Автор: Michael Wilcox
Год: 1988
Издатели: Your Sinclair
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1988
Издатели: Your Sinclair
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
FLAPPETY FLAP
by Michael Wilcox
Ever wanted to recreate the stretchy pulsating (yes I know ... oo-er)
effect in games such as Max Headroom and Glider Rider? Well now,
courtesy of Michael Wilcox's programming skills, you can involve just
such a sproingy flapping (Again? Okay ... oo-er) effect in your own
programs. And what's more it's a mere 180 bytes.
Method
Simply type in the hex dump using the ol' hex loader and once you've
finished save the code by typing: SAVE "flap" CODE 27000,180. Then
type in the DEMO PROGRAM and RUN it to see the flappy routine.
by Michael Wilcox
Ever wanted to recreate the stretchy pulsating (yes I know ... oo-er)
effect in games such as Max Headroom and Glider Rider? Well now,
courtesy of Michael Wilcox's programming skills, you can involve just
such a sproingy flapping (Again? Okay ... oo-er) effect in your own
programs. And what's more it's a mere 180 bytes.
Method
Simply type in the hex dump using the ol' hex loader and once you've
finished save the code by typing: SAVE "flap" CODE 27000,180. Then
type in the DEMO PROGRAM and RUN it to see the flappy routine.