Автор: Mike McMahon(Иллюстрации)
Год: 1987
Издатели: Melbourne House
Производитель: Random Access,Beam Software
Языки:
Английский
Формат:
TZX лента
Требования:
ZX Spectrum 48K,
Курсор,
Интерфейс2 джойстик (левый),
Интерфейс2 джойстик (правый),
Кемпстон джойстик
Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Описание:
Judge Dredd— видеоигра, выпущенная в 1987 году, основанная на культовом персонаже из комиксов2000 AD. Игроки берут на себя роль Судьи Дредда, которому поручено поддерживать закон и порядок в мегаполисе Мега-Сити 1. Вооруженный пистолетом Lawgiver и ездящий на мощном байке Lawmaster, Дредд патрулирует улицы, полные преступников, известных как 'перпы'.
Игроки перемещаются по различным местам преступлений, реагируя на сообщения о поджогах и других незаконных действиях. Игра структурирована вокруг серии миссий, где игроки должны выбрать подходящий уровень реакции — остановить, предупредить или уничтожить — в зависимости от тяжести преступления. Этот элемент принятия решений добавляет стратегический аспект к экшен-ориентированному геймплею.
Визуальный дизайн игры отражает антиутопическую обстановку оригинального материала, с пиксельной графикой, изображающей городской пейзаж Мега-Сити 1. Окружение наполнено высокими зданиями и узкими проходами, создавая ощущение клаустрофобии и напряжения, когда игроки перемещаются по городу.
Разработанная Beam Software и выпущенная Melbourne House, игра передает суть оригинальной серии комиксов, предлагая фанатам возможность встать на место одного из самых грозных стражей закона в вымышленной вселенной. Приверженность игре к исходному материалу подчеркивается участием оригинальных художников комиксов в ее дизайне.
Год: 1987
Издатели: Melbourne House
Производитель: Random Access,Beam Software
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
Judge Dredd— видеоигра, выпущенная в 1987 году, основанная на культовом персонаже из комиксов2000 AD. Игроки берут на себя роль Судьи Дредда, которому поручено поддерживать закон и порядок в мегаполисе Мега-Сити 1. Вооруженный пистолетом Lawgiver и ездящий на мощном байке Lawmaster, Дредд патрулирует улицы, полные преступников, известных как 'перпы'.
Игроки перемещаются по различным местам преступлений, реагируя на сообщения о поджогах и других незаконных действиях. Игра структурирована вокруг серии миссий, где игроки должны выбрать подходящий уровень реакции — остановить, предупредить или уничтожить — в зависимости от тяжести преступления. Этот элемент принятия решений добавляет стратегический аспект к экшен-ориентированному геймплею.
Визуальный дизайн игры отражает антиутопическую обстановку оригинального материала, с пиксельной графикой, изображающей городской пейзаж Мега-Сити 1. Окружение наполнено высокими зданиями и узкими проходами, создавая ощущение клаустрофобии и напряжения, когда игроки перемещаются по городу.
Разработанная Beam Software и выпущенная Melbourne House, игра передает суть оригинальной серии комиксов, предлагая фанатам возможность встать на место одного из самых грозных стражей закона в вымышленной вселенной. Приверженность игре к исходному материалу подчеркивается участием оригинальных художников комиксов в ее дизайне.
JUDGE DREDD
===========
From the nightmare world of 2000 AD comes the toughest cop of the lot - Judge Dredd, burning up the streets of
Megacity 1 on his mammoth Lawmaster bike. The con-apt blocks and walkways of the city are teeming with criminal
perps and it's up to Dredd to clean up the town!
"Continuous tension and gung-ho shoot-em outs." Sinclair User
This manual remains the property of Mega-City 1 Academy of Law and must be returned upon the death of the carrying
judge.
This manual describes the basic procedures laid down in Justice Department Regulations for a patrolling judge. The
judge reading this manual needs no reminding that only the judges can hold down the levels of crime which are
threatening to destroy Mega-City 1.
