Год: 1986
Издатели: CRL Group PLC
Производитель: St. Bride's School
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps
Скриншоты:
Описание:
Bugsy— это интерактивная текстовая игра, разработанная St. Bride's School и изданная CRL Group PLC в 1986 году. Действие игры разворачивается в криминальном мире Чикаго 1922 года, где игроки берут на себя роль Багси Маруна, трехфутового синего кролика, стремящегося стать главным мафиози города. Игра сочетает в себе элементы преступности и юмора, когда Багси пробирается через мир воровства, вымогательства и взяточничества.
Игроки управляют Багси через различные сценарии, используя систему меню для разговоров, что позволяет вести остроумные диалоги с другими персонажами. Цель — создать банду, совершать ограбления и подняться в рейтинге, чтобы стать Врагом общества № 1, обойдя печально известного Капоне. Игра требует от игроков стратегического мышления и управления ресурсами для достижения криминальных амбиций Багси.
Bugsyпредлагает как текст, так и графику, причем каждое место подробно иллюстрировано для усиления погружения. Игра принимает простые команды на английском языке, такие как "ATTACK THE HOODS" или "ROB THE BANK", что делает её доступной для игроков любого уровня. Прогресс зависит от успешного взаимодействия с персонажами и накопления богатства и символов статуса, типичных для криминального босса.
Доступная на ZX Spectrum 48K и ZX Spectrum 128 +3,Bugsyбыла создана с использованием The Quill, популярного инструмента для разработки приключенческих игр того времени. Игра выделяется своим уникальным сюжетом, увлекательными диалогами и вызовом в виде баланса между преступной деятельностью и избеганием правоохранительных органов. Смешение юмора и криминала предлагает игрокам захватывающий сюжет для исследования.
Издатели: CRL Group PLC
Производитель: St. Bride's School
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
Bugsy— это интерактивная текстовая игра, разработанная St. Bride's School и изданная CRL Group PLC в 1986 году. Действие игры разворачивается в криминальном мире Чикаго 1922 года, где игроки берут на себя роль Багси Маруна, трехфутового синего кролика, стремящегося стать главным мафиози города. Игра сочетает в себе элементы преступности и юмора, когда Багси пробирается через мир воровства, вымогательства и взяточничества.
Игроки управляют Багси через различные сценарии, используя систему меню для разговоров, что позволяет вести остроумные диалоги с другими персонажами. Цель — создать банду, совершать ограбления и подняться в рейтинге, чтобы стать Врагом общества № 1, обойдя печально известного Капоне. Игра требует от игроков стратегического мышления и управления ресурсами для достижения криминальных амбиций Багси.
Bugsyпредлагает как текст, так и графику, причем каждое место подробно иллюстрировано для усиления погружения. Игра принимает простые команды на английском языке, такие как "ATTACK THE HOODS" или "ROB THE BANK", что делает её доступной для игроков любого уровня. Прогресс зависит от успешного взаимодействия с персонажами и накопления богатства и символов статуса, типичных для криминального босса.
Доступная на ZX Spectrum 48K и ZX Spectrum 128 +3,Bugsyбыла создана с использованием The Quill, популярного инструмента для разработки приключенческих игр того времени. Игра выделяется своим уникальным сюжетом, увлекательными диалогами и вызовом в виде баланса между преступной деятельностью и избеганием правоохранительных органов. Смешение юмора и криминала предлагает игрокам захватывающий сюжет для исследования.
BUGSY - CRL GROUP PLC
Hi kid. I hear ya got a computer at home. Real nice computer. Shame if
anything should happen to it.
Stop staring, kid. I don't like bein' stared at. Aintcha never talked
to a three-foot-high blue rabbit before?
Anyway, like I wuz sayin' - ain't nuthin' gonna happen ta dat nice
computer of yours. Not if ya take advantage of my offer. First of all
I wantcha ta buy dis game. Den I wantcha ta load it up. Den I wantcha
ta help me ta take over all da mobs in Chicago.
Don't worry, it don't involve nuthin' illegal. Not unless ya count the
odd bit of theft, extortion, murder, robbery, bribery an' corruption
an' that sorta thing.
Right now I got nuthin'. Na cash. Not even a gun. I wanna run da
biggest gang in town. I wanna drive fancy cars an' live in plush
hotels. I wanna be Public Enemy No. 1 in place of dat fat wimp Capone.
