Автор: M. Wallis
Год: 1986
Издатели: Your Sinclair
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 48K,
Кемпстон джойстик
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1986
Издатели: Your Sinclair
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
HOT-SHOT
[allegedly] by M. Wallis
[but with many coding similarities to John Charlesworth's game Maggot]
[published in Your Computer (Nov'83) JimG]
from Your Sinclair, February 1986
How can a game with so few bytes (just 3854) have so many features?
Ask M. Wallis. His Centipede-style game has eight directional
movements - it's leggier than your average octopus - Kempston
compatibility, optional extra lives, hold/restart and automatic fire.
In all it scores more points than Torville and Dean!
Oh, by the way, don't think you've slipped up if your Speccy
appears to crash after the main selection screen - just take another
look at that copyright message. Once you've got that sussed, you'll
just need to know that the control keys are Q for up, Z for down, I
for left and P for - well, you can work that one out for yourselves.
To get the game in, enter the Basic loader and save it, followed by
the machine code.
[allegedly] by M. Wallis
[but with many coding similarities to John Charlesworth's game Maggot]
[published in Your Computer (Nov'83) JimG]
from Your Sinclair, February 1986
How can a game with so few bytes (just 3854) have so many features?
Ask M. Wallis. His Centipede-style game has eight directional
movements - it's leggier than your average octopus - Kempston
compatibility, optional extra lives, hold/restart and automatic fire.
In all it scores more points than Torville and Dean!
Oh, by the way, don't think you've slipped up if your Speccy
appears to crash after the main selection screen - just take another
look at that copyright message. Once you've got that sussed, you'll
just need to know that the control keys are Q for up, Z for down, I
for left and P for - well, you can work that one out for yourselves.
To get the game in, enter the Basic loader and save it, followed by
the machine code.