CRIME DISPLAY
1.1 Correct Justice Department procedure to configure the game for joystick or keyboard is to use the space bar and
enter key to select menu options.
1.2 Justice Department warning: A number of keys on the right hand side of the keyboard are used for selecting
bullets and levels. You may not use these keys as controls.
1.3 Over the sector map, the locations of currently reported crimes are shown. It is the judge's own responsibility
to select the next crime to respond to.
1.4 Correct procedure is to drive the judge on a Lawmaster to the selected crime using the joystick or keyboard and
press the fire button.
1.5 Regulations require the judge to approach a perp mounted. When near the reported crime, dismount and proceed on
foot.
Footnote
1. Perp: Judge's slang. Perpetrator of a crime. Criminal.
MOVING ON FOOT
2.1 Moving through Mega-City 1 on foot is considered an A7 risk category. The judge must carry a Lawgiver pistol at
all times. Lawgivers should be set to normal bullets, unless desired otherwise by the judge.
2.2 Correct procedure for selecting a different type of bullet is to hit one of the keys T-P. The bullet types
possible are:
T 1 Normal Bullets.
Y 2 Armour Piercing Bullets.
U 3 Incendiary Bullets.
I 4 Ricochet Bullets.
0 5 High Explosive Bullets.
P 6 Heat Seeking Bullets.
2.3 Central control will radio an appropriate response level to the crime being investigated. Standard response
levels are Halt, Warn and Kill. Warn level fires a warning shot, judges in the field report that warning shots
occasionally mis-fire.
2.4 It is within the individual judge's discretion to change the response level recommended.
J Halt Level. Shout halt at the perp.
K Warn Level. Fire a warning shot.
L Kill Level. Fire real bullets.
2.5 Central control will radio more information about the perp's whereabouts as the judge proceeds on foot.
Regulations state that this report may be displayed at the bottom of the screen, in the status area, if desired.
2.6 Regulations allow the individual judge to pause during his or her current mission. Approved procedure to pause
is to press the M key.
2.7 Regulations state that it is within the individual judge's discretion to abort his or her current mission.
Approved procedure to abort is to press the N key.
2.8 Correct procedure for moving the judge is to move the joystick or press the keys in the following approved
manner:
If Halt or Warn levels are selected, pressing the fire button will produce the appropriate actions.
WITHOUT FIRE WITH FIRE
TURN JUMP MOVE FORWARD TURN AIM UP AIM UP
AROUND UP AND UP AROUND &FIRE &FIRE
\ | / \ | /
\ | / \ | /
\|/ \|/
TURN ---*--- MOVE TURN ---*--- RUN
AROUND /|\ FORWARD AROUND /|\ &FIRE
/ | \ / | \
/ | \ / | \
FIRING JUMP MOVE FORWARD FIRE AIM AIM DOWN
POSITION DOWN AND DOWN DOWN &FIRE
&FIRE
2.9 Justice Department approved actions to enter a background door or lift is to move the joystick up while
standing over the door or lift.
2.10 Doors and lifts allowing access to Justice Department personnel are coloured blue.
2.11 To respond to any hostile activity. All perps are known to be wearing helmets and carry guns.
2.12 The killing of innocent passers-by is frowned upon by the SJS. It is recognised, however, that it may be
unavoidable.
Footnote
2. SJS: Special Judicial Service. Investigates other judges.
STATUS DISPLAY
3.1 Justice Department regulations state that a judge may examine his or her status display at any time. The status
display is the bottom section of the screen.
3.2 Justice Department regulations allow for three possible displays.
The general display has the following layout:
Bullet Type Score
Response Level
Ammo Level Stamina
The location display shows the judge's location within Mega City 1. The crime report display shows the location of
the crime selected.
3.3 Justice Department regulations state that pressing the Enter key changes the status display.
GROUNDS FOR REMOVAL
4.1 A judge may be removed from duty if he or she allows the level of crime in his or her sector to rise above
eight crimes.
