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Soviet Fighter MiG 29

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Автор: Gavin Macleod(Иллюстрации),Lyndon Sharp,Neil Adamson,Nigel Fletcher(Иллюстрации),Richard C. Chaney
Год: 1989
Издатели: Code Masters Ltd
Производитель: Code Masters Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 48K

Ссылки:
Страница на ZXArt
Страница на Virtual TR-DOS
Страница на World Of Spectrum
Страница на Spectrum Computing

Скриншоты:
SovietFighterMiG29.gif
SovietFighterMiG29.png


Описание:
MiG-29 Soviet Fighter— это насыщенная экшн-игра, разработанная компанией Code Masters в 1989 году. Игроки берут на себя роль пилота в кабине советского МиГ-29 Fulcrum, вступая в интенсивные воздушные бои.

Игра предлагает разнообразное оружие, включая бомбы, ракеты для атак по земле и тепловые ракеты класса воздух-воздух. Игроки должны стратегически выбирать и вооружать это оружие, чтобы уничтожать вражеские танки, транспортные средства и самолеты.

На протяжении игры игроки должны маневрировать через вражеский огонь и избегать зенитных орудий. Цель — быть ловким и точным, чтобы успешно выполнять миссии и выживать в враждебной среде.

Игра была создана талантливой командой, включая Ричарда Чейни в дизайне и кодировании, и Линдона Шарпа в музыке. Графика была создана Нилом Адамсоном, что способствует погружению в игровой процесс.



SovietFighterMiG29.jpg
MiG-29 SOVIET FIGHTER

Code Masters



Strap yourself into the cockpit of the latest Soviet

fighter - the MiG-29 Fulcrum - and prepare for the most

amazing combat experience of your life.

You'll have to be quick to choose from the sophisticated

weaponry at your disposal, arm it and then lock on your

target and FIRE! Use bombs and ground attack missiles

on tanks and other vehicles, heat seeking air-to-air

missiles on enemy planes and a nuclear warhead when the

going just gets too tough!

All the time you're doing this you've got to duck and

weave thru the enemy fire and watch out for the anti-

aircraft guns - you've gotta be better than good -

you've gotta be the BEST!



CONTROLS

This game is compatible with KEMPSTON interfaces

and SINCLAIR ports 1 and 2. You can also play using

keys if you go to the DEFINE KEYS option on the start

menu. To select any option, just press the appropriate

number key.

Press 0 to start the game.

Press BREAK to pause the game - you can then press 1

to continue or 2 to abort your mission.



GAMEPLAY

You have several different weapons at your disposal.

During the game press the space key to arm the

next weapon on the indicator. The number below each

weapon shows how many you have left - when it hits

zero then you've run out, but you can always pick up

more from the supply parachutes.

Nuclear warheads can be picked up occasionally from

supply parachutes - they have H (for Hydrogen Bomb)

on them for identification. When you have a H-Bomb,

press FIRE to drop it and it will destroy all visible

enemies.



HINTS AND TIPS

* Helicopters can only be shot down with heat-seeking

missiles (the third set of weapons).

* Fly into falling supply parachutes to pick them up.

* Be sure not to run out of fuel. Watch your fuel gauge

and pick up fuel parachutes to be sure.

* Watch your distance indicator to see how far thru a

level you are. (The gauge with S at the start and F at

the finish.)

* Duck and weave so that the enemy don't have a

chance to lock their sights onto you.

* Pick up the B parachutes for bonus points on the

BONUS LEVELS.





David and Richard Darling first started writing computer

games when they were in their early teens and still at

school. They duplicated the cassettes themselves and

sold them by mail order, taking small advertisements in

magazines.

From these beginnings David and Richard became

contract programmers. They wrote and sourced games

for major software houses, and many of these games

were major best sellers.

In October of 1986 the Darling's set up CodeMasters, their

own company. From the beginning they were determined

to sell only the best possible games at the lowest possible

price. One title, BMX SIMULATOR, went on to become

one ot the worlds best selling games.

In less than a year, CodeMasters had a string of Top Ten

hits to its name. The company was the best selling

software house in Britain. David and Richard are now 22

and 21 years old, and are determined to continue what

they do best; producing top selling computer games.





MiG-29 Soviet Fighter was brought to you by ...



Design and coding Richard Chaney

Music Lyndon Sharp

Graphics Neil Adamson

Project director Tim Miller

Production Mike Clark and Stew Regan

Cover illustration Gavin MacLeod

Artwork Nigel Fletcher
Автор
Verter_bot
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