Автор: Fred Nachbaur,Robert Glavas
Год: 1987
Издатели: ZX Computing
Языки:
Английский
Формат:
TAP лента
Требования:
ZX Spectrum 48K
Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Скриншоты:
Год: 1987
Издатели: ZX Computing
Языки:
Формат:
Требования:
Ссылки:
Скриншоты:
SCROLLER
[file: Scroller]
Another one from Holland, this time from Paul van Duijn. This is a
versatile screen scrolling program which operates on the top seven
lines of the screen. The program is located at address 30000 and
before use you need to set up exactly the way in which it operates by
using the following POKES:
POKE 30021, length_of_the_line (max 32 characters)
POKE 30001,8*PEEK 30021
POKE 30002,256-PEEK 30021
POKE 30013,start_position_of_line (0=0,0 and 255=7,31)
Paul suggests, and I found it to be true, that the best way is to
completely fill the screen lines 0 to 7 with some characters and then
experiment by poking the above addresses with various numbers before
calling the routine with LET l=USR 30000
[file: Scroller]
Another one from Holland, this time from Paul van Duijn. This is a
versatile screen scrolling program which operates on the top seven
lines of the screen. The program is located at address 30000 and
before use you need to set up exactly the way in which it operates by
using the following POKES:
POKE 30021, length_of_the_line (max 32 characters)
POKE 30001,8*PEEK 30021
POKE 30002,256-PEEK 30021
POKE 30013,start_position_of_line (0=0,0 and 255=7,31)
Paul suggests, and I found it to be true, that the best way is to
completely fill the screen lines 0 to 7 with some characters and then
experiment by poking the above addresses with various numbers before
calling the routine with LET l=USR 30000