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It's a Goal

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Автор: BOB
Год: 1994
Издатели: BOB
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 128K

Ссылки:
Страница на ZXArt
Страница на Spectrum Computing

Скриншоты:
0038214-load-1.png
0038214-load-2.png
0038214-run-1.png


Описание:
It's a Goal— футбольная аркада, выпущенная в 1994 году для ZX Spectrum 128K и 48K. Игра предлагает реалистичный футбольный опыт с управлением мяча после удара и точными передачами. Игроки могут играть против компьютера или друга, участвуя в чемпионате мира или лиге с 16 лучшими английскими и шотландскими клубами.

Игра предлагает несколько режимов, включая демонстрационную игру, где игроки могут наблюдать за игрой компьютера, одиночные игры против компьютера и игры для двух игроков. Также доступны соревнования в лиге и кубке для одного и двух игроков. Игроки могут выбирать команды, настраивать длину игры и переназначать управление, что обеспечивает персонализированный игровой процесс.

Во время игры игроки контролируют игрока, находящегося ближе всего к мячу, что обозначается линией под его ногами. Игра предлагает различные техники ударов, включая короткие передачи и мощные удары, с возможностью применения эффекта после удара для закручивания мяча. Вратари контролируются компьютером, кроме моментов, когда игроки выполняют удар от ворот.

Игра также включает редактор команд чемпионата мира, позволяющий заменять британские команды на квалифицированные команды, и редактор команд лиги для изменения названий и характеристик команд. Эти функции предоставляют игрокам возможность настраивать игровой процесс, увеличивая реиграбельность.



IT'S A GOAL

===========



INSTRUCTIONS



It’s a Goal is a football action game featuring after touch ball control, accurate passing,

computer controlled goalkeepers and much more. You can play against a friend or the computer

in a single game as well as in The World Cup or in a league competition against 16 of the top

English and Scottish clubs.



The game may he played using the keyboard or any of the following joysticks:-

KEMPSTON, CURSOR and SINCLAIR.





LOADING



Cassette



There are four versions of the game on the tape recorded in the following order:-



Side 1 128k World Cup

128k League



Side 2 48K World Cup

48k League



48K users Type LOAD"" and press ENTER.

Press play on your cassette recorder.



128K users Select LOAD from on screen menu. Press ENTER.



PlusD Disk Load your system file in the normal nay.

Place the game disk in your disk drive.

Type LOAD P1 and press ENTER for 128k World Cup game.

Type LOAD P12 for 48k World Cup game.

Type LOAD p8 for 128k League.

Type LOAD p14 for 48k League.





MENU SCREENS



Move the arrow over an option to highlight it and press fire to



select. Only player 1 can select options from the menu screens.





OPTIONS MENU



PLAY GAME



Choose the type of game you wish to play.



Demo game. Watch the computer play alone.

1 Player game. Player 1 against the computer. (The computer

will play as the team selected for player 2).

2 Player game. You against a friend.

1 Player league/cup. You compete in the league/cup.

2 Player league/cup. You and a friend compete in the same

league/cup.



PLAYER 1 TEAM/PLAYER 2 TEAM



Select a team for player 1 or 2. (Some teams are better than others. In general the bigger

the club the better the team).



GAHE LENGTH



Choose the length of a game. From 4 to 20 minutes.



PLAYER 1 CONTROLS/PLAYER 2 CONTROLS



Select the controls for players 1 or 2 and redefine keys.



Default Controls.



Player 1 Keyboard.

Up Q

Down A

Left O

Right P

Fire Space

Player 2 Sinclair joystick port 2.



DIFFICULTY LEVEL



Select the difficulty level, (international and Premier division being the hardest)



COLOUR SCHEME



Change the foreground and background colours of the pitch.





PLAYING IN THE LEAGUE



The league consists of 16 of the top teams from Scotland and England and they will all play

each other once. The team that finishes top after the 15 game season wins the league.



PLAYING IN THE WORLD CUP



The teams are divided into six groups of four and all the teams in a group play each other

once in the first round. The top two teams of each group and the four best third placed teams

then go onto the second round. From here the play continues in a knock-out format all the way

to the final.



If during the knock-out phase a match is drawn then sudden death extra time will be played

with the first team to score winning the game, in the 128K version, extra time is replaced

with a penalty shoot out.





PLAY CUP/LEAGUE MENU



Play Game Player 1 (and 2 if appropriate) will play the current fixture. After the

players have played their games all the results will be shown.