4.2 Injury or death are not grounds for removal. In the case of death, a replacement judge will be rushed to the
sector.
GLOSSARY
Perp - Criminal
Lawmaster - The large, powerful motorcycle ridden by judges.
Lawgiver - The pistol carried by judges, it has six possible settings for six different bullet types.
Tap - Mugging
Alien Seed Deals - Alien seeds are half-animal, half-plant. After planting they grow rapidly and become mobile,
biting anything they can. Packs of them roam the streets and are a major pest.
Stookie Glanding - Stookies are intelligent aliens whose adifax gland can be used to stop aging in humans. Mobs
control factory farms where stookie glands are systematically extracted.
CREDITS
Published by MELBOURNE HOUSE
60 High Street Hampton Wick
Kingston-upon-Thames Surrey KT1 4DB
United Kingdom
Distributed in Australia by:
Software Licensing and Marketing (Aust) Pty
Ltd 96-100 Tope Street South Melbourne
3205 Victoria Australia
Program Copyright ©1986 Beam Software
Cover artwork from an original design by Brian Bolland.
This Judge Dredd computer game is based on the character known as Judge Dredd in the comic strip series appearing
in 2000 AD, and is produced under licence from IPC Magazines Ltd. All names and characters are ©IPC 1986.
All rights reserved. Programming and Design Doug Palmer Graphics designed by Russel Comte and Greg Holland.
WARNING: Infringement of copyright is a criminal offence Copying, lending, hiring, public broadcasting,
transmission or distribution other than in the original packaging are prohibited without express written permission
from Melbourne House (Publishers) Ltd. All Melbourne House products are sold subject to our terms and conditions of
sale, copies of which are available on request
===========
From the nightmare world of 2000 AD comes the toughest cop of the lot - Judge Dredd, burning up the streets of
Megacity 1 on his mammoth Lawmaster bike. The con-apt blocks and walkways of the city are teeming with criminal
perps and it's up to Dredd to clean up the town!
"Continuous tension and gung-ho shoot-em outs." Sinclair User
This manual remains the property of Mega-City 1 Academy of Law and must be returned upon the death of the carrying
judge.
This manual describes the basic procedures laid down in Justice Department Regulations for a patrolling judge. The
judge reading this manual needs no reminding that only the judges can hold down the levels of crime which are
threatening to destroy Mega-City 1.
CRIME DISPLAY
1.1 Correct Justice Department procedure to configure the game for joystick or keyboard is to use the space bar and
enter key to select menu options.
1.2 Justice Department warning: A number of keys on the right hand side of the keyboard are used for selecting
bullets and levels. You may not use these keys as controls.
1.3 Over the sector map, the locations of currently reported crimes are shown. It is the judge's own responsibility
to select the next crime to respond to.
1.4 Correct procedure is to drive the judge on a Lawmaster to the selected crime using the joystick or keyboard and
press the fire button.
1.5 Regulations require the judge to approach a perp mounted. When near the reported crime, dismount and proceed on
foot.
Footnote
1. Perp: Judge's slang. Perpetrator of a crime. Criminal.
MOVING ON FOOT
2.1 Moving through Mega-City 1 on foot is considered an A7 risk category. The judge must carry a Lawgiver pistol at
all times. Lawgivers should be set to normal bullets, unless desired otherwise by the judge.
2.2 Correct procedure for selecting a different type of bullet is to hit one of the keys T-P. The bullet types
possible are:
T 1 Normal Bullets.
Y 2 Armour Piercing Bullets.
U 3 Incendiary Bullets.
I 4 Ricochet Bullets.
0 5 High Explosive Bullets.
P 6 Heat Seeking Bullets.
2.3 Central control will radio an appropriate response level to the crime being investigated. Standard response
levels are Halt, Warn and Kill. Warn level fires a warning shot, judges in the field report that warning shots
occasionally mis-fire.
2.4 It is within the individual judge's discretion to change the response level recommended.
J Halt Level. Shout halt at the perp.
K Warn Level. Fire a warning shot.
