Автор: David Rowe(Иллюстрации),Jason Page,John Cumming,Steve Turner
Год: 1990
Издатели: Virgin Games Ltd
Производитель: Words and Pictures,Graftgold Ltd
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 128K,
Курсор,
Интерфейс2 джойстик (левый),
Интерфейс2 джойстик (правый),
Кемпстон джойстик
Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps
Скриншоты:
Описание:
"Ivan 'Ironman' Stewart's Super Off Road" — это классическая аркадная гоночная игра, которая приносит азарт внедорожных гонок в ваш дом. Изначально аркадная игра, эта версия точно передает волнение оригинала. Игроки могут соревноваться с компьютером или с друзьями на восьми трассах, каждая из которых предлагает уникальные испытания и конфигурации. Игра включает гонки как по часовой стрелке, так и против, предоставляя 16 различных гоночных опыта.
Игра позволяет игрокам собирать призовые деньги и бонусы на трассе, которые можно использовать для улучшения своих автомобилей. Игроки должны преодолевать грязевые ямы, прыжки и другие препятствия, улучшая свои навыки в внедорожных гонках. Дизайн игры гарантирует, что игроки остаются вовлеченными, стремясь к славе и богатству в конкурентном гоночном мире.
В "Super Off Road" игроки начинают на равных условиях, не имея денег и трех 'жизней' или кредитов. Деньги можно заработать, собирая мешки с долларами на трассе, выигрывая гонки или подбирая контейнеры с нитро топливом. Призовые деньги варьируются в зависимости от позиции в гонке, причем первое место зарабатывает больше всего. Игра подчеркивает стратегическое использование ресурсов, таких как нитро, чтобы получить преимущество в гонках.
Speed Shop — важная функция, позволяющая игрокам тратить свои заработки на улучшение автомобиля. Варианты включают улучшение шин, амортизаторов, ускорения и максимальной скорости, каждый из которых улучшает характеристики автомобиля. Игра поощряет разумное вождение и стратегические траты, поскольку игроки стремятся доминировать в мире внедорожных гонок и заслужить титул 'Ironman.'
Год: 1990
Издатели: Virgin Games Ltd
Производитель: Words and Pictures,Graftgold Ltd
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
"Ivan 'Ironman' Stewart's Super Off Road" — это классическая аркадная гоночная игра, которая приносит азарт внедорожных гонок в ваш дом. Изначально аркадная игра, эта версия точно передает волнение оригинала. Игроки могут соревноваться с компьютером или с друзьями на восьми трассах, каждая из которых предлагает уникальные испытания и конфигурации. Игра включает гонки как по часовой стрелке, так и против, предоставляя 16 различных гоночных опыта.
Игра позволяет игрокам собирать призовые деньги и бонусы на трассе, которые можно использовать для улучшения своих автомобилей. Игроки должны преодолевать грязевые ямы, прыжки и другие препятствия, улучшая свои навыки в внедорожных гонках. Дизайн игры гарантирует, что игроки остаются вовлеченными, стремясь к славе и богатству в конкурентном гоночном мире.
В "Super Off Road" игроки начинают на равных условиях, не имея денег и трех 'жизней' или кредитов. Деньги можно заработать, собирая мешки с долларами на трассе, выигрывая гонки или подбирая контейнеры с нитро топливом. Призовые деньги варьируются в зависимости от позиции в гонке, причем первое место зарабатывает больше всего. Игра подчеркивает стратегическое использование ресурсов, таких как нитро, чтобы получить преимущество в гонках.
Speed Shop — важная функция, позволяющая игрокам тратить свои заработки на улучшение автомобиля. Варианты включают улучшение шин, амортизаторов, ускорения и максимальной скорости, каждый из которых улучшает характеристики автомобиля. Игра поощряет разумное вождение и стратегические траты, поскольку игроки стремятся доминировать в мире внедорожных гонок и заслужить титул 'Ironman.'
