Автор: George E. Hoyle
Год: 1994
Издатели: Zenobi Software
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Описание:
Brian: The Novice Barbarian— это текстовая приключенческая игра, разработанная Zenobi Software в 1994 году для ZX Spectrum. Игра рассказывает о путешествии 15-летнего Брайана Вудлоуса, мечтающего стать настоящим варваром, как его дед. В мире, где понятие "крутости" менялось со временем, Брайан должен доказать себя, взявшись за значительное испытание.
Приключение Брайана начинается в хмурое утро, когда он отправляется вернуть "Жезл Флейты", украденный у "Великого Мага". Его путь приводит его в далекое королевство "Круд", где он сталкивается с многочисленными испытаниями и встречает различных персонажей, которые помогают или мешают его миссии. Сюжет исследует темы храбрости и решимости, пока Брайан стремится заслужить уважение других варваров.
Игра позволяет игрокам взаимодействовать с окружением, используя стандартные команды, такие как EXAMINE, REMOVE и SMASH, а также уникальные, такие как RETRACT и UNROLL. Это интерактивное повествование вовлекает игроков в решение проблем и исследование, с дополнительной задачей сохранения прогресса на ленту или диск. В игре также есть команды HINT и HELP, хотя их эффективность не гарантируется.
Brian: The Novice Barbarian является классическим примером интерактивной литературы 1990-х годов, предлагая богатый нарративный опыт для поклонников текстовых приключений. Игра побуждает игроков погрузиться в квест Брайана, делая выборы, влияющие на исход его путешествия.
Год: 1994
Издатели: Zenobi Software
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
Brian: The Novice Barbarian— это текстовая приключенческая игра, разработанная Zenobi Software в 1994 году для ZX Spectrum. Игра рассказывает о путешествии 15-летнего Брайана Вудлоуса, мечтающего стать настоящим варваром, как его дед. В мире, где понятие "крутости" менялось со временем, Брайан должен доказать себя, взявшись за значительное испытание.
Приключение Брайана начинается в хмурое утро, когда он отправляется вернуть "Жезл Флейты", украденный у "Великого Мага". Его путь приводит его в далекое королевство "Круд", где он сталкивается с многочисленными испытаниями и встречает различных персонажей, которые помогают или мешают его миссии. Сюжет исследует темы храбрости и решимости, пока Брайан стремится заслужить уважение других варваров.
Игра позволяет игрокам взаимодействовать с окружением, используя стандартные команды, такие как EXAMINE, REMOVE и SMASH, а также уникальные, такие как RETRACT и UNROLL. Это интерактивное повествование вовлекает игроков в решение проблем и исследование, с дополнительной задачей сохранения прогресса на ленту или диск. В игре также есть команды HINT и HELP, хотя их эффективность не гарантируется.
Brian: The Novice Barbarian является классическим примером интерактивной литературы 1990-х годов, предлагая богатый нарративный опыт для поклонников текстовых приключений. Игра побуждает игроков погрузиться в квест Брайана, делая выборы, влияющие на исход его путешествия.
BRIAN: THE NOVICE BARBARIAN
(Zenobi Software)
Spectrum 48K/128K+2
Down through the "mists-of-time" some words
have become synonymous with our youth and
"Cool" could most certainly be counted amongst
their number.
In Balrog's youth it was "cool" to sport "D.A."
style haircuts or to wear "brothel-creepers".
Whilst in Cat's younger days such items as
"Loons" and "platform-soles" were seen to be
the very epitome of "coolness" - "Far-out, man!"
However to today's more educated youngsters the
pinnacle of "cool" can be something as simple
as just wearing your cap backwards! Just ask your
kids if you want clarification of this, or if you
need to discover just what it takes to survive in
today's "cool" world.
To one such young lad - namely BRIAN WOODLOUSE
(aged 15) - this was of secondary importance because
he had set his sights on much greater things. He strove
not to emulate his fashion-setters but to become the one
thing he prized most in all this universe ... to be
a true BARBARIAN just like his grandfather!!!
