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Ivan 'Ironman' Stewart's Super Off Road

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Автор: David Rowe(Иллюстрации),Jason Page,John Cumming,Steve Turner
Год: 1990
Издатели: Virgin Games Ltd
Производитель: Words and Pictures,Graftgold Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 128K, 🎮 Курсор, 🎮 Интерфейс2 джойстик (левый), 🎮 Интерфейс2 джойстик (правый), 🎮 Кемпстон джойстик

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
IvanIronmanStewartsSuperOffRoad.gif
IvanIronmanStewartsSuperOffRoad.png
ivanoffroadracer.gif


Описание:
"Ivan 'Ironman' Stewart's Super Off Road" — это классическая аркадная гоночная игра, которая приносит азарт внедорожных гонок в ваш дом. Изначально аркадная игра, эта версия точно передает волнение оригинала. Игроки могут соревноваться с компьютером или с друзьями на восьми трассах, каждая из которых предлагает уникальные испытания и конфигурации. Игра включает гонки как по часовой стрелке, так и против, предоставляя 16 различных гоночных опыта.

Игра позволяет игрокам собирать призовые деньги и бонусы на трассе, которые можно использовать для улучшения своих автомобилей. Игроки должны преодолевать грязевые ямы, прыжки и другие препятствия, улучшая свои навыки в внедорожных гонках. Дизайн игры гарантирует, что игроки остаются вовлеченными, стремясь к славе и богатству в конкурентном гоночном мире.

В "Super Off Road" игроки начинают на равных условиях, не имея денег и трех 'жизней' или кредитов. Деньги можно заработать, собирая мешки с долларами на трассе, выигрывая гонки или подбирая контейнеры с нитро топливом. Призовые деньги варьируются в зависимости от позиции в гонке, причем первое место зарабатывает больше всего. Игра подчеркивает стратегическое использование ресурсов, таких как нитро, чтобы получить преимущество в гонках.

Speed Shop — важная функция, позволяющая игрокам тратить свои заработки на улучшение автомобиля. Варианты включают улучшение шин, амортизаторов, ускорения и максимальной скорости, каждый из которых улучшает характеристики автомобиля. Игра поощряет разумное вождение и стратегические траты, поскольку игроки стремятся доминировать в мире внедорожных гонок и заслужить титул 'Ironman.'



IvanIronmanStewartsSuperOffRoad_Front.jpg
Ivan Ironman Stewart's Super Off Road Racer

===========================================



Grab the wheel and hit the nitros - the challenge of off-road

racing awaits you! Graftgolds quality conversion of the

American arcade coin-op classic, Ivan 'Ironman' Stewart's

Super Off Road, contains all the thrills and spills of the

orginal.



Play against the computer, or join your friends in a race round

the eight tracks, collecting prize money and on-track bonuses.

Use your winnings to upgrade your vehicle - and remember to watch

out for the mud holes, jumps and other suspension-wrenching

obstacles in the race for fame and fortune.







Loading



Super Off-Road loads and runs automatically. Reset your machine,

then follow the instructions for your computer.



Amiga and ST: Insert disk in drive A.



IBM PC and Compatibles: Insert disk in drive A, and type IRONMAN.

To install on your hard disk, type INSTALL at the A:prompt. If

the boss walks by, hit ALT B to pause and return to the DOS

prompt - EXIT returns you to the game.



C64/I28: TAPE - insert cassette, hold down the SHIFT key and

press RUN/STOP then press PLAY on the tape recorder ;

DISK - insert disk in the drive, type LOAD "*",8,1 then press RETURN.



Amstrad CFC: 464 TAPE- Insert cassette, then press CTRL and the small

ENTER key; 6128 TAPE - insert cassette, type ITAPE and press RETURN,

then press CTRL and ENTER; DISK - insert disk, then type RUN"DISC and

press ENTER.



Spectrum: +3 Insert disk and press ENTER; +2 and 128K - insert tape

and press ENTER; 48K - insert tape, type LOAD"" and press ENTER.







CONTROLS



The Amstrad CPC and Spectrum versions can be played as one or two

player games. All other versions can be played by up to three

people simultaneously.





Amiga and ST



During the Attract mode, F1 turns both music and sound effects on,

F2 turns music only on, F3 turns sound effects only on, F4 turns

music and sound effects off, while F10 allows you to quit

the options section.