Ivan Ironman Stewart's Super Off Road Racer
===========================================
Grab the wheel and hit the nitros - the challenge of off-road
racing awaits you! Graftgolds quality conversion of the
American arcade coin-op classic, Ivan 'Ironman' Stewart's
Super Off Road, contains all the thrills and spills of the
orginal.
Play against the computer, or join your friends in a race round
the eight tracks, collecting prize money and on-track bonuses.
Use your winnings to upgrade your vehicle - and remember to watch
out for the mud holes, jumps and other suspension-wrenching
obstacles in the race for fame and fortune.
Loading
Super Off-Road loads and runs automatically. Reset your machine,
then follow the instructions for your computer.
Amiga and ST: Insert disk in drive A.
IBM PC and Compatibles: Insert disk in drive A, and type IRONMAN.
To install on your hard disk, type INSTALL at the A
rompt. If
the boss walks by, hit ALT B to pause and return to the DOS
prompt - EXIT returns you to the game.
C64/I28: TAPE - insert cassette, hold down the SHIFT key and
press RUN/STOP then press PLAY on the tape recorder ;
DISK - insert disk in the drive, type LOAD "*",8,1 then press RETURN.
Amstrad CFC: 464 TAPE- Insert cassette, then press CTRL and the small
ENTER key; 6128 TAPE - insert cassette, type ITAPE and press RETURN,
then press CTRL and ENTER; DISK - insert disk, then type RUN"DISC and
press ENTER.
Spectrum: +3 Insert disk and press ENTER; +2 and 128K - insert tape
and press ENTER; 48K - insert tape, type LOAD"" and press ENTER.
CONTROLS
The Amstrad CPC and Spectrum versions can be played as one or two
player games. All other versions can be played by up to three
people simultaneously.
Amiga and ST
During the Attract mode, F1 turns both music and sound effects on,
F2 turns music only on, F3 turns sound effects only on, F4 turns
music and sound effects off, while F10 allows you to quit
the options section.
Player 1, the red car, uses Joystick Port 1
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 2, the yellow car, uses Joystick Port 0
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 3, the blue car, uses the keyboard
/, LEFT SHIFT, SPACEBAR - accelerate
QWASZXUIJK M or , - left
ERDFCVOPL or ; - right
ALT or RIGHT SHIFT BUTTON - Nitro
Braking is automatic when the accelerate key is released
During play, HELP pauses the game and ESC aborts a paused game.
IBM PC and Compatibles
Super Off-Road supports the Adlib sound board, if is has been
fitted to your PC and a games card is required if you want to
take advantage of the three-player option - Player 2 uses
a joystick.
Player 1, the red car, uses the keyboard
Q - accelerate
Z or X - left
C or V - right
A - Nitro
Player 2, the yellow car, uses Joystick Port 1
Up - accelerate
Left - left
Right - right
Fire - Nitro
Player 3, the blue car, uses the keyboard
] - accelerate
M or , - left
. or / - right
' - Nitro
During play, F1 pauses, F2 toggles the sound on or off, F1O
aborts a paused game, ALT B accesses the Boss Screen, CTRL S
saves the high score chart when it is being displayed and
ESC exits to DOS. If the high score table already exists
on disk then it will be saved automatically.
C64/C128
Player 1, the red car, uses Joystick Port 2
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 2, the yellow car, uses Joystick Port 1
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 3, the blue car, uses the keyboard
: - accelerate
/ - brake
@ - left
UpArrow - right
; - Nitro
During play, RUN/STOP pauses, and CLR/HOME aborts a paused game.
Spectrum
Player 1 and player 2 can chose whetherto use the joystick or
keyboard. Sinclair, Cursor and Kempston interfaces are supported.
Player 1's car has a white flag on its ariel. Player 2 has
a black flag.
Joystick
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Keyboard
HJK or L - accelerate
BN or M - brake
Z or X left
C or V - right
SPACE - Nitro
During play, P pauses and Q quits a paused game.
Amstrad CPC
Player 1 (red car) and player 2 (white car) can chose whether
to use the joystick or keyboard.