However such dreams are not easily attained and to become the target of his deepest
innermost desires BRIAN WOODLOUSE must first gain himself a "quest" - one that he
was capable of completing - one that would gain him the respect of other Barbarians
- one that would put his name up there with the other "greats" of these times.
So it was, on one damp windy morn, that BRIAN WOODLOUSE (aged 15) was to embark upon
the journey that would once and for all put the object of his desire within his puny
grasp. So it was, on one miserable week-day, that BRIAN WOODLOUSE (aged 15) was to
set off on his first quest - to seek the "Wand of Flute" which had been stolen from
the great one known as "The High Mage". This task was the one that would take him to
the far and distant kingdom of "Krud" and the one that would endanger not only his own
life but also those of practically every other person he met on the way!!!! Some of
whom did no more than to do their best tm assist young BRIAN succeed with his quest.
Will the quest be a successful one or will the dreams of a young lad lie scattered and
broken amidst the debris of battle ... help BRIAN complete the quest and reveal it all.
NOTES
This game will accept all the standard commands, such as EXAMINE, REMOVE, SMASH, JUMP
and PULL, as well as some more unusual ones such as RETRACT, UNROLL and LENGTHEN; so
have no fear about what you type in ... the worst that can happen is that the programme
will not recognise it!
Don't forget to save your "progress" - if you make any that is - to TAPE or DISK in
order to give yourself a permanent record of it and if things get too tough you can
always try using the commands HINT or HELP - no guarantee they will work though!!!!!
(Zenobi Software)
Spectrum 48K/128K+2
Down through the "mists-of-time" some words
have become synonymous with our youth and
"Cool" could most certainly be counted amongst
their number.
In Balrog's youth it was "cool" to sport "D.A."
style haircuts or to wear "brothel-creepers".
Whilst in Cat's younger days such items as
"Loons" and "platform-soles" were seen to be
the very epitome of "coolness" - "Far-out, man!"
However to today's more educated youngsters the
pinnacle of "cool" can be something as simple
as just wearing your cap backwards! Just ask your
kids if you want clarification of this, or if you
need to discover just what it takes to survive in
today's "cool" world.
To one such young lad - namely BRIAN WOODLOUSE
(aged 15) - this was of secondary importance because
he had set his sights on much greater things. He strove
not to emulate his fashion-setters but to become the one
thing he prized most in all this universe ... to be
a true BARBARIAN just like his grandfather!!!
However such dreams are not easily attained and to become the target of his deepest
innermost desires BRIAN WOODLOUSE must first gain himself a "quest" - one that he
was capable of completing - one that would gain him the respect of other Barbarians
- one that would put his name up there with the other "greats" of these times.
So it was, on one damp windy morn, that BRIAN WOODLOUSE (aged 15) was to embark upon
the journey that would once and for all put the object of his desire within his puny
grasp. So it was, on one miserable week-day, that BRIAN WOODLOUSE (aged 15) was to
set off on his first quest - to seek the "Wand of Flute" which had been stolen from
the great one known as "The High Mage". This task was the one that would take him to
the far and distant kingdom of "Krud" and the one that would endanger not only his own
life but also those of practically every other person he met on the way!!!! Some of
whom did no more than to do their best tm assist young BRIAN succeed with his quest.
Will the quest be a successful one or will the dreams of a young lad lie scattered and
broken amidst the debris of battle ... help BRIAN complete the quest and reveal it all.
NOTES
This game will accept all the standard commands, such as EXAMINE, REMOVE, SMASH, JUMP
and PULL, as well as some more unusual ones such as RETRACT, UNROLL and LENGTHEN; so
have no fear about what you type in ... the worst that can happen is that the programme
will not recognise it!
Don't forget to save your "progress" - if you make any that is - to TAPE or DISK in
order to give yourself a permanent record of it and if things get too tough you can
always try using the commands HINT or HELP - no guarantee they will work though!!!!!