Автор: Fred Nachbaur
Год: 1987
Языки:
Английский
Формат:
Образ ленты P
Требования:
ZX81 16K
Ссылки:
Страница на ZXArt
Страница на Spectrum Computing
Скриншоты:
Год: 1987
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
ZX-TERM*80 V2.5 ADDENDA
May, 1988
By F. Nachbaur
I have made some "final" changes to ZX-TERM*80, resulting
in version 2.5. This version sports a number of additional
refinements, making it even more flexible and useful than
before. The changes are summarized in this .DOC file. Feel
free to circulate this, the program, and the associated Hot
Z "NAMES" file to other legitimate users.
The program is still only 4K long. Virtually every nook and
cranny has been filled, and it is most unlikely that
further changes will be necessary or desirable.
1: WRX16-V2 CORE - ZXT80 V2.5 uses the new V2 of Wilf
Rigter's WRX16 high-res core. This eliminates the need for
a copy of the dummy display file in high memory, thereby
removing some of the headaches that this causes.
V2.5 should work fine with Memotech 32K RAM packs (without
additional 16K pack). It also works with a completely stock
TS1500. (In both cases, of course, the all-important 8K
static RAM is assumed.)
Finally, there is no need for any data swapping, etc. to
make the program work with 64K packs. This frees up a
little space for some of the added features. Note also that
there is no need to select "memory type" in the BASIC
configuration portion of the program.
2: NEW ENTRY POINT - The entry point for V2.5 is ten higher
than previous versions. E.g., at the default location,
enter V2.5 with RAND USR 32280 instead of 32270 as in
previous versions. If you relocate it as high as possible
(45056), the entry point is 48664 instead of 48654.
Internally, some of the routines have been moved about.
This may require changes in auxiliary "patch" programs such
as BIGRLE and Gary Robinson's PATCH (dual data buffer).
3: BYTE-BACK MD-2 MODEM: Previous versions required that
you use SHIFT 6 (modem control) carefully. They only
checked if you were pressing the "A" key (to go to "Answer"
mode). Any other key was taken to mean "Originate." This
meant that you had to press Shift 6 very quickly to avoid a
false reading.
This has been corrected in V2.5. Also note that, unlike
before, you MUST hit shift 6 and select either A or O
before getting online; the SIO chip is no longer
automatically initialized on entry. (See below.)
3: WESTRIDGE MODEM: The program no longer automatically
initializes the modem on entry, and does not shut it off
when quitting to BASIC. This allows more flexibility in the
--2--
use of the program.
For instance, you might have a tape fast-save routine in an
alternate bank in 8-16K, or you might have a disk
controller mapped in this region. You can thus download a
file, quit to BASIC to save it, and re-enter ZX-TERM*80 to
continue modemming, download another file, etc. The
connection will not be broken by quitting to BASIC or re-
entering. (So don't forget to hangup after logging off.)
Similarly, you could download a program, test run it to see
if it's something you want to keep, and jump back in to
download something else if you so decide, else log off.
4: INPUT BUFFER QUEUE EXPANDED: The input buffer has been
permanently expanded to 256 bytes, much as if you had
employed "useful POKE #13." The buffer address (high byte)
is stored in the second byte in the program (generally,
this will be the first address beyond RAMTOP). Since most
users seem to have 64K, the default is at 65024 (254=FEh *
256). This can be changed by modifying location 16529 as
desired.
If you are using 16K, a little finagling will be necessary.
The first time through, answer "Y" to "INSTALL USER
OPTIONS?" and POKE 16529,111. Enter GOTO 500, answer
relocate No, and save the modified program to tape. After
saving (or subsequent reload), enter ZX-TERM*80 as usual
but DO NOT do any modemming yet. Quit to BASIC using ESC,
then POKE 16389,111 and NEW. This will lower RAMTOP by 256
bytes, reserving space for the input buffer. Re-enter ZX-
TERM*80 and modem to your heart's (and budget's) content.
5: TEXTWRITER MODE: If your save toggle is on, your typed
input will be stored in your capture buffer ("Save"
buffer). This is as if you had installed "useful POKE #4).
