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Safecracker

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Автор: Mister BEEP(Музыка),Ralf
Год: 2010
Издатели: Ralf
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K, 🎮 Кемпстон джойстик

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
Safecracker.gif
Safecracker.png


Описание:
Safecracker— это головоломка для ZX Spectrum, выпущенная в 2010 году. Игроки выступают в роли известного взломщика, который только что вышел из тюрьмы и ищет новое дело. Сюжет вращается вокруг взлома высокозащищенного банковского сейфа, который его производители считают неприступным.

Игра предлагает игрокам три уникальных механизма для взлома: рычаги, катушки и замок. Каждый механизм требует особого подхода, используя навыки решения проблем игрока для достижения успеха. Механизм рычагов включает установку шести рычагов в правильные позиции, известные только сотрудникам банка. Механизм катушек требует выравнивания символов солнца для разблокировки сейфа.

Механизм замка более сложный, он включает использование отмычек для манипуляции штифтами внутри замка. Игроки должны обходить нормальные и главные штифты, вызывая движения, требующие стратегического планирования, чтобы избежать поломки отмычек. Успешный взлом всех механизмов дает доступ к ценному содержимому сейфа.

Код и графику создал Рафаэль Мязга, а музыку сочинил Mister Beep. Safecracker предлагает сложный опыт для любителей головоломок, акцентируя внимание на стратегии и точности в ретро игровой среде.

Safecracker.png
SAFECRACKER





A puzzle game for Zx Spectrum








THE STORY:


You are a notorious burglar, pickpocket and safecracker.


You have just left prison and you are looking for a job.


A job that would involve using your skills, of course :)





After some search you have eventually found something worth


your effort. A well known bank is holding a highly valuable


deposit of cash and gold bullion in an big, steel safe.





Nobody has ever broken into that kind of safe and its


manufacturers claim it to be impenetrable.





Show them that they are wrong!








YOUR TASK:





You need to crack the safe's protections and break into it.


The safe is protected by three independent mechanisms:





* LEVERS MECHANISM


A collection of levers must be set in the correct


position, known only by bank employees





* REELS MECHANISM


Rolling reels must be set in correct position by


pressing the required sequence of buttons





* LOCK


The lock is opened with special key. As getting the


key is practically impossible, you must use your


lockpicks instead





Lose too much time while cracking each of the mechanisms


and they will catch you!








GAMEPLAY





The game can be controlled eiter with keyboard or


Kempston joystick.





The keyboard keys are:


Q-up A-down O-left P-right Space-action





To complete the game you need to beat 3 puzzles. Beating


each puzzle must be done in a limited number of moves.





At any time you can press X to quit the game and return


to menu screen.








PUZZLE 1. LEVERS MECHANISM





There are six levers on the safe door.


Each lever has a knob of different colour.


Levers must be set in the correct position. The position is


known to you as you "borrowed" some notes from a drunk bank


employee in a pub.





Use action key to change your chosen lever and direction


keys to move it.


Plan your movements wisely as there is a limited


space to replace the levers positions.








PUZZLE 2. LEVERS MECHANISM





There are 5 reels and 5 buttons beneath them. Pressing


buttons makes the reels rotate.





Reels depict different symbols. You know from your


notes that 5 symbols of the sun must be set to


unlock the mechanism.





Use left and right to switch between buttons and


action key to press buttons.








PUZZLE 3, PINS MECHANISM





As you were unable to obtain the safe key, you


must use your lockpicks on the safe's lock.





You have two lockpicks. Use action key to


swap the lockpicks and direction keys to move


the currently chosen lockpick.





There are some pins inside the lock. You can push


top pins up and bottom pins down with your


lockpicks if other pins don't block your way.





Pushing a pin triggers another pin to move.


If any of your lockpicks is in the way of the


pin, it needs to be taken back to avoid being


broken.





However if your 1st lockpick pushes some pin


and the triggered pin is blocked by your 2nd


lockpick in its topmost or bottommost position,


the triggered pin will get stuck in its topmost


or bottommost position.





The stuck pin won't move if you take back the


lockpick which blocks it.





You can "free" the stuck pins by pushing them


up or down appropriately.





There are two types of pins - normal pins and


master pins. Normal pins and master pins look


differently.





There are only 3 master pins in the lock, each


of different colour. Pushing a master pin


will trigger all pins of the same colour as the


master pin. They will move and get stuck in


their topmost and bottommost positions.





To crack the lock you must make all the pins


to become stuck.





Crack all the protections and the safe contents


will be yours.








CREDITS





Code and graphics: Rafa³ Miazga


Music: Mister Beep





Made in Poland © 2010
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Verter_bot
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