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Viz - The Computer Game

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Автор: Dominic Wood,Drew Northcott,Simon Butler,Sound Images
Год: 1991
Издатели: Virgin Games Ltd
Производитель: Sound Images,Probe Software Ltd
Языки: 🇬🇧 Английский
Формат: 📼 TZX лента
Требования: 🖥️ ZX Spectrum 128K, 🖥️ ZX Spectrum 48K, 🎮 Интерфейс2 джойстик (правый), 🎮 Кемпстон джойстик

Ссылки:
Страница на ZXArt
Страница на World Of Spectrum
Страница на Spectrum Computing
Страница на Speccy Screenshot Maps

Скриншоты:
Viz-TheComputerGame.gif
Viz-TheComputerGame.png


Описание:
"Viz - The Computer Game" — это экшен-платформер 1991 года, основанный на популярном британском комиксе Viz. Игроки переносятся в вымышленный город Фулчестер, где участвуют в гонке с культовыми персонажами, такими как Джонни Фартпэнтс, Бастер Гонад и Биффа Бэкон. Игра известна своим юмором и дерзким стилем, отражающим фирменную сатиру комикса.

Игровой процесс включает гонку через пять различных секций: деревня, город, стройплощадка, пляж и дискотека. У каждого персонажа есть уникальные способности для преодоления препятствий и противников. Например, Джонни Фартпэнтс использует свою печально известную "силу пукания", чтобы двигаться вперед, а Бастер Гонад полагается на "силу слив" для прыжков по трассе.

Игрокам необходимо избегать падений или отклонений от курса, так как эти ошибки приводят к получению жетонов позора. Накопление трех жетонов исключает персонажа из гонки. В игре также есть бонусные уровни, где игроки могут заработать дополнительные жетоны, выполняя определенные действия, уникальные для каждого персонажа.

Разработанная компанией Probe Software Ltd и изданная Virgin Games Ltd, игра передает суть юмора журнала Viz. Она была выпущена для различных платформ, включая ZX Spectrum и Commodore 64, и остается ностальгическим произведением для поклонников серии комиксов.



Viz-TheComputerGame_Front.jpg
VIZ - THE COMPUTER GAME

=======================



INTRODUCTION



The first issue of Viz magazine appeared on the streets of Newcastle in 1979,

its print run a mere 150 copies. Who'd have thought that eleven years later

at the end of a decade of phenomenal success, Viz would end up trying to flog

a mediocre computer game in a desperate bid to make a few extra bob.



Viz has been labelled the publishing success story of the century. From its

humble roots the magazine has grown to become Britain's fourth best selling

periodical, with sales of each issue well in excess of 1,100,000 copies. It's

characters have become household names. Johnny Fartpants has pumped himself

into the annals of comic book history. Buster Gonad's testicles have been

preserved in a pickle jar of posterity. Billy the Fish and his Fulchester

United team mates have pulled record-breaking TV audiences in their own

Channel 4 series. And Roger Mellie has said "Bollocks" over and over again.

Best selling Viz titles such as 'The Spunky Parts' and 'The Dog's Bollocks'

have stormed the book chart. And with growing sales of T-shirts, boxer shorts,

alarm clocks, calendars, post cards and various other rubbish, Viz has become

a multi-million pound industry in its own right.



But for the four full-time creators of Viz, Chris and Simon Donald, Graham

Dury and Simon Thorp, the story still seemed incomplete. There was something

missing. It was as if one great mountain remained unconquered. One precious

jewel was missing from their crown. But now that missing gem has been put

into place, and the picture is finally complete. And this is it. A computer

game of breathtaking mediocrity. If you like computer games, you'll LOVE this

one. Because it's just like all the rest. So lock yourself in your bedroom,

plug in your computer, and shove this poxy little cassette or whatever you

call it in the hole. Your glasses will steam up with excitement as all your

favourite Viz characters scurry forth across the screen. Your square eyes

will boggle in amazement as these razor sharp images spring to life as you

have never seen them before.



But seriously, computers are all well and good, but have you never considered

taking up some kind of healthy outdoor pursuit?



Something like football or cycling ...





LOADING INSTRUCTIONS



First of all, take your flopping thing, disc or tape or cassette or CD or

whatever you call it out of the box, and insert it in your computer.



Spectrum:



+3 - Insert Disc and press ENTER

+2 - Insert Tape and press ENTER

48k - Type LOAD "" and press ENTER

128k - Insert tape and press ENTER



Amstrad 464 TAPE:

Insert tape, press CTRL and small ENTER



Amstrad 6128 TAPE:

Type || TAPE and press RETURN.

Insert tape, press CTRL and small ENTER



Amstrad 6128 DISC:

Type RUN"DISC" and press RETURN



C64/C128 TAPE:

Hold down the SHIFT key and press the RUN/STOP key. Press play on the tape

unit. Program will load and run.



