Автор: Patricia Grady
Год: 1984
Издатели: St. Michael
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 16K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1984
Издатели: St. Michael
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Fortune Teller
1984 Grisewood & Dempsey Ltd
Written by Patricia Grady
GAME NOTES
Your computer is not a good fortune-teller. It has no mystic powers
and the only predictions it can make use the information that you,
the programmer, put into a program. However, if you do this well you
may be able to make at least some of your friends think your computer
is a gypsy!
To make this program work you type in your own set of DATA lines after
the given listing. Here are some examples:
800 DATA "SCARLET", "BLUE", "VIOLET"
840 DATA "CHARMING", "PLUMP", "BLONDE"
880 DATA "WRESTLER", "DENTIST", "CLOWN"
920 DATA "PARIS", "THE BATH", "THE ZOO"
960 DATA "JELLY", "NUTS", "BLACK PUDDING"
The complete set of DATA lines should contain up to 12 colours, 12
descriptive words, 12 jobs, 12, places and 12 kinds of food. If you
start at line 800 and put 3 words or phrases in each line, your word list
should end around line 990.
Your word list can give the program a personal touch. Try to make anyone
who runs the program laugh by putting unlikely words in your DATA lines.
When you have finished, the computer will be ready to ask its first victim
to enter their name and birthday. 'Predictions' will then flash on-screen.
1984 Grisewood & Dempsey Ltd
Written by Patricia Grady
GAME NOTES
Your computer is not a good fortune-teller. It has no mystic powers
and the only predictions it can make use the information that you,
the programmer, put into a program. However, if you do this well you
may be able to make at least some of your friends think your computer
is a gypsy!
To make this program work you type in your own set of DATA lines after
the given listing. Here are some examples:
800 DATA "SCARLET", "BLUE", "VIOLET"
840 DATA "CHARMING", "PLUMP", "BLONDE"
880 DATA "WRESTLER", "DENTIST", "CLOWN"
920 DATA "PARIS", "THE BATH", "THE ZOO"
960 DATA "JELLY", "NUTS", "BLACK PUDDING"
The complete set of DATA lines should contain up to 12 colours, 12
descriptive words, 12 jobs, 12, places and 12 kinds of food. If you
start at line 800 and put 3 words or phrases in each line, your word list
should end around line 990.
Your word list can give the program a personal touch. Try to make anyone
who runs the program laugh by putting unlikely words in your DATA lines.
When you have finished, the computer will be ready to ask its first victim
to enter their name and birthday. 'Predictions' will then flash on-screen.