The reason this was done is to give you the option of fast
message uploading using the ASCII TRANSFER feature,
discussed next.
6: ASCII UPLOADING: Some boards don't support XMODEM, but
allow uploads/downloads using the "ASCII protocol." This
really isn't a protocol at all, since it does no error
checking; it simply sends the data, assuming that the other
terminal is there catching it all.
ASCII downloads can be done with all versions of ZX-
TERM*80. Simply open your capture buffer, and press a key
(usually SPACE). Uploading, however, was not directly
supported until V2.5.
Since the main menu keys were all used up, this and the
other new features were placed in the FUNCTION mode. When
you press FUNCTION (shift enter), you will now get a
FUNCTION sub-menu. The symbol keys are used as before for
symbols, but you now also have (D)ump, (H)ardcopy and
(T)ransmit options. The first two are covered in the next
section. The (T)ransmit option proceeds sending the
--3--
contents of your capture buffer (or whatever else is in the
program area) to the other terminal in a continuous stream.
The output is shown in window 2 as it is sent. Pressing
SPACE or ESC will prematurely terminate the output stream.
Bit 7 is NOT masked, so this is actually a little more than
just an "ASCII" uploader. In theory, at least, you could
therefore use it for 8-bit data, even Sinclair programs.
However, since there is no error-checking, use Xmodem
whenever possible for such uploads.
With many boards, you can use this to prepare a long
message, then ship it to the board in one go (saving time
and money). I noticed, though, that on the NNN, the board
doesn't have enough time to process each line as it is
received. As a result, messages longer than 4 or 5 lines
get garbled. In such cases, you might consider uploading
your long message to the files area, and leave a short note
to the sysop to ask him to transfer it to the message area.
7: BIG PRINTER OPTIONS: The program's handling of big-
printer operation has been considerably refined.
Previously, there was not much processing of the line-feed
(LF) and carriage-return (CR) codes. This caused headaches
with some printers, causing to print double-spaced lines in
some circumstances, while refusing to line-feed at all in
others. V2.5 now does the following. When printing, it
completely ignores any LF codes that may be received. The
CR code alone is used to signal a newline. When a CR is
sent, an LF is automatically sent right afterwards. So set
up your printer for the "LF + CR" mode, your printed output
will always be spaced correctly.
You can now turn the printer on or off using FUNCTION H
(Hardcopy toggle). Window 2 will show the present printer
ON or OFF status. This was added because some printers
continue to accept data into their buffer, even if taken
offline. Having software control eliminates the need to
take the printer offline, or shut it off completely to
clear its buffer.
Finally, the (D)ump option can be used to dump the entire
contents of the capture buffer to the big printer. This
obsoletes the DUMP DATA BUFFER TO PRINTER option in
Appendix V of the manual. As with the (T) option, pressing
SPACE or ESC terminates the dump. Also as with the (T)
option, window 2 will display the data as it is sent. This
option can be used either while online, or after logging
off.
8: COSMETIC TOUCHES: Finally, some cosmetic changes were
made that you may or may not notice. For instance, the main
menu now includes options SHIFT 9 (MEMory report) and SHIFT
0 (DELete). Delete, incidentally, sends a BS (ASCII 08)
instead of DEL (7Fh), since some boards don't like the DEL
code (including the NNN) whereas virtually all will respond
--4--
to BS. (That is NOT a value judgement!)
Incidentally, you can send a % symbol with "FUNCTION ." and
an apostrophe with "FUNCTION SHIFT ." - these were present
in previous versions, but were omitted from the table on
page 6.
USEFUL POKES MODS: Since some routines were moved, some of
the useful POKEs have to be changed. Others are now
obsolete.
#1: POKE 30705 (18561), 0 (196)
30706 (18562), 0 (210)
30707 (18563), 0 (117)
#2, #3: OK as published.
#4: Implemented. OK to reverse.
#5: Obsolete
#6: POKE 30109 (17965), 240 (226)*
30110 (17996), 116 (125)*
#7, #8, #9, #10: Obsolete
#11: Not recommended. Ignore.
#12: Not possible. RAND USR (address) to return.