Player 1, the red car, uses Joystick Port 1

Up - accelerate

Down - brake

Left - left

Right - right

Fire - Nitro



Player 2, the yellow car, uses Joystick Port 0

Up - accelerate

Down - brake

Left - left

Right - right

Fire - Nitro



Player 3, the blue car, uses the keyboard

/, LEFT SHIFT, SPACEBAR - accelerate

QWASZXUIJK M or , - left

ERDFCVOPL or ; - right

ALT or RIGHT SHIFT BUTTON - Nitro

Braking is automatic when the accelerate key is released



During play, HELP pauses the game and ESC aborts a paused game.





IBM PC and Compatibles



Super Off-Road supports the Adlib sound board, if is has been

fitted to your PC and a games card is required if you want to

take advantage of the three-player option - Player 2 uses

a joystick.



Player 1, the red car, uses the keyboard

Q - accelerate

Z or X - left

C or V - right

A - Nitro



Player 2, the yellow car, uses Joystick Port 1

Up - accelerate

Left - left

Right - right

Fire - Nitro



Player 3, the blue car, uses the keyboard

] - accelerate

M or , - left

. or / - right

' - Nitro



During play, F1 pauses, F2 toggles the sound on or off, F1O

aborts a paused game, ALT B accesses the Boss Screen, CTRL S

saves the high score chart when it is being displayed and

ESC exits to DOS. If the high score table already exists

on disk then it will be saved automatically.





C64/C128



Player 1, the red car, uses Joystick Port 2

Up - accelerate

Down - brake

Left - left

Right - right

Fire - Nitro



Player 2, the yellow car, uses Joystick Port 1

Up - accelerate

Down - brake

Left - left

Right - right

Fire - Nitro



Player 3, the blue car, uses the keyboard

: - accelerate

/ - brake

@ - left

UpArrow - right

; - Nitro



During play, RUN/STOP pauses, and CLR/HOME aborts a paused game.





Spectrum



Player 1 and player 2 can chose whetherto use the joystick or

keyboard. Sinclair, Cursor and Kempston interfaces are supported.

Player 1's car has a white flag on its ariel. Player 2 has

a black flag.



Joystick

Up - accelerate

Down - brake

Left - left

Right - right

Fire - Nitro



Keyboard

HJK or L - accelerate

BN or M - brake

Z or X left

C or V - right

SPACE - Nitro



During play, P pauses and Q quits a paused game.





Amstrad CPC



Player 1 (red car) and player 2 (white car) can chose whether

to use the joystick or keyboard.



Joystick

Up - accelerate

Down - brake

Left - left

Right - right

Fire - Nitro



Keyboard

K - accelerate

M - brake

Z - left

X - right

SPACE Nitro



OR



, - accelerate

. brake

A - left

Z - right

SPACE - nitro



During play, P pauses and Q puits a paused game. 1 toggles

the in-game music on/off.







Super Off-Road





Stadium Racing - The Off-Road Experience



Your aim is simple: to come out as the best off road driver in

a series of stadium-based races. Four drivers, up to three of

which can be played by the computer, compete over a series of

eight tracks - and each track is raced both clockwise and

anticlockwise, giving 16 race configurations.



Based on the American arcade game "Ivan 'Ironman' Stewart's

Super Off-Road", this conversion is faithful to the original,

so when you first load the game each player needs to input

details that will be used later for the high score and race

results screens. First, you need to identify yourself with

a three-letter name - use the joystick or keyboard to move

the cursor over the letters of the alphabet and click fire

to add the selection to your name field.



Next, details of each driver's birth date are needed, according

to the customs of competitive off-road racing. The date you input

is displayed in the American style - with the month preceding

the day's date.



Finally, you get the chance to pick a nationality for yourself -

move the cursor around the screen and press fire when it is

resting on the national flag of your choice.



Once all the players have completed the arcade set-up sequences,

the real racing can begin.





Money, Laps and Lives



At the start of a new season, competitors begin on equal terms -

no-one has any money in the bank, and everyone has three 'lives'

in the form of Credits, which are worth $200,000 dollars. Money

can be collected during races: bags of dollars appear on the track

every so often; the first person to drive over a Bonus Bag collects

the loot it contains. Similarly, containers of Nitro Fuel materialise

on the track from time to time - collect them if you can - Nitros

usually cost you $10,000 dollars each and can only be purchased

before a race starts. The Bonus Nitros you collect during a race

can be used immediately, if you want... And Prize money is also on

offer, of course.