View Group/League Table

This will show the current group/league table standings.



Save Game Insert a blank tape and press play and record. Then select Save Game.



Load Game Insert the save game tape and press play.

(Note: Due to memory restrictions there is no option to save to disk.)



Start New Season

Returns you to the Options menu. (Note: all information on the current

season will be lost.)





PLAY THE GAME



Before the start of the match and at half time you must choose the formation you want your

team to play in from those shown. A graphical representation of the highlighted formation will

also be shown.



The home team is always in the dark strip.



While playing the game pressing T and Y together will abort the game and Pressing H will pause

the game.



Controlling a player



You have control of the player in the best position to get the ball. This player will be shown

by a short line just under his feet.



A player will gain possession when he makes contact with the ball.



To tackle another player who has the ball you must make contact with the ball in an attempt to

kick it free.



By pressing fire when you do not have the ball you can perform a sliding tackle.



When a player has possession he can run with the ball for a short time before kicking it just

ahead of himself at which point he will loose control of the ball and he must then make

contact with it again to regain control.



Kicking the Ball



When a player has control of the ball he will be able to kick it by holding down the fire

button and then releasing it to set the strength of the kick.



Kick Strengths



A short tap of the fire button will pass the ball to the nearest player in front of the player

who is in possession.



Hold down fire sligtly longer for a low kick. (Used for shooting). Hold down fire longer again

for a high kick. (Useful for clearing the ball out of defence).



Once the ball has been kicked you can then apply "after touch" to bend the ball left or right.



To do this you simply push the joystick in the appropriate direction. For example:



If your player was running right when you kicked the ball, pushing the joystick up just after

you had kicked it would bend the ball to the player’s left. Where as if your player was

running to the left, pushing down on the joystick would bend the ball to the player’s left.



The Goalkeeper



The goalkeeper will be controlled by the computer except for when he has the ball or when

taking a goal kick at which point you can kick the ball in the normal way.



Set Pieces



The player taking the kick/throw will run to the ball and you can then take the kick or throw

in the normal way. A throw is taken the same way as a pass.



Free Kicks and Penalties



The 128K version of the game includes free kicks and penalties. Taking a free kick is the same

as taking a normal kick.



When taking a penalty, a cross hair will move up and down the screen in front of the player,

which you use to aim your shot. To shoot press fire to set the strength of the kick as

described above.



You can also control your goalkeeper by pushing the joystick up or down and pressing fire to

dive up or down.





WORLD CUP TEAM EDITOR



As none of the the British teams managed to make it to the World Cup finals a program has been

included to allow you to replace them with one of the qualifying teams.



Disk loading Type LOAD p16

Tape loading Type LOAD""

The program is just after the 48K League.



To use the editor select the team you wish to remove. Then select the team you wish to add and

repeat as necessary.



When you have finished insert a blank tape into your tape recorder and press play and record

then select save from the teams menu to save the new team list.



Now load the World Cup game as normal and from the PLAY WORLD CUP menu select LOAD GAME and

load in the new team list. Then select QUIT and you are now ready to play the game with the

new team list.





EDITING THE LEAGUE TEAMS



A program has also been included to allow you to change the names and stats of the league

teams.



Disk loading Type LOAD p18

Tape loading Type LOAD""

The program is after the World cup editor.



Note: Always use capital letters.



When the program loads type RUN 50 to edit the 48k version.

Or type RUN 80 to edit the 128k version.



If editing the 128k version you must first give the league a name. This name must be 24

letters long so use spaces to fill it out.



The team name must have 13 letters so use spaces to fill it out. The skill level can be

between 1 and 19 but its best to keep it above 15.



There are 3 types of formation, attacking, normal and defensive. Which one the computer

selects depends on whether the match is home or away. The formations are:



1. 3-4-3 2. 3-5-2 3. 4-4-2

4. 4-3-3 5. 4-2-4 5. 5-2-3

7. 5-3-2 8. 4-5-1 9. 5-4-1



When you have finished editing, the new data will be saved to tape. Now load the league game

as normal and from the PLAY LEAGUE menu select LOAD GAME and load in the new team list. Then

select START NEW SEASON and you are now ready to play the game with the new team list.



Warning: The program has not been error trapped so be careful when entering the data.

Otherwise you may crash the game.







Copyryright (c) 1994 Brendan O'Brien



22 Garron Crescent, Larne, Co. Antrim, N. Ireland. BT40 2AT.



The owner of this software may make back up copies for his or her personal use only.
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