#13: Obsolete
#14: POKE 32267 (20120), 0 (10)
#15: OK as published.
#16: Obsolete
#17: OK as published.
May, 1988
By F. Nachbaur
I have made some "final" changes to ZX-TERM*80, resulting
in version 2.5. This version sports a number of additional
refinements, making it even more flexible and useful than
before. The changes are summarized in this .DOC file. Feel
free to circulate this, the program, and the associated Hot
Z "NAMES" file to other legitimate users.
The program is still only 4K long. Virtually every nook and
cranny has been filled, and it is most unlikely that
further changes will be necessary or desirable.
1: WRX16-V2 CORE - ZXT80 V2.5 uses the new V2 of Wilf
Rigter's WRX16 high-res core. This eliminates the need for
a copy of the dummy display file in high memory, thereby
removing some of the headaches that this causes.
V2.5 should work fine with Memotech 32K RAM packs (without
additional 16K pack). It also works with a completely stock
TS1500. (In both cases, of course, the all-important 8K
static RAM is assumed.)
Finally, there is no need for any data swapping, etc. to
make the program work with 64K packs. This frees up a
little space for some of the added features. Note also that
there is no need to select "memory type" in the BASIC
configuration portion of the program.
2: NEW ENTRY POINT - The entry point for V2.5 is ten higher
than previous versions. E.g., at the default location,
enter V2.5 with RAND USR 32280 instead of 32270 as in
previous versions. If you relocate it as high as possible
(45056), the entry point is 48664 instead of 48654.
Internally, some of the routines have been moved about.
This may require changes in auxiliary "patch" programs such
as BIGRLE and Gary Robinson's PATCH (dual data buffer).
3: BYTE-BACK MD-2 MODEM: Previous versions required that
you use SHIFT 6 (modem control) carefully. They only
checked if you were pressing the "A" key (to go to "Answer"
mode). Any other key was taken to mean "Originate." This
meant that you had to press Shift 6 very quickly to avoid a
false reading.
This has been corrected in V2.5. Also note that, unlike
before, you MUST hit shift 6 and select either A or O
before getting online; the SIO chip is no longer
automatically initialized on entry. (See below.)
3: WESTRIDGE MODEM: The program no longer automatically
initializes the modem on entry, and does not shut it off
when quitting to BASIC. This allows more flexibility in the
--2--
use of the program.
For instance, you might have a tape fast-save routine in an
alternate bank in 8-16K, or you might have a disk
controller mapped in this region. You can thus download a
file, quit to BASIC to save it, and re-enter ZX-TERM*80 to
continue modemming, download another file, etc. The
connection will not be broken by quitting to BASIC or re-
entering. (So don't forget to hangup after logging off.)
Similarly, you could download a program, test run it to see
if it's something you want to keep, and jump back in to
download something else if you so decide, else log off.
4: INPUT BUFFER QUEUE EXPANDED: The input buffer has been
permanently expanded to 256 bytes, much as if you had
employed "useful POKE #13." The buffer address (high byte)
is stored in the second byte in the program (generally,
this will be the first address beyond RAMTOP). Since most
users seem to have 64K, the default is at 65024 (254=FEh *
256). This can be changed by modifying location 16529 as
desired.
If you are using 16K, a little finagling will be necessary.
The first time through, answer "Y" to "INSTALL USER
OPTIONS?" and POKE 16529,111. Enter GOTO 500, answer
relocate No, and save the modified program to tape. After
saving (or subsequent reload), enter ZX-TERM*80 as usual
but DO NOT do any modemming yet. Quit to BASIC using ESC,
then POKE 16389,111 and NEW. This will lower RAMTOP by 256
bytes, reserving space for the input buffer. Re-enter ZX-
TERM*80 and modem to your heart's (and budget's) content.
5: TEXTWRITER MODE: If your save toggle is on, your typed
input will be stored in your capture buffer ("Save"
buffer). This is as if you had installed "useful POKE #4).
The reason this was done is to give you the option of fast
message uploading using the ASCII TRANSFER feature,
discussed next.