The moment one driver completes four laps, the current race ends

and he is declared the winner. The other three drivers are then

automatically ranked according to their positions when the race

finished.



Coming first in a race earns you $100,000, 2nd place is worth $90,000,

while third place adds $80,000 to your account. Even if your driving

skills aren't that impressive, you still collect $70,000 for coming

fourth. Watch out for the computer-controlled cars - each player who

is beaten by one, loses a Credit.



Points are also awarded at the rate of one point for every $1,000

dollars you win while racing, and are used on the High Score table

at the end of a game to determine an overall ranking for the season's

competition.



Everyone starts the game with three lives. Being beaten by one of

the computer-controlled cars costs you one of your lives.



After each race, the Awards Screen appears and the position of each

competing driver is shown, alongside readouts that show the cash won

and the cash collected by picking up Bonus Bags on the track.





If you lose a credit with a credit remaining, a counter starts ticking

down and you can opt to continue play by pressing fire before it reaches

zero. If you allow the 'Continue Play?' counter to reach zero, then you

are retired from the current game and have to leave the other drivers

to chase victory.





Spending Money In The Speed Shop



The Speed Shop menu appears in between races and allows you to spend

the cash you have accumulated on the track and by winning races. The

display at the top shows how many lives you have (shown as 'credits'),

and how much cash you have amassed.



Five useful items are on offer in the Speed Shop, all of which improve

the performance of your vehicle. By glancing at the bar readouts in each

panel, you can see how many of each of the five accessories has already

been fitted to your vehicle.



To go shopping, move the cursor over the panel that shows the accessory

you want to buy and press FIRE to make the purchase (if you try to buy

an item you can't afford a credit is automatically traded in for

$200,000).



When you've bought all you want, select the Next Race panel to move onto

the track.





Nitro Fuel Units



Vou can have up to 99 of these - providing you have collected lots of

cash or get really good at picking up the freebies during races. The lap

counter panel that is displayed during a race shows how many Nitros each

driver has in reserve.



During a race, pressing the FIRE button or Nitro Key uses a Nitro Unit if

you have one - when you punch the Nitro in, you gain a short burst of

amazing speed as the high-grade fuel is burned off.



Use Nitros at the start of a race to get ahead of the pack, and whenever

you've got a bit of catching up to do!



Tires



You can buy up to five grades of 'Tire'. The higher grade you have, the

better your vehicle's grip on the racetrack, the less likely you are to

skid, and the vehicle's turn rate is improved.



Shocks



Up to five types of shock absorbers can be fitted to your vehicle - the

more you have, the less bouncy the ride. The improved contact of your

wheels with the ground gives improved acceleration and cornering.



Acceleration



By careful race-tuning, your vehicle can be made to accelerate up to its

top speed more quickly. You're limited to five Acceleration units - each

one you buy increases performance.



Top Speed



This accessory boosts the top speed that your vehicle can reach without

the aid of Nitro boosters. When you have fitted five Top Speed

accessories and five Acceleration units, your truck can't travel

faster without Nitros...







Learn From Ironman



Keep an eye on the stock of Nitros you have in your vehicle - the race

readout that appears on screen shows how many laps each competitor has

completed and how many Nitros they have in stock.



Use your Nitros wisely - to get ahead of the pack at the start of

a race, or to make up for lost time. And buy plenty - by using Nitro

boosts to best effect, it's possible - to triple your overall speed

during a race.



Keep an eye out for the collectables - Bonus Bags stuffed with cash

and Bonus Nitro Containers. The quantity of cash in the bags and the

number of Nitros in the containers increases as a race progresses.

If you're falling behind the field, it sometimes pays dividends to

go for pickups rather than for the best position at the end of a race.



Drive intelligently! The more skilful you are at avoiding the on-track

obstacles like ramps, mounds and watersplashes, the quicker you will

be able to complete a lap.



Spend money! The number of dollars you earn or collect determines the

number of points you are awarded on the High Score Screen, but there's

no point in saving cash. Spend out when you get the chance to visit

The Speed Shop...







