Автор: Jan Erik Lundberg
Год: 1983
Издатели: Your Computer
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 16K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1983
Издатели: Your Computer
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Hi-res mover
Jan Erik Lundberg,
Solna,
Sweden.
Impressed by the smooth action of the hi-res graphics in
Psion's Planetoids for the Spectrum I just had to have a go
at writing a machine-code subroutine that could do a simi-
lar job. I hope that it will be useful for the readers who
want to write their own programs using moving graphics.
Overcomplicated Basic programs would be too slow but per-
haps a compiled version would be better.
The demonstration driver program is only intended to show
how to use the routine and demonstrate its good and bad
features.
See what happens when you change the mode - 0 to 3. The
subroutine writes or erases the user-defined graphic in
high-res - 172x256. You can expand them from 21 to 32. It
is position-independent coded, PIC, and you should start to
load it 600 bytes lower than the UDG pointer.
Jan Erik Lundberg,
Solna,
Sweden.
Impressed by the smooth action of the hi-res graphics in
Psion's Planetoids for the Spectrum I just had to have a go
at writing a machine-code subroutine that could do a simi-
lar job. I hope that it will be useful for the readers who
want to write their own programs using moving graphics.
Overcomplicated Basic programs would be too slow but per-
haps a compiled version would be better.
The demonstration driver program is only intended to show
how to use the routine and demonstrate its good and bad
features.
See what happens when you change the mode - 0 to 3. The
subroutine writes or erases the user-defined graphic in
high-res - 172x256. You can expand them from 21 to 32. It
is position-independent coded, PIC, and you should start to
load it 600 bytes lower than the UDG pointer.