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Bully's Sporting Darts

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Автор: Paul Griffiths
Год: 1993
Издатели: Alternative Software Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K, 🎮 Курсор, 🎮 Интерфейс2 джойстик (правый), 🎮 Кемпстон джойстик

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing

Скриншоты:
BullysSportingDarts.gif
BullysSportingDarts.png


Описание:
Bully's Sporting Darts— это уникальный симулятор дартса, выпущенный в 1993 году. Игра предлагает разнообразные режимы, каждый с особой мишенью, что придаёт свежий взгляд на традиционный дартс. Игроки могут попробовать свои силы в играх, основанных на популярных видах спорта, таких как футбол, гольф, снукер, теннис и крикет, или выбрать классические режимы 501 и Round the Board.

В режимеФутболигроки стремятся забить голы, попадая в определенные сегменты на мишени, а вТеннисенужно возвращать выделенный «мяч» точными бросками. РежимГольфставит перед игроками задачу пройти 18 «лунок», попадая в числа от 1 до 18 на мишени, где каждое число представляет лунку. Режимы снукера и крикета добавляют дополнительные уровни стратегии и мастерства, требуя от игроков забивать шары или набирать очки с помощью дартсов.

Игра основана на популярном телешоуBullseye, в котором участвует талисман шоу Bully, добавляющий юмористическую нотку в игровой процесс. Игра поддерживает как одиночный, так и многопользовательский режимы, позволяя соревноваться с друзьями или компьютером с регулируемым уровнем сложности.

Разработанная Полом Гриффитсом и изданная Alternative Software Ltd, Bully's Sporting Darts совместима с различными домашними компьютерами, включая ZX Spectrum и Commodore 64. Её разнообразные игровые режимы и связь с любимым телешоу делают её заметным представителем жанра спортивных симуляторов.

BullysSportingDarts.jpg
BULLY'S

SPORTING DARTS



This is a darts game with a difference, try your hand at any of the follwing:-

(ALL ON SPECIAL TAILOR MADE DART BOARDS!)



Football (or the classics)

Golf 501

Snooker Round the board

Tennis

Cricket



This superb ALTERNATIVE game has tremendous playability that will keep you

coming back for more. NO BULL!

or as Bully, the star of TV's BULLSEYE would say MOO-VERLOUS!



Selecting the Game

Move the highlight onto the desired game by using UP and DOWN and press FIRE to

select the game. To see a demo of the game, press D instead of FIRE.



Choosing the opponent

To play against a friend, type your own name as player one and your friend's

name as player two. To play against the computer, type "COMPUTER" and a number

between 1 and 9 as the second player's name. The number indicates the computers

skill level, for instance, typing "COMPUTER1" will make the computer an easy

opponent.



Finishing a game

When a game is finished, press RETURN or ENTER to go back to the menu. A game

can be aborted at any time by pressing the "/" key.



The Dartboard

A standard dartboard is used, though in some games, such as football, only

those segments that are needed are

has an inner and outer "bed". The inner bull counts as a double, with the value

50, the outer bull has a value of 25. Radiating out from the centre are

segments, each with a value from 1 to 20.



Half way out from the centre is the treble ring. A dart landing in a treble

"bed" scores three times the segments normal value. On the outer edge of the

segments is the double ring, a dart here doubles the normal value.



Throwing darts

Practice makes (almost) perfect, as in a real game of darts. Controling the

throwing hand can be tricky at first, but sensitive control via the joystick

and pressing FIRE at the right moment to release the dart will produce a near

perfect performance. However, to attain the perfect shot, a bit of luck is

needed as in the real game.



If you take too long to play your shot, the computer will automatically release

the dart for you, so watch the counter at the top of the screen if you are a

player that likes to take their time. Players take it in turn to throw, with

each "throw" normally consisting of three darts at the board.



501

This is the standard game of 501, the game consisting of the best of three

legs. The game ends when one player has won two legs.



Each player's score begins at 501 at the start of a left, and is reduced by the

value of each throw. To win a leg, a player must reduce his score to zero with

a dart in a double. When a double would finish the game, it is highlighted on

the board to help the players.



The standard rule of "bursting back" applies, that is, if a player throws more

than is required, his throw is ended and his score reverts to the value at the

start of the throw.



Round the Clock

This is the standard game of round the board where the player must hit each

number in turn, starting at one and ending at the bull (inner or outer). The

game is the best of three legs.



Doubles and trebles of the target number count as a single if they have a value

greater than 20, otherwise they are counted as scoring the double or treble

value. For instance, if 4 is required and double 4 is hit, it scores as 8 so

that the next target is 9.



Football

Only the top half of the dartboard with the numbers removed is used in this

game. The highlighted segment indicates the target number, when that number is

hit, the highlight moves towards the opponents side by one two or three

positions depending on whether the single, double or treble was hit.



When the highlight reaches the opponent's "goal area" coloured red or blue, the

bull becomes highlighted and hitting an inner or outer bull will score a goal.



The game continues until the final whistle, the winning team being the one with

the most goals.