It ain't much to ask. Not if ya wanna keep dat computer healthy.
YA WANNA STAY HEALTHY - YA BUY IT.
BUGSY INTRODUCES DA GAME
(The girls wanted to do this bit, but how can you refuse a cute little
blue rabbit with a machine gun?)
Okay youse joiks! Lissen up an' lissen good.
My name is Bugsy. Bugsy Maroon. I'm a pale blue rabbit some three feet
in height wit' a cute little powder-puff tail. But that don't mean I
ain't as tough as pickled walnuts 'cuz I am.
I live in Chicago in 1922 and my aim in life is to take over the mobs
an' become Public Enemy No. 1 in place of that fat wimp Capone.
I ain't averse ta takin' some advice frum keyboard-bashin' computer
buffs providin' they watch their lip wit' me. But I'm gonna warn ya
right off - it ain't gonna be easy.
Ya gotta help me woik my way up from a penniless street bunny ta the
dizzy heights of a crimelord. Startin' wit' petty theft an' small-time
protection rackets I gotta make the money ta buy guns, hire boys an'
build up a serious mob.
An' if ya t'ink the other mobs is just gonna sit around an' let me do
it you're a sucker. The cops might be a minor problem too.
Dere's also da problem of - uh - gettin' anyone ta take me seriously.
Da game feechers a great new menu-driven conversation system which
means ya can get me inta smart-mouth conversations wit' any of the
various characters in da game.
You'll believe a rabbit can shoot his mouth off.
In order ta succeed in da game I gotta not only build da gang, pull
off da jobs an' get my paws on da big money - I also gotta acquire da
status symbols of da successful crimeboss.
Big cars, a swell place ta live, ya know da sorta thing.
Da racket business is just like da software business. If ya wanna be
successful, ya gotta get in da charts. It's gonna be a big day when I
foist make it ta Public Enemy No. 10, but I ain't gonna be happy 'till
I'm right up dere at No. 1, knockin' fatso off his perch.
Okay, I guess I flapped my mouth long enough. Now let's get in dere
an' start doin' business.
INSTRUCTIONS
To load Bugsy:
SPECTRUM: LOAD "" (ENTER).
In this game the computer accepts simple English sentences such as
"ATTACK THE HOODS", "ROB THE BANK", etc.
CHARACTER INTERACTION: To talk to a character type TALK TO (name of
character). You will then be presented with a menu of options which
will allow you to guide Bugsy through conversations with the other
characters in the game. This is important as progress in the game
depends on successful interaction with the other characters.
Other special commands include:
INVENTORY (or I) which will list the things you have with you.
LOOK (or L) redescribes your current location.
CASH tells you how much money you have made.
TIME tells how many game minutes you have taken.
SCORE gives your score. In the early part of the game this is measured
simply by the money you have made, but as the game progresses it will
show your position on the list of Public Enemies.
QUIT (or Q) ends the game.
SAVE and LOAD allow you to save and restore your position on tape or
disc. There is also a special facility which allows you to save your
position instantaneously in to the computer's memory. To do this just
type SAVE or LOAD as normal and answer RAM to the prompt "Tape/Disc or
RAM?".
TEXT and GRAPHICS: Every location in this game is illustrated. If you
prefer a text-only adventure just type "TEXT". Type "GRAPHICS" to turn
the graphics back on.
BUGSY was written with the Quill (although you wouldn't know it!) and
no N*sc*fe at all!
CRL Group PLC,
CRL House, 9 Kings Yard,
Carpenters Road,
London E15 2HD.
(c) CRL Group 1986
If dis software is defective in any way please return to da guys at CRL
for a nudder copy!
This software is sold subject to the following conditions:
Unauthorised copying, hiring, lending, exchanging, public performance
and broadcasting of the software is strictly prohibited. Made in U. K.
Hi kid. I hear ya got a computer at home. Real nice computer. Shame if
anything should happen to it.
Stop staring, kid. I don't like bein' stared at. Aintcha never talked
to a three-foot-high blue rabbit before?
Anyway, like I wuz sayin' - ain't nuthin' gonna happen ta dat nice
computer of yours. Not if ya take advantage of my offer. First of all
I wantcha ta buy dis game. Den I wantcha ta load it up. Den I wantcha
ta help me ta take over all da mobs in Chicago.