L Kill Level. Fire real bullets.
2.5 Central control will radio more information about the perp's whereabouts as the judge proceeds on foot.
Regulations state that this report may be displayed at the bottom of the screen, in the status area, if desired.
2.6 Regulations allow the individual judge to pause during his or her current mission. Approved procedure to pause
is to press the M key.
2.7 Regulations state that it is within the individual judge's discretion to abort his or her current mission.
Approved procedure to abort is to press the N key.
2.8 Correct procedure for moving the judge is to move the joystick or press the keys in the following approved
manner:
If Halt or Warn levels are selected, pressing the fire button will produce the appropriate actions.
WITHOUT FIRE WITH FIRE
TURN JUMP MOVE FORWARD TURN AIM UP AIM UP
AROUND UP AND UP AROUND &FIRE &FIRE
\ | / \ | /
\ | / \ | /
\|/ \|/
TURN ---*--- MOVE TURN ---*--- RUN
AROUND /|\ FORWARD AROUND /|\ &FIRE
/ | \ / | \
/ | \ / | \
FIRING JUMP MOVE FORWARD FIRE AIM AIM DOWN
POSITION DOWN AND DOWN DOWN &FIRE
&FIRE
2.9 Justice Department approved actions to enter a background door or lift is to move the joystick up while
standing over the door or lift.
2.10 Doors and lifts allowing access to Justice Department personnel are coloured blue.
2.11 To respond to any hostile activity. All perps are known to be wearing helmets and carry guns.
2.12 The killing of innocent passers-by is frowned upon by the SJS. It is recognised, however, that it may be
unavoidable.
Footnote
2. SJS: Special Judicial Service. Investigates other judges.
STATUS DISPLAY
3.1 Justice Department regulations state that a judge may examine his or her status display at any time. The status
display is the bottom section of the screen.
3.2 Justice Department regulations allow for three possible displays.
The general display has the following layout:
Bullet Type Score
Response Level
Ammo Level Stamina
The location display shows the judge's location within Mega City 1. The crime report display shows the location of
the crime selected.
3.3 Justice Department regulations state that pressing the Enter key changes the status display.
GROUNDS FOR REMOVAL
4.1 A judge may be removed from duty if he or she allows the level of crime in his or her sector to rise above
eight crimes.
4.2 Injury or death are not grounds for removal. In the case of death, a replacement judge will be rushed to the
sector.
GLOSSARY
Perp - Criminal
Lawmaster - The large, powerful motorcycle ridden by judges.
Lawgiver - The pistol carried by judges, it has six possible settings for six different bullet types.
Tap - Mugging
Alien Seed Deals - Alien seeds are half-animal, half-plant. After planting they grow rapidly and become mobile,
biting anything they can. Packs of them roam the streets and are a major pest.
Stookie Glanding - Stookies are intelligent aliens whose adifax gland can be used to stop aging in humans. Mobs
control factory farms where stookie glands are systematically extracted.
CREDITS
Published by MELBOURNE HOUSE
60 High Street Hampton Wick
Kingston-upon-Thames Surrey KT1 4DB
United Kingdom
Distributed in Australia by:
Software Licensing and Marketing (Aust) Pty
Ltd 96-100 Tope Street South Melbourne
3205 Victoria Australia
Program Copyright ©1986 Beam Software
Cover artwork from an original design by Brian Bolland.
This Judge Dredd computer game is based on the character known as Judge Dredd in the comic strip series appearing
in 2000 AD, and is produced under licence from IPC Magazines Ltd. All names and characters are ©IPC 1986.
All rights reserved. Programming and Design Doug Palmer Graphics designed by Russel Comte and Greg Holland.
WARNING: Infringement of copyright is a criminal offence Copying, lending, hiring, public broadcasting,
transmission or distribution other than in the original packaging are prohibited without express written permission
from Melbourne House (Publishers) Ltd. All Melbourne House products are sold subject to our terms and conditions of
sale, copies of which are available on request