Joystick
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Keyboard
K - accelerate
M - brake
Z - left
X - right
SPACE Nitro
OR
, - accelerate
. brake
A - left
Z - right
SPACE - nitro
During play, P pauses and Q puits a paused game. 1 toggles
the in-game music on/off.
Super Off-Road
Stadium Racing - The Off-Road Experience
Your aim is simple: to come out as the best off road driver in
a series of stadium-based races. Four drivers, up to three of
which can be played by the computer, compete over a series of
eight tracks - and each track is raced both clockwise and
anticlockwise, giving 16 race configurations.
Based on the American arcade game "Ivan 'Ironman' Stewart's
Super Off-Road", this conversion is faithful to the original,
so when you first load the game each player needs to input
details that will be used later for the high score and race
results screens. First, you need to identify yourself with
a three-letter name - use the joystick or keyboard to move
the cursor over the letters of the alphabet and click fire
to add the selection to your name field.
Next, details of each driver's birth date are needed, according
to the customs of competitive off-road racing. The date you input
is displayed in the American style - with the month preceding
the day's date.
Finally, you get the chance to pick a nationality for yourself -
move the cursor around the screen and press fire when it is
resting on the national flag of your choice.
Once all the players have completed the arcade set-up sequences,
the real racing can begin.
Money, Laps and Lives
At the start of a new season, competitors begin on equal terms -
no-one has any money in the bank, and everyone has three 'lives'
in the form of Credits, which are worth $200,000 dollars. Money
can be collected during races: bags of dollars appear on the track
every so often; the first person to drive over a Bonus Bag collects
the loot it contains. Similarly, containers of Nitro Fuel materialise
on the track from time to time - collect them if you can - Nitros
usually cost you $10,000 dollars each and can only be purchased
before a race starts. The Bonus Nitros you collect during a race
can be used immediately, if you want... And Prize money is also on
offer, of course.
The moment one driver completes four laps, the current race ends
and he is declared the winner. The other three drivers are then
automatically ranked according to their positions when the race
finished.
Coming first in a race earns you $100,000, 2nd place is worth $90,000,
while third place adds $80,000 to your account. Even if your driving
skills aren't that impressive, you still collect $70,000 for coming
fourth. Watch out for the computer-controlled cars - each player who
is beaten by one, loses a Credit.
Points are also awarded at the rate of one point for every $1,000
dollars you win while racing, and are used on the High Score table
at the end of a game to determine an overall ranking for the season's
competition.
Everyone starts the game with three lives. Being beaten by one of
the computer-controlled cars costs you one of your lives.
After each race, the Awards Screen appears and the position of each
competing driver is shown, alongside readouts that show the cash won
and the cash collected by picking up Bonus Bags on the track.
If you lose a credit with a credit remaining, a counter starts ticking
down and you can opt to continue play by pressing fire before it reaches
zero. If you allow the 'Continue Play?' counter to reach zero, then you
are retired from the current game and have to leave the other drivers
to chase victory.
Spending Money In The Speed Shop
The Speed Shop menu appears in between races and allows you to spend
the cash you have accumulated on the track and by winning races. The
display at the top shows how many lives you have (shown as 'credits'),
and how much cash you have amassed.
Five useful items are on offer in the Speed Shop, all of which improve
the performance of your vehicle. By glancing at the bar readouts in each
panel, you can see how many of each of the five accessories has already
been fitted to your vehicle.
To go shopping, move the cursor over the panel that shows the accessory
you want to buy and press FIRE to make the purchase (if you try to buy
an item you can't afford a credit is automatically traded in for
$200,000).
When you've bought all you want, select the Next Race panel to move onto
the track.
Nitro Fuel Units
Vou can have up to 99 of these - providing you have collected lots of
cash or get really good at picking up the freebies during races. The lap
counter panel that is displayed during a race shows how many Nitros each
driver has in reserve.
