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Hungry Horace

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Автор: William Tang
Год: 1982
Издатели: Sinclair Research Ltd
Производитель: Psion Software Ltd
Языки: 🇵🇹 Португальский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 16K

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
0038732-load-1.png
0038732-run-1.png
HungryHorace.gif

HungryHorace.png


Описание:
Hungry Horace— это классическая аркадная игра, выпущенная в 1982 году компанией Psion Software для Sinclair ZX Spectrum. Игра представляет собой простой, но увлекательный клон Pac-Man, где игроки управляют персонажем по имени Хорас, перемещающимся по парку.

На каждом уровне Хорас должен съедать цветы, разбросанные по парку, чтобы заработать очки, избегая при этом охранников. Если Хораса поймают три раза, игра заканчивается. Геймплей требует стратегического движения для уклонения от поимки и максимизации очков.

Игра включает несколько уникальных особенностей, таких как возможность звонить в тревожные колокола. Эти колокола вызывают панику у охранников, что позволяет Хорасу временно их убирать из парка. Также игроки могут заработать дополнительные очки, съедая обеды, оставленные охранниками.

Hungry Horace стала первой в серии игр о Хорасе, за которой последовали сиквелы, такие как "Horace Goes Skiing" и "Horace and the Spiders". Игра известна своими красочными графиками и звуковыми эффектами, что делает её запоминающимся проектом для поклонников Spectrum.



HoracioGlutao_Front.jpg
LOADING A PROGRAM








The procedure for loading a program is described in chapter 20 of the


Spectrum manual. The steps are summarised below.





1. Connect the ear socket on your Spectrum to the ear socket on your


cassette recorder.





2. Position the tape before the beginning of the program that you wish to


load.





3. Turn the volume control to 3/4 of maximum or to a level which you have


found to be reliable on your recorder.





4. Type LOAD "PROGRAM NAME" and press the ENTER key. The program name is


printed on the cassette.





5. Start the cassette recorder playing.





6. Press any key.





Psion cassettes for the Sinclair ZX Spectrum are designed to load over a


very wide range of volume and tone settings on your tape recorder. If you


have any difficulty, ensure that the head and pinch-roller of your tape


recorder are quite clean. Cleaning kits for this purpose are widely


available.








(c) Beam Software, 1982.





Made in U.K.








PSION software cassettes are manufactured by a fully automated process


under the strictest quality control. Other Psion cassettes for the Sinclair


Spectrum include:





CHESS - a remarkable machine code program of the highest standard with 10


levels of play. Features include full graphic pieces and board, all legal


moves allowed and advice on your move if requested.





VU-CALC - constructs, generates and calculates large tables for diverse


applications including financial analysis, budget sheets and projections.


Turns the Spectrum into an immensely powerful analysis chart.





VU-FILE - a general purpose information-retrieval program for lists, names


and addresses, society memberships, catalogues and files of all kinds.


Features include user-definable records, packed fields for maximum storage,


list by any field, string search and many others.





FLIGHT SIMULATION - a real-time machine code program which simulates the


piloting, motion and navigation of an aeroplane. Includes cockpit display


with detailed instruments, a changing 3 dimensional view of the world


through the cockpit windows and full runway features with take-off and


landing.





SPACE RAIDERS - Defend the earth with your gun base from attack of


successive waves of aliens - a full feature, high-resolution, reactive


machine-code game in colour.





PLANETOIDS - An exciting, real-time, reactive machine-code game in which


you must destroy and avoid the passing planetoids. Beware of the lurking


alien space ship which can destroy you with its cluster bombs.








Sinclair


Spectrum


16K or 48K RAM





HUNGRY HORACE


from PSION


with MELBOURNE HOUSE





Load and run by typing LOAD "HORACE"





Hungry Horace is a machine language game for the Spectrum. You are Hungry


Horace, intent on devouring everything in your path. Horace will move along


the paths, bridges and tunnels of the park by presing the following keys:-





UP:"Q" key


DOWN:"Z" key


LEFT:"I" key


RIGHT:"P" key





Each flower in the park that Horace eats scores 10 points. But beware of


the park guards who are out to catch Horace and throw him out of the park.


If Horace is caught 3 times he will not be allowed back in the park and the


game will end.





There are several alarm bells in the park. If Horace can ring one of the


alarms, the guards will panic and Horace can catch them and throw them out


of the park.





Look out for when one of the guards drops his lunch of cherries or


strawberries. You will score 100 points if Horace eats the guards' lunch.





The park is divided into several sections and in each part there is an exit


leading to the next section. Horace does not need to eat all the flowers or


reach the alarm before entering the next section. Each section of the park


is harder than the one before.








Hungry Horace includes sound effects. To amplify the sound from the


Spectrum, insert the lead between the microphone sockets of the Spectrum


and tape recorder. Ensure that there is no cassette in your recorder. Try


setting your recorder to record, or play, and in many cases the sound from


the Spectrum will be amplified through the loudspeaker of the recorder.








Made in U.K.
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