Автор: David Whittaker(Музыка),Ste Pickford,Steve Hughes
Год: 1986
Издатели: Quicksilva Ltd
Производитель: Binary Design Ltd
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K,
Курсор,
Интерфейс2 джойстик (правый),
Кемпстон джойстик
Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps
Скриншоты:
Описание:
Hocus Focus— это классический платформер, разработанный Binary Design Ltd и выпущенный Quicksilva Ltd в 1986 году. Действие игры происходит в таинственной подземной лаборатории под Гайд-парком, где игроки берут на себя роль Джереми, стажера YOP'S, случайно ставшего фотографом. Задача Джереми — запечатлеть изобретения Потти Профессора, прежде чем это сделают конкуренты.
Игроки исследуют подземную пещерную систему, сталкиваясь с генетически модифицированными мутантами, которые угрожают прогрессу Джереми. Эти мутанты могут испортить его пленку и меч, заставляя его возвращаться в лабораторию за новыми припасами. Игра бросает вызов игрокам, предлагая исследовать различные объекты в пещере, некоторые из которых скрывают дополнительных мутантов, способных украсть пленку и потратить драгоценное время.
В игре представлено 16 уникальных изобретений, каждое из которых требует более 20 снимков на пленку. Игроки должны разумно управлять временем, так как пещера радиоактивна, и длительное пребывание увеличивает риск генетической мутации Джереми. Гаджет, предоставленный Профессором, помогает измерять уровень загрязнения: значения выше 20 указывают на опасность, а значения выше 30 приводят к смерти.
Hocus Focus — это сложный и увлекательный платформер, который проверяет навыки игроков в исследовании и управлении ресурсами. Уникальная обстановка и захватывающий сюжет делают игру запоминающимся опытом для поклонников классических платформеров.
Год: 1986
Издатели: Quicksilva Ltd
Производитель: Binary Design Ltd
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
Hocus Focus— это классический платформер, разработанный Binary Design Ltd и выпущенный Quicksilva Ltd в 1986 году. Действие игры происходит в таинственной подземной лаборатории под Гайд-парком, где игроки берут на себя роль Джереми, стажера YOP'S, случайно ставшего фотографом. Задача Джереми — запечатлеть изобретения Потти Профессора, прежде чем это сделают конкуренты.
Игроки исследуют подземную пещерную систему, сталкиваясь с генетически модифицированными мутантами, которые угрожают прогрессу Джереми. Эти мутанты могут испортить его пленку и меч, заставляя его возвращаться в лабораторию за новыми припасами. Игра бросает вызов игрокам, предлагая исследовать различные объекты в пещере, некоторые из которых скрывают дополнительных мутантов, способных украсть пленку и потратить драгоценное время.
В игре представлено 16 уникальных изобретений, каждое из которых требует более 20 снимков на пленку. Игроки должны разумно управлять временем, так как пещера радиоактивна, и длительное пребывание увеличивает риск генетической мутации Джереми. Гаджет, предоставленный Профессором, помогает измерять уровень загрязнения: значения выше 20 указывают на опасность, а значения выше 30 приводят к смерти.
Hocus Focus — это сложный и увлекательный платформер, который проверяет навыки игроков в исследовании и управлении ресурсами. Уникальная обстановка и захватывающий сюжет делают игру запоминающимся опытом для поклонников классических платформеров.
Hocus Focus (Bug-Byte)
Type up by Blughes
--------------------------------------------------------------------------------
HOCUS FOCUS
THE GAME
CONTROL FUNCTIONS
OPERATION KEYBOARD JOYSTICK
Left O Push left
Right P Push right
Jump M Fire button
Icon Mode A Pull back
Scroll Icons Q & A Push & Pull
Activate M Fire button
Reset game N/A N/A
LOADING
LOAD"" followed by ENTER
The program code, graphics and artwork are the copyright
of Bug-Byte and may not be reproduced, stored, hired or
broadcast in any form whatsoever without the written
permission of Bug-Byte. All rights reserved.
JEREMY "THE GLOWING PUNK"
- The Truth Revealed
Jeremy was a YOP'S trainee and wasn't the Daily
Shocker's real photographer. Hacker Harry, the editor,
needed a camera clown an so Jeremy got the assignment.
His task was to get pictures of all the Potty Professor's
inventions before the opposition found out. The editor
sent him to the hidden labs under Hyde Park and he had
to make the best of it.
The Hideout was protected by a number of genetic
mutants, developed by the Professor in his spare time.
All Jeremy had to do was walk into one of the detector
devices and out came the aggressive freak. When he
touched Jeremy, his sword and film were ruined making
him return to the lab for more.