During a race, pressing the FIRE button or Nitro Key uses a Nitro Unit if
you have one - when you punch the Nitro in, you gain a short burst of
amazing speed as the high-grade fuel is burned off.
Use Nitros at the start of a race to get ahead of the pack, and whenever
you've got a bit of catching up to do!
Tires
You can buy up to five grades of 'Tire'. The higher grade you have, the
better your vehicle's grip on the racetrack, the less likely you are to
skid, and the vehicle's turn rate is improved.
Shocks
Up to five types of shock absorbers can be fitted to your vehicle - the
more you have, the less bouncy the ride. The improved contact of your
wheels with the ground gives improved acceleration and cornering.
Acceleration
By careful race-tuning, your vehicle can be made to accelerate up to its
top speed more quickly. You're limited to five Acceleration units - each
one you buy increases performance.
Top Speed
This accessory boosts the top speed that your vehicle can reach without
the aid of Nitro boosters. When you have fitted five Top Speed
accessories and five Acceleration units, your truck can't travel
faster without Nitros...
Learn From Ironman
Keep an eye on the stock of Nitros you have in your vehicle - the race
readout that appears on screen shows how many laps each competitor has
completed and how many Nitros they have in stock.
Use your Nitros wisely - to get ahead of the pack at the start of
a race, or to make up for lost time. And buy plenty - by using Nitro
boosts to best effect, it's possible - to triple your overall speed
during a race.
Keep an eye out for the collectables - Bonus Bags stuffed with cash
and Bonus Nitro Containers. The quantity of cash in the bags and the
number of Nitros in the containers increases as a race progresses.
If you're falling behind the field, it sometimes pays dividends to
go for pickups rather than for the best position at the end of a race.
Drive intelligently! The more skilful you are at avoiding the on-track
obstacles like ramps, mounds and watersplashes, the quicker you will
be able to complete a lap.
Spend money! The number of dollars you earn or collect determines the
number of points you are awarded on the High Score Screen, but there's
no point in saving cash. Spend out when you get the chance to visit
The Speed Shop...
Ivan Stewart - and why he's called 'Ironman'
Ivan Stewart, a Californian off-road race specialist, began his career
as a competitor in off-road racing in 1971, piloting a Class 1 buggy.
His career spans nearly 20 years, and Stewart has been a major
contributor to the evolution of the sport in America where he has
built up an impressive collection of wins.
What began as a hobby, rapidly grew into a profession as the sport of
off-road racing became more popular. In 1983, Stewart joined the
Toyota Factory Team and has represented the company ever since,
driving an off-road truck in stadium short-course races as well as the
long-distance events in which competitors drive for 250 miles non-stop
through the deserts of Southwest USA and Mexico.
Ivan Stewart gained his nickname 'Ironman' as a result of competing
in these marathon treks through the desert. It takes a certain kind
of driver to put up with the relentless pounding that your body takes
inside the cab of a truck racing through the desert - and a certain
kind of physique to withstand the discomfort of a 250-mile trek
through hot and hostile terrain.
From the start of his career, Stewart's capacity for endurance was
recognised by his fellow competitors. Each time he won a Baja 500 or
Baja 1OOO race, held in the heat of Mexico, Stewart received an
'Ironman' award. Mickey Thompson, the man behind the Off-Road
Championship Gran Prix Series began referring to Ivan Stewart as
'The Ironman of Off-Road Racing' after he picked up the Drivers'
Points Championship in two successive years.
While the tag has been shortened a bit, the title 'Ironman' has
stuck. Today, Ivan 'Ironman' Stewart is a well-known sporting
personality in America - known not just for his wins, but for his
association with the sport and the Toyota factory team.
And after a 20-year career behind the wheel, Ironman is still
pushing back the boundaries of off-road achievement. Last year,
he secured an overall win in the Mint 400 race in Las Vegas - the
first time in the 22-year history of the event that a pickup truck
captured the award.
