the fire button at the right moment.

Failure to breathe correctly, when your head is under water for example, will have an

unfortunate effect on your swimming ability.



6. Arm dips.



You have to do as many arm dips as you can in 60 seconds. To complete one dip, press the

fire button to start moving down. Move the joystick from side to side to arrest this fall

and then to push yourself back to the start position.



A dip will not be counted if either your shoulder does not reach the judge's fist or your

arms do not fully straighten again.



7. Football.



The object of this event is to dribble a ball around three cones and then to try and score

a goal. You have three goes at this, but you only have two minutes in which to do it.



You move using the same method as running but you can also cross the field by moving the

joystick up or down. When you have reached the goal, aim using the joystick and then press

the fire button.



In a two player game the goalie is controlled by the other player.



8. Cycling.



To change up a gear, push the joystick up and press the fire button. Do the opposite to

change down. Powersync operates in EACH gear.





SPECTRUM 48K (Joystick or keyboard)



IMPORTANT: Unless stated otherwise, the power in each event is increased by either moving

the joystick from side to side or tapping the "Caps Shift” and "Break Space" keys.



1. Canoeing.



Correct lane drift by holding stroke longer on one side.



2. Arm dips.



Use the fire button or any middle row key to change the direction of movement.



You have to do as many arm dips as you can in 60 seconds. An arm dip will not be counted

if either your shoulder does not reach the judge’s fist or your arms do not fully

straighten again.



3. Squat thrusts.



Moving the joystick left or tapping the "Caps Shift” will move you in one direction only

and similarly moving the joystick right or tapping the "Break Space” will move you in the

opposite direction.



You have to do as many squat thrusts as you can in 60 seconds. A squat thrust will not be

counted if either your knees do not come up to your elbows or your feet do not cross the

line.



4. Swimming.



Every so often you have to breathe. To achieve this simply press the fire button or any

middle row key at the right moment. Failure to breathe correctly, when your head is

underwater for example, will have an unfortunate effect on your swimming ability.



5. Archery.



Move the joystick or press "Caps Shift” or "Break Space" to set the wind. Press the fire

button or any middle row key to start raising the angle of elevation and repeat this

operation to fire the crossbow bolt.



6. 100 metres.



7. Football.



In this event you have to dribble a ball around four cones and then try to score a goal.

You have three goes at this, but you only have two minutes in which to do it.



To increase speed push the joystick forward or press the (P) key.



To decrease speed push the joystick backwards or press the (O) key.



To rotate in an anticlockwise or clockwise direction, move the joystick left or right or

press the CAPS SHIFT or BREAK SPACE key.



When in front of the goal, aim using the joystick or CAPS SHIFT and BREAK SPACE keys.



8. Cycling.



Change gear using the fire button or any middle row key.





BBC-B or ACORN ELECTRON



IMPORTANT: unless stated otherwise the power in each event is increased by moving the

joystick from side to side, or by tapping the (Z) and (X) keys.



1. Swimming.



Every so often you have to breathe. To achieve this simply press the fire button or the

return key at the right moment. Failure to breathe correctly, when your head is under

water for example, will have an unfortunate effect on your swimming ability.



2. Canoeing.



Correct lane drift by holding stroke longer on one side.



3. Archery.



The elevation of your shot is changed by pushing the joystick up or down or pressing the

(*) key for up, and the (J) for down.



4. Cycling.



To change up a gear, move the joystick up or press the (?) key. To change down a gear move

the joystick down or press the (?) key.



5. 100 metres.



6. Squat thrusts.



Moving the joystick left or tapping the (Z) key will move you in one direction only and

similarly, moving the joystick right or tapping the ("X”) key will move you in the

opposite direction. You have to do as many squat thrusts as you can in 60 seconds. A squat

thrust will not be counted if either your knees do not come up to your elbows or your feet

do not cross the line.



7. Arm Dips.



You have to do as many arm-dips as you can in 60 seconds. An arm dip will not be counted

if either your shoulder does not reach the judge's fist or your arms do not fully

straighten again.



To complete one arm dip press the fire button or the return key to start moving down. Move

the joystick from side to side or tap the (Z) and (X) keys to arrest this fall and then to

push yourself back to the start position.



8. Football.



The object of this event is to dribble a ball around cones and then to try and score

a goal. You have three goes at this, but you only have two minutes in which to do it.



Movement around the field is by joystick or by using the keys (Z), (*:), (X) or (?/). By

pressing two keys at once the number of directions of movement can be increased to eight.



When in front of the goal aim the cursor by using the joystick or the same keys as above.

You will have to be quick.



Speed of movement around the pitch is increased by pressing the fire button or the return

key.





© Software Communications Ltd. 1985. All rights reserved.
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