Автор: Colin Ajayi-Obe,Ian Ellery
Год: 1987
Издатели: CRL Group PLC
Производитель: CRL Group PLC
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
Описание:
Ninja Hamster— это экшен-игра 1987 года, разработанная CRL Group PLC. Игра рассказывает о Ниндзя Хомяке, который возвращается в свою деревню после долгого путешествия и обнаруживает, что она захвачена его врагами — Зловещей Крысой и Ящерицей Смерти, а также их бандой.
Игровой процесс включает использование Ниндзя Хомяком различных атак для победы над врагами. Игроки должны стратегически управлять атаками, чтобы истощить выносливость противников, что отображается на экране. Каждое падение приводит к потере здоровья, что показано в виде укушенного яблока.
Игра включает серию сражений с восьмью членами банды, включая Злого Обезьяну, Безумную Пчелу, Сумасшедшего Кота, Опасного Попугая, Безумную Собаку и Сумасшедшего Лобстера. На версии ZX Spectrum 48K игроки должны загружать двух врагов одновременно.
Несмотря на возраст, Ninja Hamster предлагает простой опыт файтинга. Игра получила оценку 62% от журнала CRASH в августе 1987 года. Игра поддерживает управление с клавиатуры и джойстика Кемпстон, позволяя игрокам выполнять различные удары, пинки и блоки.
NINJA HAMSTER
The honourable Ninja Hamster returns home from his long journey across the
seas. Only to find his village being terrorised by his arch-enemies,
'Sinister Rat' and the Lizard of Death and their gang of joy-seeking
villians.
Ninja Hamster, eyes blazing with fury at this malicious intrusion on his
home domain hurls himself on his enemies in a frenzy of flying fists,
knashing teeth and kicking feet. He unleashes his deadly art on his
tormentors.
With a combination of different teeth-smashing and bone-crushing attack
moves you seek to delete your opponents stamina which is shown on the left
side of the screen. A munch is taken out of your apple with every fall. To
completely liberate the village you must destroy all eight members of the
gang.
On the 48K version members of the gang have to be loaded two at a time. So
remember to stop the tape after the main program has loaded.
Main Program - 'Sinister Rat'
- 'Lizard of Death'
Load 1 - 'Mean Monkey'
- 'Barmy Bee'
Load 2 - 'Crazy Cat'
- 'Perilous Parrot'
Load 3 - 'Mad Dog'
- 'Loony Lobster'
JOYSTICK CONTROLS FOR MAN FACING RIGHT
JUMP UP HI-KICK
^ JUMP FORWARD ^ FLYING KICK
| / | /
WALK LEFT<--------> WALK RIGHT BLOCK<--------> MIDDLE KICK
| \ |
DUCK HI-KICK V
LOW-KICK
WITHOUT FIRE BUTTON WITH FIRE BUTTON
PRESSED PRESSED
Controls for man facing left are reversed. (Punch is only the fire button
pressed)
KEY CONTROL
I = LEFT A = DUCK
O = RIGHT P = PUNCH
Q = JUMP UP P = LOW-KICK (while ducking)
W = JUMP FORWARD S = HI-KICK
K = FLYING-KICK L = MIDDLE-KICK
I&P = BLOCK (right facing man)
Cap shift and space returns to menu.
PROGRAMMERS:
Is your software good enough for CRL. If it is contact Michael Hodges on
01-985 2391 or write to the ZEN ROOM, UNIT 7D KINGS YARD, CARPENTERS ROAD,
LONDON E15 2HD
The honourable Ninja Hamster returns home from his long journey across the
seas. Only to find his village being terrorised by his arch-enemies,
'Sinister Rat' and the Lizard of Death and their gang of joy-seeking
villians.
Ninja Hamster, eyes blazing with fury at this malicious intrusion on his
home domain hurls himself on his enemies in a frenzy of flying fists,
knashing teeth and kicking feet. He unleashes his deadly art on his
tormentors.
With a combination of different teeth-smashing and bone-crushing attack
moves you seek to delete your opponents stamina which is shown on the left
side of the screen. A munch is taken out of your apple with every fall. To
completely liberate the village you must destroy all eight members of the
gang.
On the 48K version members of the gang have to be loaded two at a time. So
remember to stop the tape after the main program has loaded.
Main Program - 'Sinister Rat'
- 'Lizard of Death'
Load 1 - 'Mean Monkey'
- 'Barmy Bee'
Load 2 - 'Crazy Cat'
- 'Perilous Parrot'
Load 3 - 'Mad Dog'
- 'Loony Lobster'
JOYSTICK CONTROLS FOR MAN FACING RIGHT
JUMP UP HI-KICK
^ JUMP FORWARD ^ FLYING KICK
| / | /
WALK LEFT<--------> WALK RIGHT BLOCK<--------> MIDDLE KICK
| \ |
DUCK HI-KICK V
LOW-KICK
WITHOUT FIRE BUTTON WITH FIRE BUTTON
PRESSED PRESSED
Controls for man facing left are reversed. (Punch is only the fire button
pressed)
KEY CONTROL
I = LEFT A = DUCK
O = RIGHT P = PUNCH
Q = JUMP UP P = LOW-KICK (while ducking)
W = JUMP FORWARD S = HI-KICK
K = FLYING-KICK L = MIDDLE-KICK
I&P = BLOCK (right facing man)
Cap shift and space returns to menu.
PROGRAMMERS:
Is your software good enough for CRL. If it is contact Michael Hodges on
01-985 2391 or write to the ZEN ROOM, UNIT 7D KINGS YARD, CARPENTERS ROAD,
LONDON E15 2HD