Little wonder then, that the American arcade specialists Leland
sought Ironman's assistance and endorsement when they set out to
produce a game that captured the thrills of off-road racing. And now
you can enjoy Ivan 'Ironman' Stewart's Super Off-Road on your home
computer.
But will you end up deserving the accolade: 'Ironman'?
Technical Information - The Coin-op
Screens 8, each with its own character set of 1K characters
and a track layout of 4K.
Memory 4 Megabytes.
Processor Z80 main board with a custom graphics board driven
by a second Z80.
Graphics 418 car animation frames. About 40 other sprites.
Technical Information - The Computer Game.
Screens 8, as per arcade machine.
Memory Varies per computer. Single load on all 8 bit
formats.
Processor Varies per computer.
Graphics Car animation frames
Spectrum - 112
Amstrad - 48
Amiga - 416
C64 - 80
Atari ST - 416
PC - 416
Other sprites vary per computer.
Credits
Ivan Stewart - Himself
Andy Green - Project Co-ordinator
Andrew Wright - Product Manager
Terry Tester - Tester
Ian Mathias - Executive Tester
Illustration by Words and Pictures
Packaging Design by Khartomb
Converted by Graftgold Ltd.
Steve Turner - Team Leader, Spectrum and CPC versions
Gary J Foreman - Amiga and Atari ST versions
David O'Connor - PC versions
Jason Page - C64 version, music and sound on all versions
John Cumming - Graphics
John Lilley - Amstrad graphics
Michael Field - Additional graphic support
Andrew Braybrook - Technical advisor
Domonic Robinson - Second technical advisor
Arcade original by The Leland� Corporation
THIS PROGRAM IS PROTECTED UNDER UK COPYRIGHT LAW AND MAY NOT BE
COPIED, HIRED OR REPRODUCED, OR OTHERWISE MODIFIED WITHOUT THE
CONSENT OF THE COPYRIGHT OWNER.
WARNING
IT IS A CRIMINAL OFFENCE TO SELL, HIRE, OFFER OR EXPOSE FOR SALE,
OR HIRE OR OTHERWISE DISTRIBUTE INFRINGING (ILLEGAL) COPIES OF
THIS COMPUTER PROGRAM AND PERSONS FOUND DOING SO WILL BE PROSECUTED.
ANY INFORMATION ON PIRACY SHOULD BE PASSED TO: THE FEDERATION AGAINST
SOFTWARE THEFT 071-240-6756
===========================================
Grab the wheel and hit the nitros - the challenge of off-road
racing awaits you! Graftgolds quality conversion of the
American arcade coin-op classic, Ivan 'Ironman' Stewart's
Super Off Road, contains all the thrills and spills of the
orginal.
Play against the computer, or join your friends in a race round
the eight tracks, collecting prize money and on-track bonuses.
Use your winnings to upgrade your vehicle - and remember to watch
out for the mud holes, jumps and other suspension-wrenching
obstacles in the race for fame and fortune.
Loading
Super Off-Road loads and runs automatically. Reset your machine,
then follow the instructions for your computer.
Amiga and ST: Insert disk in drive A.
IBM PC and Compatibles: Insert disk in drive A, and type IRONMAN.
To install on your hard disk, type INSTALL at the A
the boss walks by, hit ALT B to pause and return to the DOS
prompt - EXIT returns you to the game.
C64/I28: TAPE - insert cassette, hold down the SHIFT key and
press RUN/STOP then press PLAY on the tape recorder ;
DISK - insert disk in the drive, type LOAD "*",8,1 then press RETURN.
Amstrad CFC: 464 TAPE- Insert cassette, then press CTRL and the small
ENTER key; 6128 TAPE - insert cassette, type ITAPE and press RETURN,
then press CTRL and ENTER; DISK - insert disk, then type RUN"DISC and
press ENTER.
Spectrum: +3 Insert disk and press ENTER; +2 and 128K - insert tape
and press ENTER; 48K - insert tape, type LOAD"" and press ENTER.