6: ASCII UPLOADING: Some boards don't support XMODEM, but
allow uploads/downloads using the "ASCII protocol." This
really isn't a protocol at all, since it does no error
checking; it simply sends the data, assuming that the other
terminal is there catching it all.
ASCII downloads can be done with all versions of ZX-
TERM*80. Simply open your capture buffer, and press a key
(usually SPACE). Uploading, however, was not directly
supported until V2.5.
Since the main menu keys were all used up, this and the
other new features were placed in the FUNCTION mode. When
you press FUNCTION (shift enter), you will now get a
FUNCTION sub-menu. The symbol keys are used as before for
symbols, but you now also have (D)ump, (H)ardcopy and
(T)ransmit options. The first two are covered in the next
section. The (T)ransmit option proceeds sending the
--3--
contents of your capture buffer (or whatever else is in the
program area) to the other terminal in a continuous stream.
The output is shown in window 2 as it is sent. Pressing
SPACE or ESC will prematurely terminate the output stream.
Bit 7 is NOT masked, so this is actually a little more than
just an "ASCII" uploader. In theory, at least, you could
therefore use it for 8-bit data, even Sinclair programs.
However, since there is no error-checking, use Xmodem
whenever possible for such uploads.
With many boards, you can use this to prepare a long
message, then ship it to the board in one go (saving time
and money). I noticed, though, that on the NNN, the board
doesn't have enough time to process each line as it is
received. As a result, messages longer than 4 or 5 lines
get garbled. In such cases, you might consider uploading
your long message to the files area, and leave a short note
to the sysop to ask him to transfer it to the message area.
7: BIG PRINTER OPTIONS: The program's handling of big-
printer operation has been considerably refined.
Previously, there was not much processing of the line-feed
(LF) and carriage-return (CR) codes. This caused headaches
with some printers, causing to print double-spaced lines in
some circumstances, while refusing to line-feed at all in
others. V2.5 now does the following. When printing, it
completely ignores any LF codes that may be received. The
CR code alone is used to signal a newline. When a CR is
sent, an LF is automatically sent right afterwards. So set
up your printer for the "LF + CR" mode, your printed output
will always be spaced correctly.
You can now turn the printer on or off using FUNCTION H
(Hardcopy toggle). Window 2 will show the present printer
ON or OFF status. This was added because some printers
continue to accept data into their buffer, even if taken
offline. Having software control eliminates the need to
take the printer offline, or shut it off completely to
clear its buffer.
Finally, the (D)ump option can be used to dump the entire
contents of the capture buffer to the big printer. This
obsoletes the DUMP DATA BUFFER TO PRINTER option in
Appendix V of the manual. As with the (T) option, pressing
SPACE or ESC terminates the dump. Also as with the (T)
option, window 2 will display the data as it is sent. This
option can be used either while online, or after logging
off.
8: COSMETIC TOUCHES: Finally, some cosmetic changes were
made that you may or may not notice. For instance, the main
menu now includes options SHIFT 9 (MEMory report) and SHIFT
0 (DELete). Delete, incidentally, sends a BS (ASCII 08)
instead of DEL (7Fh), since some boards don't like the DEL
code (including the NNN) whereas virtually all will respond
--4--
to BS. (That is NOT a value judgement!)
Incidentally, you can send a % symbol with "FUNCTION ." and
an apostrophe with "FUNCTION SHIFT ." - these were present
in previous versions, but were omitted from the table on
page 6.
USEFUL POKES MODS: Since some routines were moved, some of
the useful POKEs have to be changed. Others are now
obsolete.
#1: POKE 30705 (18561), 0 (196)
30706 (18562), 0 (210)
30707 (18563), 0 (117)
#2, #3: OK as published.
#4: Implemented. OK to reverse.
#5: Obsolete
#6: POKE 30109 (17965), 240 (226)*
30110 (17996), 116 (125)*
#7, #8, #9, #10: Obsolete
#11: Not recommended. Ignore.
#12: Not possible. RAND USR (address) to return.
#13: Obsolete
#14: POKE 32267 (20120), 0 (10)
#15: OK as published.
#16: Obsolete
#17: OK as published.