Don't worry, it don't involve nuthin' illegal. Not unless ya count the
odd bit of theft, extortion, murder, robbery, bribery an' corruption
an' that sorta thing.
Right now I got nuthin'. Na cash. Not even a gun. I wanna run da
biggest gang in town. I wanna drive fancy cars an' live in plush
hotels. I wanna be Public Enemy No. 1 in place of dat fat wimp Capone.
It ain't much to ask. Not if ya wanna keep dat computer healthy.
YA WANNA STAY HEALTHY - YA BUY IT.
BUGSY INTRODUCES DA GAME
(The girls wanted to do this bit, but how can you refuse a cute little
blue rabbit with a machine gun?)
Okay youse joiks! Lissen up an' lissen good.
My name is Bugsy. Bugsy Maroon. I'm a pale blue rabbit some three feet
in height wit' a cute little powder-puff tail. But that don't mean I
ain't as tough as pickled walnuts 'cuz I am.
I live in Chicago in 1922 and my aim in life is to take over the mobs
an' become Public Enemy No. 1 in place of that fat wimp Capone.
I ain't averse ta takin' some advice frum keyboard-bashin' computer
buffs providin' they watch their lip wit' me. But I'm gonna warn ya
right off - it ain't gonna be easy.
Ya gotta help me woik my way up from a penniless street bunny ta the
dizzy heights of a crimelord. Startin' wit' petty theft an' small-time
protection rackets I gotta make the money ta buy guns, hire boys an'
build up a serious mob.
An' if ya t'ink the other mobs is just gonna sit around an' let me do
it you're a sucker. The cops might be a minor problem too.
Dere's also da problem of - uh - gettin' anyone ta take me seriously.
Da game feechers a great new menu-driven conversation system which
means ya can get me inta smart-mouth conversations wit' any of the
various characters in da game.
You'll believe a rabbit can shoot his mouth off.
In order ta succeed in da game I gotta not only build da gang, pull
off da jobs an' get my paws on da big money - I also gotta acquire da
status symbols of da successful crimeboss.
Big cars, a swell place ta live, ya know da sorta thing.
Da racket business is just like da software business. If ya wanna be
successful, ya gotta get in da charts. It's gonna be a big day when I
foist make it ta Public Enemy No. 10, but I ain't gonna be happy 'till
I'm right up dere at No. 1, knockin' fatso off his perch.
Okay, I guess I flapped my mouth long enough. Now let's get in dere
an' start doin' business.
INSTRUCTIONS
To load Bugsy:
SPECTRUM: LOAD "" (ENTER).
In this game the computer accepts simple English sentences such as
"ATTACK THE HOODS", "ROB THE BANK", etc.
CHARACTER INTERACTION: To talk to a character type TALK TO (name of
character). You will then be presented with a menu of options which
will allow you to guide Bugsy through conversations with the other
characters in the game. This is important as progress in the game
depends on successful interaction with the other characters.
Other special commands include:
INVENTORY (or I) which will list the things you have with you.
LOOK (or L) redescribes your current location.
CASH tells you how much money you have made.
TIME tells how many game minutes you have taken.
SCORE gives your score. In the early part of the game this is measured
simply by the money you have made, but as the game progresses it will
show your position on the list of Public Enemies.
QUIT (or Q) ends the game.
SAVE and LOAD allow you to save and restore your position on tape or
disc. There is also a special facility which allows you to save your
position instantaneously in to the computer's memory. To do this just
type SAVE or LOAD as normal and answer RAM to the prompt "Tape/Disc or
RAM?".
TEXT and GRAPHICS: Every location in this game is illustrated. If you
prefer a text-only adventure just type "TEXT". Type "GRAPHICS" to turn
the graphics back on.
BUGSY was written with the Quill (although you wouldn't know it!) and
no N*sc*fe at all!
CRL Group PLC,
CRL House, 9 Kings Yard,
Carpenters Road,
London E15 2HD.
(c) CRL Group 1986
If dis software is defective in any way please return to da guys at CRL
for a nudder copy!
This software is sold subject to the following conditions:
Unauthorised copying, hiring, lending, exchanging, public performance
and broadcasting of the software is strictly prohibited. Made in U. K.