CONTROLS
The Amstrad CPC and Spectrum versions can be played as one or two
player games. All other versions can be played by up to three
people simultaneously.
Amiga and ST
During the Attract mode, F1 turns both music and sound effects on,
F2 turns music only on, F3 turns sound effects only on, F4 turns
music and sound effects off, while F10 allows you to quit
the options section.
Player 1, the red car, uses Joystick Port 1
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 2, the yellow car, uses Joystick Port 0
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 3, the blue car, uses the keyboard
/, LEFT SHIFT, SPACEBAR - accelerate
QWASZXUIJK M or , - left
ERDFCVOPL or ; - right
ALT or RIGHT SHIFT BUTTON - Nitro
Braking is automatic when the accelerate key is released
During play, HELP pauses the game and ESC aborts a paused game.
IBM PC and Compatibles
Super Off-Road supports the Adlib sound board, if is has been
fitted to your PC and a games card is required if you want to
take advantage of the three-player option - Player 2 uses
a joystick.
Player 1, the red car, uses the keyboard
Q - accelerate
Z or X - left
C or V - right
A - Nitro
Player 2, the yellow car, uses Joystick Port 1
Up - accelerate
Left - left
Right - right
Fire - Nitro
Player 3, the blue car, uses the keyboard
] - accelerate
M or , - left
. or / - right
' - Nitro
During play, F1 pauses, F2 toggles the sound on or off, F1O
aborts a paused game, ALT B accesses the Boss Screen, CTRL S
saves the high score chart when it is being displayed and
ESC exits to DOS. If the high score table already exists
on disk then it will be saved automatically.
C64/C128
Player 1, the red car, uses Joystick Port 2
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 2, the yellow car, uses Joystick Port 1
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Player 3, the blue car, uses the keyboard
: - accelerate
/ - brake
@ - left
UpArrow - right
; - Nitro
During play, RUN/STOP pauses, and CLR/HOME aborts a paused game.
Spectrum
Player 1 and player 2 can chose whetherto use the joystick or
keyboard. Sinclair, Cursor and Kempston interfaces are supported.
Player 1's car has a white flag on its ariel. Player 2 has
a black flag.
Joystick
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Keyboard
HJK or L - accelerate
BN or M - brake
Z or X left
C or V - right
SPACE - Nitro
During play, P pauses and Q quits a paused game.
Amstrad CPC
Player 1 (red car) and player 2 (white car) can chose whether
to use the joystick or keyboard.
Joystick
Up - accelerate
Down - brake
Left - left
Right - right
Fire - Nitro
Keyboard
K - accelerate
M - brake
Z - left
X - right
SPACE Nitro
OR
, - accelerate
. brake
A - left
Z - right
SPACE - nitro
During play, P pauses and Q puits a paused game. 1 toggles
the in-game music on/off.
Super Off-Road
Stadium Racing - The Off-Road Experience
Your aim is simple: to come out as the best off road driver in
a series of stadium-based races. Four drivers, up to three of
which can be played by the computer, compete over a series of
eight tracks - and each track is raced both clockwise and
anticlockwise, giving 16 race configurations.
Based on the American arcade game "Ivan 'Ironman' Stewart's
Super Off-Road", this conversion is faithful to the original,
so when you first load the game each player needs to input
details that will be used later for the high score and race
results screens. First, you need to identify yourself with
a three-letter name - use the joystick or keyboard to move
the cursor over the letters of the alphabet and click fire
to add the selection to your name field.
Next, details of each driver's birth date are needed, according
to the customs of competitive off-road racing. The date you input
is displayed in the American style - with the month preceding
the day's date.
Finally, you get the chance to pick a nationality for yourself -
move the cursor around the screen and press fire when it is
resting on the national flag of your choice.
Once all the players have completed the arcade set-up sequences,
the real racing can begin.