C64/C128 DISC:

Insert disc in drive. Type LOAD "*",8,1 and press RETURN



ST/Amiga:

Insert disc in drive. Program will load and run.





THE GAME



Through the magic of micro chip technology you are about to be whisked from

your dull, drab bedroom to the town of Fulchester to take part in a

spectacular race between Viz favourites, Johnny Fartpants, Buster Gonad and

Biffa Bacon. Others to look out for will include the Fat Slags, Mrs Brady,

The Parkie, Spoilt Bastard, Aldridge Prior, Bertie Blunt, Finbarr Saunders

and Sid the sexist.



The race will of course be covered by FTV's own Roger Mellie.



The game begins in the changing room where you choose your character using

the joystick. Press 'FIRE' to select the character of your choice.



The race takes place over five sections, Country, Town, Building Site, Beach

and Disco. The object is to win all five sections. Should you lose one, you

have to do it again.



If your character falls over, off a cliff, or off the screen, he must wait

for a short while before returning to the race. For every fall he receives

a shame token. Three of these and he's out of the game.



Lane discipline will be maintained by referee, Rodney Rix, who will throw

bricks at anyone leaving their lane.



Each of the three characters has his own special powers to help him complete

the course, and each contestant has two bonus levels on which they can gain

tokens for use later.





JOHNNY FARTPANTS



Probably the most notorious Viz character of all, Johnny owes his success

to a windy bottom. Indeed his pumping pranks have become legend, while his

underpants have become brown and dirty. Anyway, with his diet of pickled

eggs, Johnny will try to win the race using chuff power.



Hold down 'FIRE' button for about one second, release, and press again to

unleash Johnny's Super Power - a massive curry-induced 'Mega Pump'.



Press 'FIRE' once and Johnny releases a bottom burp which propels , him

forwards, and over obstacles.



FIRST BONUS LEVEL



Waggle your joystick and Johnny will use his special anal inflation technique

to blow up balloons. (But don't over-fart it, or the balloon - and your bonus

- will blow away).



SECOND BONUS LEVEL



By wiggling the joystick, Johnny is pump-propelled up the special farting

scale winning tokens as he goes.





BUSTER GONAD



Regular readers of Viz will have guessed how Buster progresses through the

game. He uses Plum Power, bouncing along astride his massive nuts. Press

'FIRE' and exchange a token for one Buster Ball Bounce.



Or use Buster's special powers - hold down the 'FIRE' button for about

a second, release it and press it again and Buster carts his bollocks along

in a wheelbarrow for extra speed.



BONUS LEVEL ONE



Buster gains power tokens by Pancake Flattening, using his bulbous balls to

flatten lumps of dough produced by a pancake machine. Just wiggle the

joystick and Buster drops his plums (but make sure the pancake is flat,

or it doesn't count).



BONUS LEVEL TWO



Wiggle the joystick and Buster bounces higher and higher. The higher he goes,

the more his scrotes ache, but the more tokens you gain.





BIFFA BACON



Biffa's abbrasive no-nonense style makes him a favourite to win the race.

Indeed, his face-punching, teeth-kicking antics have established young Biffa

as a firm favourite among less intelligent Viz readers.



Biffa bashes his way through the many obstacles using punch power. Press

'FIRE' and Biffa exchanges power tokens for bunches of five, walloping all

and sundry out of the way.



For special power hold down the 'FIRE' button for about one second, release

and press it again and Biffa becomes convinced that someone has SPILLED HIS

PINT! Needless to say he immediately goes into an uncontrolled fighting

frenzy.



BONUS LEVEL ONE



'Pint Drinking' is the means by which Biffa accumulates his power. Wiggle

the joystick and Biffa will drink a pint.



BONUS LEVEL TWO



Bricks rain down on Biffa. Move the joystick up to BUTT them, right to

PUNCH them or down to KICK them, thus obtaining tokens.





KEY CONTROLS



Amiga and ST versions are joystick only.



Extra keys are:

F1 - Speech On/Off

F3 - Music On/Off

P - Pause

Q - Quit game (While paused)



Spectrum and Amstrad:

Q - Move up

A - Move down

O - Move left

P - Move right

SPACE - Fire

1 - Pause

2 - Toggle music

3 - Cartoons On/Off

Q - Quit in pause mode





© Virgin Mastertronic and John Brown Publishing/House of Viz



Published by Virgin Mastertronic in association with John

Brown Publishing Ltd.



Design and Production by Probe Software Ltd.



ST and Amiga Programming by Martin Bish



Spectrum and Amstrad Programming by Syrox



C64 programming by Carl Bowers



Graphics by Lee Ames (ST/Amiga/C64)



Spec/Ams graphics by Drew Northcott and Simon Butler



Sound and Music converted by Jeroen Tel (ST/Am/Spec/Ams)



Sound and Music by Sound Image



Production by Rose Dalton



Tested by TEL
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