Tennis

The tennis "ball" is represented by a highlighted "bed" on the dart board that

must be hit with a single dart to return the ball.



As with real tennis, the server has a slight advantage over the receiver. The

server always has a double "bed" as his target, where as the receiver has to

hit trebles.



When serving, if the server fails to hit the target "bed" with his first dart,

he has a second chance with his second serve.



A rally ends when a player fails to hit the ball, points are then awarded to

the opponent in normal tennis fashion, ie 15, 30, 40 and game. Should the score

reach 40 all (deuce), a player must gain advantage and then win the next rally

to win the game.



A match consists of up to three sets, first to win two sets wins. Each set is

scored as with real tennis, that is, a player must win six (or seven) games by

two clear games. In the event of a tie at six games all, the last game is then

a tie breaker.



In the tie breaker, service changes after every two rallies and points are

awarded as 1, 2, 3, 4 etc. The first player to 7 or more by two clear points

wins the game and set.



Golf

In this game, numbers 1 to 18 on the dartboard represent the 18 holes on a golf

course.



The player has to get 3 of each number (or "hole") in turn starting at 1. The

player progresses to the next "hole" only after he has finished the current

"hole". Doubles and triples count as two and three of that number respectively.

A hole in one is achieved by hitting the treble with the first dart.



The number of "strokes" for each "hole" is the number of darts it takes to

complete each one. The par for each hole is 3, making the par for the course

54.



The winner at the end of the course is the one with the lowest score.



Cricket

This game consists of two innings with the teams taking it in turn to be the

batting and then the bowling side.



To start an innings, the batting side throws first, throws then alternate

between batsmen and bowlers.



To score runs, the batting side must get at least 40 with three darts as only

points above forty are counted. The bowling side must hit two bulls with three

darts to take wicket. (Centre bull counts as two.)



Should the batting side hit a bull, they loose a wicket. Similary, if the

bowling side throw a dart outside the treble ring, that score is credited to

the batting side as wides. Should a bowler throw outside the doubles ring, 25

wides result.



The team with the most runs after two innings are the winners.



Snooker

The numbers 1 to 15 on the board represent the red balls, numbers 16, 17, 18,

19, 20 and bull represent the colours yellow, green, brown, blue, pink and

black respectively.



To "pot" a red ball, three of a number representing a red ball must be hit in

one throw. To pot a colour, four of that number must be hit. (Doubles and

trebles count as two and three respectively in each case.)



As in a normal game of snooker, a red must be "potted" before each colour until

all the reds are cleared, then each colour is "potted" in turn, ending at the

bull for the black. If a player fails to "pot" a ball with a particular throw,

his "break" is over, and the other player has a chance.



When reds are "potted", they are not returned to the "table" whereas "colours"

are returned if reds are still available. When only colours are left on the

"table", they disappear when potted in the right order.



Points are awarded (given away) to your opponent if you play a foul stroke.

Missing a red (not hitting a red with any of your three darts) or potting a red

instead of a colour gives 4 points away. Missing a colour, or potting a red

instead of a colour gives 4 points away (or the value of the ball that should

have been hit if this is greater).



If a player feels he can no longer win, pressing the C key while the throwing

hand is stationary, ends the frame.



In the event of the scores being level at the end of a frame, the black ball is

returned to the table, the first player to pot it then wins the frame.



The first player to win two frames is the winner.



Loading Instructions



C64

Press SHIFT and RUN STOP together.



Spectrum 48K

Type LOAD"" and press ENTER.



Spectrum 128K

Switch on and press ENTER on loader.



Amstrad 464/664/6128

Press CONTROL and small ENTER together.



Controls



Joystick

UP Move up

DOWN Move down

LEFT Move left

RIGHT Move right

FIRE Throw dart



C64



Joystick only

/ Abort game



Amstrad

Joystick or keys

Q UP

A DOWN

O LEFT

P RIGHT

SPACE FIRE

ESC Abort game



Spectrum

Joystick or keys

Q UP

A DOWN

O LEFT

P RIGHT

SPACE SPACE

X Abort game





'Bullseye' is a Central Independent Television production in association with

PHI Television Ltd



© Central Independent Television plc 1992.





No part of this publication/work or name and title therto including the

appearance and get-up therof may be reproduced stored in a retrieval system or

transmitted in any form or by any means electronic, mechanical, photocopying,

recording or otherwise without either the prior written permission of the

copyright holder for which application should be addressed in the first

instance of Alternative Software Ltd.



TAKE NOTICE that Alternative Software Ltd. is recorded as asserting all rights

of authorship in this work in accordance with the provisions of The Copyright

Designs & Patents Act 1988.



PROGRAMMERS- If you have written a good programme for ANY home computer, send

it to us now for evaluation. We pay EXCELLENT royalties!! SEND TO: The

Evaluation Department, ALTERNATIVE SOFTWARE, Units 5-7 Baileygate Industrial

Estate, Pontefract, West Yorkshire.

We will acknowledge receipt of your programme same day.
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