Автор: Bruce Rutherford
Год: 1982
Издатели: Arcade Software
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps
Скриншоты:
Описание:
Bubble Trouble— это аркадная игра, выпущенная в 1982 году, разработанная Брюсом Рутерфордом и изданная Arcade Software. Действие игры разворачивается в мире снов, где вора Бэзила преследуют пузыристые монстры. Игроку предстоит помочь Бэзилу пройти через 50 экранов, избегая этих монстров и собирая сокровища.
Игровой процесс включает в себя маневрирование в лабиринтоподобных средах с целью украсть как можно больше для получения очков. Игроки должны быть осторожны с пузырьковыми монстрами, которые душат при контакте, и учитывать ограничение времени на каждом экране. Успешное прохождение экрана позволяет перейти на следующий.
Игроки могут выбирать из трех уровней сложности, причем третий уровень особенно сложен, несмотря на более медленный темп. Игра поддерживает управление джойстиком с особой кнопкой огня, которая рассеивает пузыри, предоставляя стратегическое преимущество в случае окружения. Однако эту функцию можно использовать только раз в 10 секунд.
Bubble Trouble совместима с различными интерфейсами джойстиков, включая Kempston и Quickshot. Игра известна своими высококачественными графикой и эффективным использованием цвета и звука, что усиливает погружение в мир снов Бэзила.
Год: 1982
Издатели: Arcade Software
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
Bubble Trouble— это аркадная игра, выпущенная в 1982 году, разработанная Брюсом Рутерфордом и изданная Arcade Software. Действие игры разворачивается в мире снов, где вора Бэзила преследуют пузыристые монстры. Игроку предстоит помочь Бэзилу пройти через 50 экранов, избегая этих монстров и собирая сокровища.
Игровой процесс включает в себя маневрирование в лабиринтоподобных средах с целью украсть как можно больше для получения очков. Игроки должны быть осторожны с пузырьковыми монстрами, которые душат при контакте, и учитывать ограничение времени на каждом экране. Успешное прохождение экрана позволяет перейти на следующий.
Игроки могут выбирать из трех уровней сложности, причем третий уровень особенно сложен, несмотря на более медленный темп. Игра поддерживает управление джойстиком с особой кнопкой огня, которая рассеивает пузыри, предоставляя стратегическое преимущество в случае окружения. Однако эту функцию можно использовать только раз в 10 секунд.
Bubble Trouble совместима с различными интерфейсами джойстиков, включая Kempston и Quickshot. Игра известна своими высококачественными графикой и эффективным использованием цвета и звука, что усиливает погружение в мир снов Бэзила.
BUBBLE TROUBLE
==============
Basil the burglar threw his swag bag into the corner, put on his old, grey woolly socks and slumped into bed
after a long evening of pillaging. Through the window, the light of the full moon falls gently on his tired face.
Basil slowly dozes. But Basil's sleep is restless, again and again his dreams are invaded with huge, bubble like
monsters that chase, catch, and suffocate him. Understandably, Basil is upset by this situation. All he wants to
dream about is robbing people without being punished for his crimes.
BUBBLE TROUBLE is a high resolution original arcade type game with excellent use of colour and sound.
You are a burglar, your aim in life is to steal anything you can. The more you steal the higher the points
attainable. But hurry, there are monsters in the shape of bubbles that suffocate on contact and a time limit
on each of the fifty screens available. When time lapses, you progress to the next screen. There are three
different skill levels. Level three (although slower) is still very difficult to crack!
If using a joystick then the fire button could prove to be a very useful item. (On the keyboard "0" (zero)).
This key allows you to "scatter" the bubbles if you find yourself cornered. But beware this button only works
once every 10 seconds, and it only scatters the bubbles to the nearest opening or wall and they will then "Home
in" on you again.
The keys necessary to play the game are the cursor keys (arrows), the zero button, and the "H" button to hold
the game (any other key restarts).
LOADING INSTRUCTIONS
Ensure tape is completely rewound.
Connect ear socket on recorder to ear socket on computer.
Type in load "" (this is done by first pressing the "J" key and then to get speach marks hold the symbol shift
key down and at the same time press the letter "P" twice)
Set vol to about 1/2 way.