All the Professors invenctions were hidden in the various
objects around his suberranean cave system. Jeremy
had to check each one before taking the pics. Some
contained other mutants that stole his film and wasted
even more valuable time. It was enough to convince
Jeremy that the anti-vivisectionists had a good case.
So Jeremy soon found out that he was constantly
needing to return to the darkroom for more film. The
problem was how to get up from the lower levels. After
about half an hour jeremy came across a key and found
that if he got close to the fan units under each hole that
he could turn them on and they would then carry him
heavenward.
However, ther wasn't just one invention there were 16
of them, each taking over 20 shots on the film. Also
what nobody told Jeremy was that the whole cavern was
radioactive and the longer he stayed in the cave the more
radiation his body absorbed. The Professor had a nifty
little gadget to gauge this problem and it recorded likely
contamination. A reading of over 20 suggests difficulties
and a reading of 30 spells death by genetic mutation.
That was the beginning of Jeremy's new career - a star of
stage and screen - the only act in the world that wouldn't
need stage lighting.
Screen Display
Main screen showing Jeremy in the cave and all
the objects he can see.
Lower Left screen shows any pictures developed
but not yet positioned.
Centre screen shows all pictures developed and
placed in position.
Lower Right screen shows control icons currently
active.
Icon descriptions
|
<-> Movement icon O O Look into object
|
O
[o] Take photo /|\ Pick up or
/| switch fan
\ /
X Fight |\ Music off
/ \ O|
|\Music on
O|
If the selection of any particular icon is
illogical e.g. you try to take a picture when you
have had your film stolen a "?" will appear in
the window and the movement icon will be
re-selected.
Type up by Blughes
--------------------------------------------------------------------------------
HOCUS FOCUS
THE GAME
CONTROL FUNCTIONS
OPERATION KEYBOARD JOYSTICK
Left O Push left
Right P Push right
Jump M Fire button
Icon Mode A Pull back
Scroll Icons Q & A Push & Pull
Activate M Fire button
Reset game N/A N/A
LOADING
LOAD"" followed by ENTER
The program code, graphics and artwork are the copyright
of Bug-Byte and may not be reproduced, stored, hired or
broadcast in any form whatsoever without the written
permission of Bug-Byte. All rights reserved.
JEREMY "THE GLOWING PUNK"
- The Truth Revealed
Jeremy was a YOP'S trainee and wasn't the Daily
Shocker's real photographer. Hacker Harry, the editor,
needed a camera clown an so Jeremy got the assignment.
His task was to get pictures of all the Potty Professor's
inventions before the opposition found out. The editor
sent him to the hidden labs under Hyde Park and he had
to make the best of it.
The Hideout was protected by a number of genetic
mutants, developed by the Professor in his spare time.
All Jeremy had to do was walk into one of the detector
devices and out came the aggressive freak. When he
touched Jeremy, his sword and film were ruined making
him return to the lab for more.
All the Professors invenctions were hidden in the various
objects around his suberranean cave system. Jeremy
had to check each one before taking the pics. Some
contained other mutants that stole his film and wasted
even more valuable time. It was enough to convince
Jeremy that the anti-vivisectionists had a good case.
So Jeremy soon found out that he was constantly
needing to return to the darkroom for more film. The
problem was how to get up from the lower levels. After
about half an hour jeremy came across a key and found
that if he got close to the fan units under each hole that
he could turn them on and they would then carry him
heavenward.
However, ther wasn't just one invention there were 16
of them, each taking over 20 shots on the film. Also
what nobody told Jeremy was that the whole cavern was
radioactive and the longer he stayed in the cave the more
radiation his body absorbed. The Professor had a nifty
little gadget to gauge this problem and it recorded likely
contamination. A reading of over 20 suggests difficulties
and a reading of 30 spells death by genetic mutation.
That was the beginning of Jeremy's new career - a star of
stage and screen - the only act in the world that wouldn't
need stage lighting.
Screen Display
Main screen showing Jeremy in the cave and all
the objects he can see.
Lower Left screen shows any pictures developed
but not yet positioned.
Centre screen shows all pictures developed and
placed in position.
Lower Right screen shows control icons currently
active.
Icon descriptions
|
<-> Movement icon O O Look into object
|
O
[o] Take photo /|\ Pick up or
/| switch fan
\ /
X Fight |\ Music off
/ \ O|
|\Music on
O|
If the selection of any particular icon is
illogical e.g. you try to take a picture when you
have had your film stolen a "?" will appear in
the window and the movement icon will be
re-selected.