Money, Laps and Lives
At the start of a new season, competitors begin on equal terms -
no-one has any money in the bank, and everyone has three 'lives'
in the form of Credits, which are worth $200,000 dollars. Money
can be collected during races: bags of dollars appear on the track
every so often; the first person to drive over a Bonus Bag collects
the loot it contains. Similarly, containers of Nitro Fuel materialise
on the track from time to time - collect them if you can - Nitros
usually cost you $10,000 dollars each and can only be purchased
before a race starts. The Bonus Nitros you collect during a race
can be used immediately, if you want... And Prize money is also on
offer, of course.
The moment one driver completes four laps, the current race ends
and he is declared the winner. The other three drivers are then
automatically ranked according to their positions when the race
finished.
Coming first in a race earns you $100,000, 2nd place is worth $90,000,
while third place adds $80,000 to your account. Even if your driving
skills aren't that impressive, you still collect $70,000 for coming
fourth. Watch out for the computer-controlled cars - each player who
is beaten by one, loses a Credit.
Points are also awarded at the rate of one point for every $1,000
dollars you win while racing, and are used on the High Score table
at the end of a game to determine an overall ranking for the season's
competition.
Everyone starts the game with three lives. Being beaten by one of
the computer-controlled cars costs you one of your lives.
After each race, the Awards Screen appears and the position of each
competing driver is shown, alongside readouts that show the cash won
and the cash collected by picking up Bonus Bags on the track.
If you lose a credit with a credit remaining, a counter starts ticking
down and you can opt to continue play by pressing fire before it reaches
zero. If you allow the 'Continue Play?' counter to reach zero, then you
are retired from the current game and have to leave the other drivers
to chase victory.
Spending Money In The Speed Shop
The Speed Shop menu appears in between races and allows you to spend
the cash you have accumulated on the track and by winning races. The
display at the top shows how many lives you have (shown as 'credits'),
and how much cash you have amassed.
Five useful items are on offer in the Speed Shop, all of which improve
the performance of your vehicle. By glancing at the bar readouts in each
panel, you can see how many of each of the five accessories has already
been fitted to your vehicle.
To go shopping, move the cursor over the panel that shows the accessory
you want to buy and press FIRE to make the purchase (if you try to buy
an item you can't afford a credit is automatically traded in for
$200,000).
When you've bought all you want, select the Next Race panel to move onto
the track.
Nitro Fuel Units
Vou can have up to 99 of these - providing you have collected lots of
cash or get really good at picking up the freebies during races. The lap
counter panel that is displayed during a race shows how many Nitros each
driver has in reserve.
During a race, pressing the FIRE button or Nitro Key uses a Nitro Unit if
you have one - when you punch the Nitro in, you gain a short burst of
amazing speed as the high-grade fuel is burned off.
Use Nitros at the start of a race to get ahead of the pack, and whenever
you've got a bit of catching up to do!
Tires
You can buy up to five grades of 'Tire'. The higher grade you have, the
better your vehicle's grip on the racetrack, the less likely you are to
skid, and the vehicle's turn rate is improved.
Shocks
Up to five types of shock absorbers can be fitted to your vehicle - the
more you have, the less bouncy the ride. The improved contact of your
wheels with the ground gives improved acceleration and cornering.
Acceleration
By careful race-tuning, your vehicle can be made to accelerate up to its
top speed more quickly. You're limited to five Acceleration units - each
one you buy increases performance.
Top Speed
This accessory boosts the top speed that your vehicle can reach without
the aid of Nitro boosters. When you have fitted five Top Speed
accessories and five Acceleration units, your truck can't travel
faster without Nitros...
Learn From Ironman
Keep an eye on the stock of Nitros you have in your vehicle - the race
readout that appears on screen shows how many laps each competitor has
completed and how many Nitros they have in stock.
Use your Nitros wisely - to get ahead of the pack at the start of
a race, or to make up for lost time. And buy plenty - by using Nitro
boosts to best effect, it's possible - to triple your overall speed
during a race.
Keep an eye out for the collectables - Bonus Bags stuffed with cash
and Bonus Nitro Containers. The quantity of cash in the bags and the
number of Nitros in the containers increases as a race progresses.