Set tone to max.
Press "ENTER" then wait.
If unsuccessful try again with different volume setting.
If successful you will be asked to select a skill level. After selecting this you will be asked to choose a
screen. Press "Y" if the screen shown is required otherwise any other key.
When "Y" is pressed the game commences and everything will become clear.
NOTES
Any contact outside the screen area is neutral and ignored.
Place yourself firmly over the treasures to ensure a positive pick up.
Extra lives every 5 levels depending on whether the computer thinks you need one. The computer senses the
presence of an 'interface' so if using a Kempston joystick the keyboard will not respond to directional changes.
At the start of each game your player displays multi-colours; this is to help you find him quickly on the
screen.
Designed and written by Bruce Rutherford
Look out for these other high quality Arcade games:
Grid-Run/Pontoon
Raider of the Cursed Mine
The Detective
Last Sunset for Lattica
WARNING:
ANY UNAUTHORISED COPYING, HIRING, LENDING OR PUBLIC BROADCASTING OF THE CASSETTE IS STRICTLY PROHIBITED.
WORKS WITH AGF TYPE i.e. PROTEK ALSO KEMPSTON AND QUICKSHOT JOYSTICKS.
ARCADE SOFTWARE LTD
Technology House
32 Chislehurst Road
Orpington, Kent.
Tel: Orpington 35639
==============
Basil the burglar threw his swag bag into the corner, put on his old, grey woolly socks and slumped into bed
after a long evening of pillaging. Through the window, the light of the full moon falls gently on his tired face.
Basil slowly dozes. But Basil's sleep is restless, again and again his dreams are invaded with huge, bubble like
monsters that chase, catch, and suffocate him. Understandably, Basil is upset by this situation. All he wants to
dream about is robbing people without being punished for his crimes.
BUBBLE TROUBLE is a high resolution original arcade type game with excellent use of colour and sound.
You are a burglar, your aim in life is to steal anything you can. The more you steal the higher the points
attainable. But hurry, there are monsters in the shape of bubbles that suffocate on contact and a time limit
on each of the fifty screens available. When time lapses, you progress to the next screen. There are three
different skill levels. Level three (although slower) is still very difficult to crack!
If using a joystick then the fire button could prove to be a very useful item. (On the keyboard "0" (zero)).
This key allows you to "scatter" the bubbles if you find yourself cornered. But beware this button only works
once every 10 seconds, and it only scatters the bubbles to the nearest opening or wall and they will then "Home
in" on you again.
The keys necessary to play the game are the cursor keys (arrows), the zero button, and the "H" button to hold
the game (any other key restarts).
LOADING INSTRUCTIONS
Ensure tape is completely rewound.
Connect ear socket on recorder to ear socket on computer.
Type in load "" (this is done by first pressing the "J" key and then to get speach marks hold the symbol shift
key down and at the same time press the letter "P" twice)
Set vol to about 1/2 way.
Set tone to max.
Press "ENTER" then wait.
If unsuccessful try again with different volume setting.
If successful you will be asked to select a skill level. After selecting this you will be asked to choose a
screen. Press "Y" if the screen shown is required otherwise any other key.
When "Y" is pressed the game commences and everything will become clear.
NOTES
Any contact outside the screen area is neutral and ignored.
Place yourself firmly over the treasures to ensure a positive pick up.
Extra lives every 5 levels depending on whether the computer thinks you need one. The computer senses the
presence of an 'interface' so if using a Kempston joystick the keyboard will not respond to directional changes.
At the start of each game your player displays multi-colours; this is to help you find him quickly on the
screen.
Designed and written by Bruce Rutherford
Look out for these other high quality Arcade games:
Grid-Run/Pontoon
Raider of the Cursed Mine
The Detective
Last Sunset for Lattica
WARNING:
ANY UNAUTHORISED COPYING, HIRING, LENDING OR PUBLIC BROADCASTING OF THE CASSETTE IS STRICTLY PROHIBITED.
WORKS WITH AGF TYPE i.e. PROTEK ALSO KEMPSTON AND QUICKSHOT JOYSTICKS.
ARCADE SOFTWARE LTD
Technology House
32 Chislehurst Road
Orpington, Kent.
Tel: Orpington 35639