Автор: Andrew Paine
Год: 1989
Издатели: Your Sinclair
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1989
Издатели: Your Sinclair
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
WIBBLE
by Andrew Paine
I bet if you tried to count the number of times you've sat staring at
your Speccy screen and thought "I wish I could make it wibble about a
bit" you'd run out of fingers and toes in no time at all. Frustrating,
isn't it? Andrew Paine has obviously encountered this problem more
often than most, because he's actually got up and done something about
it. Wibble is the result, and it does in fact make your screen, or
just parts of it if you want, wibble about a bit.
To put the thing into operation, type in the Basic section and save it
with SAVE "WIBDEMO" LINE 190. Then, by way of the Hexloader, type in
the Hex at address 60000 and save it after the Basic. Then reload and
run. Wibbly, eh?
But it doesn't stop there. You can tweak the program to your
satisfaction by POKEing the following addresses:
60004 Number of repeats until picture is stationary.
60006 Number of frames per repeat(must be a multiple of 16).
60119 Shift coefficient (how far it wibbles).
65533 Address at top left hand corner of window.
65534 Width of window in characters (allow at least three characters
on either side of your image).
65535 Height of window (in pixels).
by Andrew Paine
I bet if you tried to count the number of times you've sat staring at
your Speccy screen and thought "I wish I could make it wibble about a
bit" you'd run out of fingers and toes in no time at all. Frustrating,
isn't it? Andrew Paine has obviously encountered this problem more
often than most, because he's actually got up and done something about
it. Wibble is the result, and it does in fact make your screen, or
just parts of it if you want, wibble about a bit.
To put the thing into operation, type in the Basic section and save it
with SAVE "WIBDEMO" LINE 190. Then, by way of the Hexloader, type in
the Hex at address 60000 and save it after the Basic. Then reload and
run. Wibbly, eh?
But it doesn't stop there. You can tweak the program to your
satisfaction by POKEing the following addresses:
60004 Number of repeats until picture is stationary.
60006 Number of frames per repeat(must be a multiple of 16).
60119 Shift coefficient (how far it wibbles).
65533 Address at top left hand corner of window.
65534 Width of window in characters (allow at least three characters
on either side of your image).
65535 Height of window (in pixels).