If you're falling behind the field, it sometimes pays dividends to
go for pickups rather than for the best position at the end of a race.
Drive intelligently! The more skilful you are at avoiding the on-track
obstacles like ramps, mounds and watersplashes, the quicker you will
be able to complete a lap.
Spend money! The number of dollars you earn or collect determines the
number of points you are awarded on the High Score Screen, but there's
no point in saving cash. Spend out when you get the chance to visit
The Speed Shop...
Ivan Stewart - and why he's called 'Ironman'
Ivan Stewart, a Californian off-road race specialist, began his career
as a competitor in off-road racing in 1971, piloting a Class 1 buggy.
His career spans nearly 20 years, and Stewart has been a major
contributor to the evolution of the sport in America where he has
built up an impressive collection of wins.
What began as a hobby, rapidly grew into a profession as the sport of
off-road racing became more popular. In 1983, Stewart joined the
Toyota Factory Team and has represented the company ever since,
driving an off-road truck in stadium short-course races as well as the
long-distance events in which competitors drive for 250 miles non-stop
through the deserts of Southwest USA and Mexico.
Ivan Stewart gained his nickname 'Ironman' as a result of competing
in these marathon treks through the desert. It takes a certain kind
of driver to put up with the relentless pounding that your body takes
inside the cab of a truck racing through the desert - and a certain
kind of physique to withstand the discomfort of a 250-mile trek
through hot and hostile terrain.
From the start of his career, Stewart's capacity for endurance was
recognised by his fellow competitors. Each time he won a Baja 500 or
Baja 1OOO race, held in the heat of Mexico, Stewart received an
'Ironman' award. Mickey Thompson, the man behind the Off-Road
Championship Gran Prix Series began referring to Ivan Stewart as
'The Ironman of Off-Road Racing' after he picked up the Drivers'
Points Championship in two successive years.
While the tag has been shortened a bit, the title 'Ironman' has
stuck. Today, Ivan 'Ironman' Stewart is a well-known sporting
personality in America - known not just for his wins, but for his
association with the sport and the Toyota factory team.
And after a 20-year career behind the wheel, Ironman is still
pushing back the boundaries of off-road achievement. Last year,
he secured an overall win in the Mint 400 race in Las Vegas - the
first time in the 22-year history of the event that a pickup truck
captured the award.
Little wonder then, that the American arcade specialists Leland
sought Ironman's assistance and endorsement when they set out to
produce a game that captured the thrills of off-road racing. And now
you can enjoy Ivan 'Ironman' Stewart's Super Off-Road on your home
computer.
But will you end up deserving the accolade: 'Ironman'?
Technical Information - The Coin-op
Screens 8, each with its own character set of 1K characters
and a track layout of 4K.
Memory 4 Megabytes.
Processor Z80 main board with a custom graphics board driven
by a second Z80.
Graphics 418 car animation frames. About 40 other sprites.
Technical Information - The Computer Game.
Screens 8, as per arcade machine.
Memory Varies per computer. Single load on all 8 bit
formats.
Processor Varies per computer.
Graphics Car animation frames
Spectrum - 112
Amstrad - 48
Amiga - 416
C64 - 80
Atari ST - 416
PC - 416
Other sprites vary per computer.
Credits
Ivan Stewart - Himself
Andy Green - Project Co-ordinator
Andrew Wright - Product Manager
Terry Tester - Tester
Ian Mathias - Executive Tester
Illustration by Words and Pictures
Packaging Design by Khartomb
Converted by Graftgold Ltd.
Steve Turner - Team Leader, Spectrum and CPC versions
Gary J Foreman - Amiga and Atari ST versions
David O'Connor - PC versions
Jason Page - C64 version, music and sound on all versions
John Cumming - Graphics
John Lilley - Amstrad graphics
Michael Field - Additional graphic support
Andrew Braybrook - Technical advisor
Domonic Robinson - Second technical advisor
Arcade original by The Leland� Corporation
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