Ivan Stewart - and why he's called 'Ironman'



Ivan Stewart, a Californian off-road race specialist, began his career

as a competitor in off-road racing in 1971, piloting a Class 1 buggy.

His career spans nearly 20 years, and Stewart has been a major

contributor to the evolution of the sport in America where he has

built up an impressive collection of wins.



What began as a hobby, rapidly grew into a profession as the sport of

off-road racing became more popular. In 1983, Stewart joined the

Toyota Factory Team and has represented the company ever since,

driving an off-road truck in stadium short-course races as well as the

long-distance events in which competitors drive for 250 miles non-stop

through the deserts of Southwest USA and Mexico.



Ivan Stewart gained his nickname 'Ironman' as a result of competing

in these marathon treks through the desert. It takes a certain kind

of driver to put up with the relentless pounding that your body takes

inside the cab of a truck racing through the desert - and a certain

kind of physique to withstand the discomfort of a 250-mile trek

through hot and hostile terrain.



From the start of his career, Stewart's capacity for endurance was

recognised by his fellow competitors. Each time he won a Baja 500 or

Baja 1OOO race, held in the heat of Mexico, Stewart received an

'Ironman' award. Mickey Thompson, the man behind the Off-Road

Championship Gran Prix Series began referring to Ivan Stewart as

'The Ironman of Off-Road Racing' after he picked up the Drivers'

Points Championship in two successive years.



While the tag has been shortened a bit, the title 'Ironman' has

stuck. Today, Ivan 'Ironman' Stewart is a well-known sporting

personality in America - known not just for his wins, but for his

association with the sport and the Toyota factory team.



And after a 20-year career behind the wheel, Ironman is still

pushing back the boundaries of off-road achievement. Last year,

he secured an overall win in the Mint 400 race in Las Vegas - the

first time in the 22-year history of the event that a pickup truck

captured the award.



Little wonder then, that the American arcade specialists Leland

sought Ironman's assistance and endorsement when they set out to

produce a game that captured the thrills of off-road racing. And now

you can enjoy Ivan 'Ironman' Stewart's Super Off-Road on your home

computer.



But will you end up deserving the accolade: 'Ironman'?







Technical Information - The Coin-op



Screens 8, each with its own character set of 1K characters

and a track layout of 4K.



Memory 4 Megabytes.



Processor Z80 main board with a custom graphics board driven

by a second Z80.



Graphics 418 car animation frames. About 40 other sprites.





Technical Information - The Computer Game.



Screens 8, as per arcade machine.



Memory Varies per computer. Single load on all 8 bit

formats.



Processor Varies per computer.



Graphics Car animation frames

Spectrum - 112

Amstrad - 48

Amiga - 416

C64 - 80

Atari ST - 416

PC - 416

Other sprites vary per computer.







Credits



Ivan Stewart - Himself



Andy Green - Project Co-ordinator

Andrew Wright - Product Manager

Terry Tester - Tester

Ian Mathias - Executive Tester



Illustration by Words and Pictures



Packaging Design by Khartomb



Converted by Graftgold Ltd.



Steve Turner - Team Leader, Spectrum and CPC versions

Gary J Foreman - Amiga and Atari ST versions

David O'Connor - PC versions

Jason Page - C64 version, music and sound on all versions

John Cumming - Graphics

John Lilley - Amstrad graphics

Michael Field - Additional graphic support

Andrew Braybrook - Technical advisor

Domonic Robinson - Second technical advisor



Arcade original by The Leland� Corporation



THIS PROGRAM IS PROTECTED UNDER UK COPYRIGHT LAW AND MAY NOT BE

COPIED, HIRED OR REPRODUCED, OR OTHERWISE MODIFIED WITHOUT THE

CONSENT OF THE COPYRIGHT OWNER.



WARNING



IT IS A CRIMINAL OFFENCE TO SELL, HIRE, OFFER OR EXPOSE FOR SALE,

OR HIRE OR OTHERWISE DISTRIBUTE INFRINGING (ILLEGAL) COPIES OF

THIS COMPUTER PROGRAM AND PERSONS FOUND DOING SO WILL BE PROSECUTED.



ANY INFORMATION ON PIRACY SHOULD BE PASSED TO: THE FEDERATION AGAINST

SOFTWARE THEFT 071-240-6756
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