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Invasion

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Автор: Stuart J. Ruecroft
Год: 1987
Издатели: Bulldog Software [1]
Производитель: Icon Design Ltd
Языки: 🇩🇪 Немецкий
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K, 🎮 Курсор, 🎮 Интерфейс2 джойстик (правый), 🎮 Кемпстон джойстик

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing

Скриншоты:
538507.png
538508.png
Invasion-RUN-1.png

Invasion.gif
Invasion.png


Описание:
Invasion— это стратегическая игра в реальном времени, выпущенная в 1987 году компанией Bulldog Software. Основная цель — уничтожить метеорологическую станцию врага. Игроки должны умело управлять различными военными подразделениями, такими как радиолокационные и взрывные, чтобы перехитрить инопланетные силы. Каждое подразделение имеет уникальные способности, которые игроки должны использовать стратегически.

Игра предлагает сложное поле боя, где игроки ведут тактическую войну против инопланетных подразделений. Человеческие подразделения, такие как Hover Armour и Strider, противостоят инопланетным аналогам, таким как Heavy Armour и Fast Strike. Задача состоит в том, чтобы сбалансировать наступательные стратегии с оборонительными маневрами, так как инопланетяне готовы контратаковать.

Игроки должны тщательно управлять своими ресурсами, включая радиолокационные и взрывные подразделения, чтобы получить преимущество. Взрывные подразделения имеют решающее значение для уничтожения метеорологической станции и достижения победы. Игра подчеркивает важность планирования и быстрого принятия решений.

Высокие баллы присуждаются за успешное уничтожение вражеских объектов и стратегическое использование ресурсов. Игра побуждает игроков мыслить критически и адаптироваться к меняющемуся полю боя, обеспечивая сложный, но вознаграждающий опыт. Сочетание стратегической глубины и экшена в реальном времени делаетInvasionпривлекательным для поклонников тактических игр.

Invasion.jpg
INVASION - BULLDOG SOFTWARE



Mobilize your units and prepare for battle. This all action space

conflict requires skill, strategy and tactics. You must destroy the

weather control station in order to win the battle but every move you

make the enemy will counter, and they're waiting for you to make just

one fatal slip up ...



Joystick or Keyboard



Program by Icon Design



PUBLISHED BY MASTERTRONIC "The Best of British"



Strategy, speed, tactics - all crucial factors in this all action

space conflict. Every move you make the aliens will counter in an

attempt to prevent you from destroying the weather control station

which you must do in order to win the battle. You will need to plan a

precise tactical campaign and be on your guard at all times - the

aliens are waiting for you to make just one slip up, and you certainly

won't get any second chances!



You have various military units under your control and also radar and

explosive units. Use these carefully as the aliens have their

equivalents which will soon be revealed. If you can manage to destroy

all the aliens units and escape in their space craft all the better,

and all the more points for you.



TYPE MOVEMENT ARMOUR FIRE RANGE ACID MINE

POWER SWAMPS FIELDS



Radar Unit Fast Hover Low Low Adjacent

Explosive Units Slow Tracked Heavy Low Adjacent X X

Hover Infantry Fast Hover Medium Medium Adjacent

Hover Armour Fast Hover Medium Medium Long

Strider Slow Walking Medium Medium Adjacent X X



*Heavy Armour Slow Tracked Heavy Heavy Medium X X

*Fast Strike Fast Hover Low Low Long

*Droid Fast Hover Medium Medium Long



* = Alien Units



HUMAN UNITS



Radar Units - When selected R key they will immediately change screen

picture to display the area centred on that radar unit. There are 4

radar units and pressing R cycles between the units in sequence.



Explosive Units - These are nuclear units designed to be exploded with

the E key. To destroy the weather centre you will need to explode two

units side by side. An explosive unit adjacent ta a space ship or a

factory will destroy it, and all units in the surrounding area at the

time of explosion will be severely damaged or destroyed as well.



Hover Infantry - This is a fast and very mobile unit with medium armour

and fire power. It can only attack adjacent units, but it can cross the

acid swamps and minefields which you will come up against.



Hover Armour - The same features as the Hover Infantry but with a long

range attack capability.



Strider - This is a slow moving unit with a medium armour and fire

power. It can only attack adjacent units.



ALIEN UNITS



Heavy Armour - A slow moving unit with heavy armour and heavy fire

power, but some long range attack capability.



Fast Strike - A fast hover unit with low armour and fire power but

with the ability to cross acid swamps and minefields.



Droid - An equal match for the human Hover Armour unit.



GAMEPLAY



Destroying the weather control station is your major objective. To do

this you will have to explode two out of your three explosives units

in adjacent positions next to the weather station. If you manage to do

this you must leave the planet as quickly as possible and with as many

of your units as possible in one of the available space ships. If you

leave the other space ship intact with alien units still on the planet

you will be shot down on take off, so you will have to destroy them

all before you leave or use your remaining explosive unit to destroy

the other space craft.



The aliens can destroy a space craft by placing any 3 units adjacent to

it and ordering them to self destruct. If both space ships and the

weather station are destroyed you can either end the game or fight it

out to the death.



SOME IMPORTANT POINTS



Units can hide in and fire from factory units.



Units can partly repair damage by landing on a full fuel cell. Each

fuel cell can only be used once.



Units can only embark on space craft from the spaces adjacent to the

doors.



Exploding explosive units will destroy all adjacent units (alien and

human) on adjacent squares. If an explosive unit is destroyed by enemy

fire it will explode.



HINTS



Protect your explosive units, you cannot win without them. Be

particularly careful to keep them clear of long range enemy fire.



Watch out for messages on the 'Tele Printer'.



Keep constant watch on all your units, neglect may turn them into

cannon fodder.



Always keep your overall target in mind.



SCORING



At the end of the game you will receive a points score table. High

scores are awarded for destruction of the weather station and the

alien space ship. An even higher score is awarded if you manage to

destroy your own space craft and escape in the alien ship. Points are

also awarded for each alien unit destroyed and each human unit which

escapes from the planet.



CONTROLS



By placing the cursor over a unit and pressing fire a status report

will be displayed in the message window. If current orders are

satisfactory then press fire again. If not move the cursor to a new

target destination and press fire again.



The cursor will automatically move to the next unit in sequence

although you can pass through units with current orders to the next

unoccupied unit by pressing N.



Your units will automatically defend themselves if they are attacked

and will always choose the target to fire at. You cannot select the

target.



PRE-SET KEYS FOR SPECIAL FUNCTIONS



N Moves cursor to next stationary unit for orders.

R Centres screen display on each radar unit in sequence to show the

surrounding area on screen.

F Pause (toggle)

V Save game

E Used with an explosive unit to explode the unit. (Y/N

protection to safeguard against accidental use). If used when

a human unit is adjacent to a space ship entrance controlled

by the player, the unit will embark onto the space ship.

T If the cursor is over a space ship controlled by the player

pressing T will cause the ship to take off and go immediately

into the End game sequence.



Standard joystick control with keyboard option offering redefinable

keys.



LOADING INSTRUCTIONS



Type LOAD "" and press ENTER.



The program code, graphic representation and artwork are the copyright

of Mastertronic and may not be reproduced, stored, hired or broadcast

in any form whatsoever without the written permission of Mastertronic.

All rights reserved.



(c) Mastertronic Limited 1987
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